Bounty Hunter Archive

Thread: E11 Mark 2 How to make it Uber?

marc-anthony
Tue Aug 09, 2005 11:07 am
#1




So far I have:


4x181 Krayt Tissues

6x180 Enhanced Power Cells

30k Resource Deed


I am hoping to get some of those nice scopes that are dropping, I know they are bugged but I may decide to use them and just wait til they are fixed.


What else could I get to make this gun better?


Other Loot?


Pre-CU Crafted things?


Help me out.


Thanks



Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
______________________________________________

44 N
Master Reporter of AFK Grinding Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer, Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.


Message Edited by marc-anthony on 08-09-2005 11:50 AM

Message Edited by marc-anthony on 08-09-2005 11:50 AM

Zutono
Tue Aug 09, 2005 11:10 am
#2

Get a well-respected 12-point weaponsmith on your server...he/she will have everything else you need. I would recommend telling them to experiment SAC until it hits cap, then go for damage.



Ztepper, Z'tepper, Zpawn
Corbantis Keep (CbntK)
"Lead, follow, or GET OUT OF THE WAY!"
---==={{{[[[ Prince Xizor sends his regards ]]]}}}===---

(ggggggggggggggggggxnnntnnnnnnntnnnxgggggggggggggggggg)
marc-anthony
Tue Aug 09, 2005 11:48 am
#3

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
______________________________________________

44 N
Master Reporter of AFK Grinding Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer, Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.

Zutono
Tue Aug 09, 2005 1:37 pm
#4

Yup...the cells and tissues go into the same step. No need for both.



Ztepper, Z'tepper, Zpawn
Corbantis Keep (CbntK)
"Lead, follow, or GET OUT OF THE WAY!"
---==={{{[[[ Prince Xizor sends his regards ]]]}}}===---

(ggggggggggggggggggxnnntnnnnnnntnnnxgggggggggggggggggg)
marc-anthony
Tue Aug 09, 2005 1:43 pm
#5


So.... I spent 6.6million on the tissues for nothing



Oh well, are there other types of carbines I can have made with 4x181 tissues? maybe something with kinetic damage and a high max damage?

Carthax
Tue Aug 09, 2005 1:44 pm
#6

The cells are very good, and Im going to assume -8 SAC as well.

Have your WS make the ADV power handlers to about -15 SAC, and the remaining 4-6 points into damage, this will raise your min damage as well, and make sure he hits the damage cap.

You'll want pre-cu barrels for it. Typically 20/53 -2 speed -6 SAC

The problem right now is that the new scopes will break an energy based weapon, by turning it into blast damage. So no new scopes for you until they get it fixed. The will work on kinetic based though the acc doesnt seem to be transfering over to anything noticable. EG: I just made a featherweight with +15 pistol acc which comes with the featherweight and a total of +65 acc on the gun from the new scope. In my character sheet it shows +15 but on my skills sheet it shows +80. I doubt it's working properly.

Go for PreCU scopes in the +17-18 range, you'll get a decent bonus and not have to concern yourself will all that other crap.

PreCU stocks have no damage bonus but also have no speed penalty but typically -20 SAC with those cells you dont need the extra damage, and that -20 will get you very close to SAC cap.

Make sure you find out what the damage and SAC caps are for the weapon you want made. (1065 and 73)

SAC in the mid 70's for carbs is very usable, 73 being the cap. The difference between 73 and 75 is not noticable.



Slice for speed, nobody seems to know if critcal chance actually does anything.


.

Message Edited by Carthax on 08-09-2005 01:48 PM

bubba3
Tue Aug 09, 2005 1:46 pm
#7

I would suggest you sell those tissues fast before their prices fall because of the new bh loot.



Eseeto

Pre NGE:
Elder Bounty Hunter
Elder Carbineer
5/6 FS Trees Unlocked

Post NGE:
Respec Jedi


Carthax
Tue Aug 09, 2005 1:50 pm
#8

And yeah dump those tissues ASAP, practically worthless now
aekeem
Tue Aug 09, 2005 1:52 pm
#9






marc-anthony wrote:

Are you telling me I don't even need the tissues to hit the damage and SAC cap, just the Cells?



Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
______________________________________________

44 N
Master Reporter of AFK Grinding Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer, Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.






you can hit both the damage and the sac cap with only the cells, this is why people are saying they are unbalanced, but self centered loot whores outnumber the people with intelligence, so these will continue to drop.
aekeem
Tue Aug 09, 2005 1:54 pm
#10

also if you're planning on making it right now i would not use the scopes because the mark 2 is energy damage, and putting scopes in would turn it into blast damage and thus your weapon may say its 1064 max damage, but it will hit for 1 each time. if you plan to wait until sony fixes the bug, then buy the scopes now while the prices are a bit lower.
Aspenth
Tue Aug 09, 2005 1:58 pm
#11






aekeem wrote:
also if you're planning on making it right now i would not use the scopes because the mark 2 is energy damage, and putting scopes in would turn it into blast damage and thus your weapon may say its 1064 max damage, but it will hit for 1 each time. if you plan to wait until sony fixes the bug, then buy the scopes now while the prices are a bit lower.





Blixtev said they found the bug and a fix would be going out soon. However, he said the fix would only correct new drops and that it fixing existing drops of the scopes and weapons made with said scopes would be a few publishes out.



corpse OF aspenth


marc-anthony
Tue Aug 09, 2005 2:05 pm
#12



Aspenth wrote:


aekeem wrote:
also if you're planning on making it right now i would not use the scopes because the mark 2 is energy damage, and putting scopes in would turn it into blast damage and thus your weapon may say its 1064 max damage, but it will hit for 1 each time. if you plan to wait until sony fixes the bug, then buy the scopes now while the prices are a bit lower.


Blixtev said they found the bug and a fix would be going out soon. However, he said the fix would only correct new drops and that it fixing existing drops of the scopes and weapons made with said scopes would be a few publishes out.





Thnx for the info.
Carthax
Tue Aug 09, 2005 2:27 pm
#13

You still believe ANYTHING a developer of this game tells you? I should slap you. They couldnt fix a leaking tap.

Just because they say they've found the problem and can fix it doesnt mean anything, as the armoursmiths and tailors will attest.

Message Edited by Carthax on 08-09-2005 02:29 PM

Page 1 of 2
Previous Next