Bounty Hunter Archive
Thread: Mission NPC's too Godly!!! Please Fix!
Message Edited by Zurkon on 10-19-2005 09:04 PM
Sounds like you need to pick up a little skill called "thinking."
This combat upgrade was a result of people like you who wants things easy and handed to you.
smart?
These are suppose to be solo missions, not get your ass handed to you by an npc whose health does not go down missions.
Fix'em.
I'm going to run some NPC bounties myself tomorrow and see what I can find
Sorry this wasn't done prior on TC, but I'm still grinding my toon
WizKid72 wrote:
Sounds like you need to pick up a little skill called "thinking."
This combat upgrade was a result of people like you who wants things easy and handed to you.
I have the exact same template and I've had no problems with gold chevron boss marks that are level 82 and with 38k HAM.
Hell, I even took out a few black sun guards, assassins, and thugs on my way back to the starport from a mark on Yavin.
Play smart, get good weapons, keep a medical droid nearby but out of the crossfire, get some good armor, and you'll be just fine.
i hate to agree with wizkid because he's a n00b on my server, but he's right. you just have to use your head. use the same skills you use to kill jedi. if you don't have the skill to kill jedi, nor kill gold chevron marks, perhaps you should consider dropping MBH so you can get less difficult marks?
FaceInTheCrowd wrote:
There were quite a few bounty hunters running missions on TC during the testing. The devs toned things down quite a bit from what it was, but one thing they never seemed to change was the regeneration. Unfortunately I spent most of my time working on SL changes and beta testing TOW and could only run a handful of bh missions. Once the marks lost the ability to run COB and duelist stance at the same time the missions became more doable, but the regeneration was still an issue.
i don't see a problem with regeneration. it simulates the ability to heal that PC's have.
OhBuggah wrote:
i don't see a problem with regeneration. it simulates the ability to heal that PC's have.
Again, it's too early for me to pass judgement as I haven't experience a NPC since P 24 went Live but... PCs don't have 32k Health
Could you imagine trying to take out a CM 4xxx player who also had 32k health?
OhBuggah wrote:
i don't see a problem with regeneration. it simulates the ability to heal that PC's have.
You can't be serious...
A jedi runs out of force after a while, these guys don't force heal, they regen...
And how often do we see a PC jedi with 30-40k health?
OhBuggah wrote:
WizKid72 wrote:
Sounds like you need to pick up a little skill called "thinking."
This combat upgrade was a result of people like you who wants things easy and handed to you.
I have the exact same template and I've had no problems with gold chevron boss marks that are level 82 and with 38k HAM.
Hell, I even took out a few black sun guards, assassins, and thugs on my way back to the starport from a mark on Yavin.
Play smart, get good weapons, keep a medical droid nearby but out of the crossfire, get some good armor, and you'll be just fine.
i hate to agree with wizkid because he's a n00b on my server, but he's right. you just have to use your head. use the same skills you use to kill jedi. if you don't have the skill to kill jedi, nor kill gold chevron marks, perhaps you should consider dropping MBH so you can get less difficult marks?