Bounty Hunter Archive
Thread: The perfect bounty hunter PvP way
at the terms.....
Blob candy - action regen
Bofa treat - health regen
spiced tea - mind regen
Just before the fight...
Crispic - Accuracy
elshandru pica thundercloud - defense (don't forget to re-equip the weapon after that)
Booster blue -
Nuetron pixie -
DYnamo pyro- Rifle accu
during the fight...
ruby bliel - for instant stim use (use it just before a stim if your timer isn't up yet
synth steak / exo protien waver - damage mitigation.... good to use if you get armor broke and/or rooted
parwan nutricake - extra burst run, helps inkiting
4. The attack
You should use /cover to sneak up to the mark
Once find ur target get a bomb droid near the jedi and hide it (in a lair, under a termanl etc.)
COnsome all of ur pre-battle food
advanced aim (last for 20 sec)
Duelist stance
now get ur bomb droid to detonate
5
4
3
2
Underhand shot
1
Advanced sniper shot (it starts to load)
BOMB
Advance sniper shot fires
This should incap the jedi, follow the below step if in cap, and the sterps after that if not incap
IF INCAP
Get to the jedi AS FAST AS POSSIBLE (if far might want to use burst run)
Then DB him
IF NO INCAP OR IF HE COMES BACK FROM THE NCAP
Use astartle shot ( or panic shot wichever 1 stops the jedi form using his heals) and then use a aadv-crit
THIS SHOULD INCAP THE JEDI if incap go to the step above if not incap go to the step below
YOu should prepare for a longer fight
Start rotating from adv crit and ur other most pwoerful shot (might not want to use snipers as they take alot of time)
Tips and other actions,
The root shot if he comes to close (knee cap shot) followed by a advsniper
Make shure ur duelest stance is always active
Blind ur target once in a while
And if u are CM 0/4/0/0 poor on the DoTs
remember to heal
Notes: The opening actions should incap almost all jedi, unless the get a quick heal in-between the bomb and advance sniper
Make shure uhave suprise on ur mark,
Have fun
Sry about the spelling errors, lol last time i wrigh somehting at 2:00 in the morning
Message Edited by Deathdog007 on 09-27-2005 08:29 PM
First, the assumption is that everything hits(your droid, underhand shot, and sniper shot) My experience is that if the jedi is smart, they will 99% of the time not be taken out by this combo. First off they know to look at their radar/overhead map, one thing you might want to think about to help against this is go under cover before moving in range, then do your combo. They will see the white dot coming in, but most jedi don't pay as close attention to white dots as they do blue or purple dots.
Second, if the jedi notices the count down and runs, your bomb droid is toast, if you see hte jedi run, use underhand shot immediatly, they might hit your bomb droid, and it might not go off, but if they are out of range it doesn't matter either way(plus if you can get them in the middle of a lair they might not be able to target it/hit it.)
Just remember that never put everything you have into one way of winning. Do that and very shortly you will stop winning as people figure out how to defend against your style of attack. You need multiple strategies.
For example, if you have 0003 in pistols, try drawing your opponent through a small river, most don't think about it, but if you can score a stopping shot while they are swimming they cannot heal, cannot activate aura/valor, they are pretty much out of options(and this meathod also makes tripple incapping easy if you like to fight further out, and the run in is bothersum for you)
Also, on Burst run food, don't ever burst run, then use the food as often it can be bugged and not activate if your burst run timer is still on. Rather use the food first, then if you need to use your burst run.
Just a note, Sniper shot is very difficult to hit every time, so i wouldn't put any more then a 50% chance on it working, I'd say this strategy should probably work 35% of the time if you execute flawlessly(this accounts for misses, jedi healing, etc)
In any case, use multiple strategies. THe smart BH takes home the prise. A lot of jedi are falling to CM bh right now because they dont' know what to do, that will change and then the CM Bh will be struggling, keep many options open to yourself. Myself, I try to use sneak attack, bomb droid, underhand shot, stuff very similar to your idea(except i don't have rifles, i have carbines) I also have CM 4000. With this template, I can do my fast strike, and if that doesn't work, i can be assured that I do have the skills necessary to go a really long battle. Also, like one BH i talked to today, don't rely on stims alone. They are usefull, but if you are not having a good day, and your ruby bliel's run out, you will have trouble keeping healthy. Make sure you have at least some medic, and if possible a shirt with healing eff.(for under your armor) You can also get a bandoleer, gloves or boots with this as they don't have any protections, only make your armor look pretty. If you can though, get some Pre-Cu armor gloves and boots as they don't take dmg, and they have sockets. Put your AA's in these first(the big AA's if you have them)
This is a good guideline, but not perfect. relying too much on everything working(miss's, dodges, saber blocks will all severely hurt this strategy)
Ture, but with aim and Pyro, + AAs for range accuracy ur rifle will cut throiugh jedi defenses' even if