Bounty Hunter Archive

Thread: BUG or did we get the stick

Jesod
Wed Oct 19, 2005 2:04 pm
#1

uhh so i got a boss mark today, and its regen was goin by the hundreds, I couldnt do any damage, i never got it below 30k/32k, and it hit me for 1123 one time, just out of curiosity , why is this thing so extremely hard, its better then jedi, some please help me



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Vshbaa
Wed Oct 19, 2005 2:06 pm
#2

The AI was revamped.



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bmill
Wed Oct 19, 2005 2:07 pm
#3






Jesod wrote:

uhh so i got a boss mark today, and its regen was goin by the hundreds, I couldnt do any damage, i never got it below 30k/32k, and it hit me for 1123 one time, just out of curiosity , why is this thing so extremely hard, its better then jedi, some please help me





This was addressed in the patch notes of the software you downloaded today )


All npcs have been given upgraded AI. They will use more specials, and use them at more opportune times. ie stringing a KD, starle, and critical hit together. THey will use roots, snares, etc....


As far as the regen goes, I didnt' see anything posted about that, but if they npcs were upgraded in combat level, it stands to reason.



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Jesod
Wed Oct 19, 2005 2:11 pm
#4

i know about the publish but the regen on these are ridiculus i fought it for an hour and never got it under 30k/32k



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larielle
Wed Oct 19, 2005 2:12 pm
#5

yah i got a 31k ham double gold today coulndt even phase the damn thing before i plowed through em i used foods all the tricks nada thats fine if they can do specials and stuff but couldnt even wear the guy down action and mind never even dropped a little kinda bs if ya ask me



~Larielle Vestress~
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Dodece
Wed Oct 19, 2005 2:17 pm
#6

I think it was intended for general game like krayts necrosis and the like stuff you should be useing a group to take, and in that context its fun and good. Since the regen isnt that bad if say 8 people are hitting the target. This would simply make these enemies harder fights and more challengeing.


The problem I think is that this system got applied to BH boss marks aswell content that is supposed to be done solo and is designed as such. In other words you cannot have a merry band of healers behind you so you can just thrash away at the target.


The net result is a target thats almost impossible to kill. I have heard some people say they killed one but I am edgeing that the marks werent bosses or that the BH is you know a little full of it. The AI seems to work very well and makes it fun on the lower bh marks I have noticed its a little tougher, but not such that its too hard, but you hit the boss mark and about the best your going to do is take 5k health off of him which in my mind is a real accomplishment against these guys. Then at that point you will find that even fully buffed you will be totally empty.


Is it possible to kill them yes it is. I can tell you it is possible to kill them, because as a ch with a very nice pet I was tanking him quite well I just wasnt doing any damage. I would break aggro go sit regen mind go back and heal my pet. I had to run from a few aggros but otherwise was fine. So if I were in the mood to just heal away all day long I would in the end simply win a battle of attrition with him and wound him down to a nub. From what I could see after 5 minutes I gave him 2 wounds. So you know with 35200 health it would only take me 32 hours to bend him to no health through sheer wounding. Thats kind of sad though. Work an hour to drop fifty wounds on you know after 12 hours he has 600 wounds after 24 1200. So well maybe 10 days solid.


VenusButterfly
Thu Oct 20, 2005 6:48 am
#7



... and then loot a jar of bugs off him, lol.





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TheOneOnly-JodoKast
Thu Oct 20, 2005 8:53 am
#8

I had a single chevron boss yesterday and he seemed to do a lot more specials but what I found to work was to lay off the specials with him and just do a normal attack and then lace the KD and critical hits in. I kept him on his back a lot of the time and with a Crit / Head shot he was manageable. I had to cycle through 3 different weapons that did different DMG types to find one that seemed to make a dent each time I hit him. It did seem to take longer than normal but nothing to crazy. I don’t recall his HAM.



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Ninyania
Thu Oct 20, 2005 8:57 am
#9






TheOneOnly-JodoKast wrote:

I had a single chevron boss yesterday and he seemed to do a lot more specials but what I found to work was to lay off the specials with him and just do a normal attack and then lace the KD and critical hits in. I kept him on his back a lot of the time and with a Crit / Head shot he was manageable. I had to cycle through 3 different weapons that did different DMG types to find one that seemed to make a dent each time I hit him. It did seem to take longer than normal but nothing to crazy. I don’t recall his HAM.





Um... there's no such thing as a "single chevron boss"


BOSS marks are GOLD double-chevron NPCs - with 30-34k HAM


What you fought was a run-of-the-mill 14-18k HAM "elite" (silver, single chevron)




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bmill
Thu Oct 20, 2005 9:26 am
#10

I love how the selfish bounty hunters on this board think this was only applied to Bounty Hunter mission marks. It was applied to the entire AI system, and so BH marks yes, but also factional npcs, regular npcs, Night Sisters, Jedi npcs, etc are ALL affected.... this is NOT a BH only issue, and the developers did NOT do it to annoy us into dropping the profession.



ЄΘΜΜΛNĐΞЯ LΞGΞΛĐ
///// ORDER OFBLACK SUN \\\\\
///// 1ST CORELLIAN DIVISION \\\\\
181ST IMPERIAL TIE SQUADRON
|nnnnnn|
Gucci_Bobone
Thu Oct 20, 2005 10:30 am
#11

yes... but all those others are able/meant to be fought by more than one player... bh marks are meant to be solo'd....



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JANGO69
Thu Oct 20, 2005 10:33 am
#12

I had a double Gold Yesterday and He was no problem. Just had to get use to him KD, bilnd and intim me.But never the less it took about the same time as before. I usally send my Probot in first from a diffrent angle and the KD/bleed and the fun begins.



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TheOneOnly-JodoKast
Fri Oct 21, 2005 12:51 am
#13






Ninyania wrote:





TheOneOnly-JodoKast wrote:

I had a single chevron boss yesterday and he seemed to do a lot more specials but what I found to work was to lay off the specials with him and just do a normal attack and then lace the KD and critical hits in. I kept him on his back a lot of the time and with a Crit / Head shot he was manageable. I had to cycle through 3 different weapons that did different DMG types to find one that seemed to make a dent each time I hit him. It did seem to take longer than normal but nothing to crazy. I don’t recall his HAM.





Um... there's no such thing as a "single chevron boss"


BOSS marks are GOLD double-chevron NPCs - with 30-34k HAM


What you fought was a run-of-the-mill 14-18k HAM "elite" (silver, single chevron)






Actually the Boss was a GOLD Chevron. And no, not all boss's are 30k HAM... I have fought GOLD bar boss's with i know less than 30k HAM.



______ Jodo- Kast ______
Bounty Hunter for Hire
Death has a dignity all its own.


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