Bounty Hunter Archive

Thread: A few questions about the LD-1 rifle... and jedis

Ulrek_Oden
Wed Sep 28, 2005 12:39 am
#1

Okay my 'normal' weapon is a 477-1150 (plus 40 elemental) damage HLR......

I just recently received the LD-1 rifle 450-920 (kinetic) damage rifle....

May people here say that the kinetic rifle is good for jedis with shields... but are has anyone looked at the numbers?


Here are my questions...

1. What is the 'innate' armor rating for a jedi?

2. what is the high PSG you can get ( I have see 2100)

if you have a kinetic rifle that is roughly 20% less in max damage and 13% in min damage worth being able to go thru a PSG?

Basically the question is how much more armor (% reduction in damage) does a PSG give a jedi?


Thanks

Message Edited by Ulrek_Oden on 09-27-2005 03:41 PM



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dentorious
Wed Sep 28, 2005 12:49 am
#2

I only use the ld 1. I've killed some good jedi with it, but at the same time some good jedi have killed me.



I had mine sliced full damage, lvl1 crit, lvl 1 speed. in hindsite probably could have gotten the same effect with full speed slice and a damage pup, but you'r really gonna wanna put a SAC pup on that bad boy. 95 SAC eats action quick.


Also with aim and pyro you're still hitting in the upper 900's-lower 1000 aginst jedi





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Ulrek_Oden
Wed Sep 28, 2005 4:47 am
#3

Anyone else have a thought on this?



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Deepfry
Wed Sep 28, 2005 4:51 am
#4

Regarding PSGs, I just bought several with a 2320 rating ...
Ulrek_Oden
Wed Sep 28, 2005 5:03 am
#5



Deepfry wrote:
Regarding PSGs, I just bought several with a 2320 rating ...





What server?


But the bigger question is what is the innate armor rating of a jedi? I know they dont have armor... but if the PSG only adds like 8-10% to their protection then using a kinetic gun with lower stats than the HLR might not be the way to go.



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SkintCorp
Wed Sep 28, 2005 6:03 am
#6

my psg has 2398 (on chimaera)



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Spartan-17
Wed Sep 28, 2005 6:35 am
#7

use the ld 1 with a dmg slice maybe and a dmg pup.. or speed which ever you perfer.. the rifle will go thru the psg as the psg only defelcts energy attacks.. thus doing the max potential dmg to the jedi . add the jedi defenses in ( lets say master defender) then your rifle which you said has a higher min dmg is also better in this situation and it its dmg sliced and puped and u have a good min dmg you could take down jedi very fast


just a thought



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jalexu
Wed Sep 28, 2005 6:50 am
#8

Ok, let's see some numbers:



  • Afully dmg sliced LD1 has 988 max damage. That's the best you can get so far, without any dmgpowerups.

  • I wear 2432 energy protection PSG (Wanderhome), that's roughly 24% protection.

  • Your HLR has 1150 max dmg plus 40 elemental. PSG will block 24% * 1150, which will let 874 dmg go through + 40 elemental (which will not be blocked by PSG)= 914 max dmg.

Conclusion: the LD1 wins by a small margin, but you might consider other attributesthan damage, like: you can put a 60+ accuracy scope on a HLR, you can slice a HLR for speed and get it close to the speed cap.






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Ulrek_Oden
Wed Sep 28, 2005 7:27 am
#9




jalexu wrote:

Ok, let's see some numbers:



  • Afully dmg sliced LD1 has 988 max damage. That's the best you can get so far, without any dmgpowerups.

  • I wear 2432 energy protection PSG (Wanderhome), that's roughly 24% protection.

  • Your HLR has 1150 max dmg plus 40 elemental. PSG will block 24% * 1150, which will let 874 dmg go through + 40 elemental (which will not be blocked by PSG)= 914 max dmg.

Conclusion: the LD1 wins by a small margin, but you might consider other attributesthan damage, like: you can put a 60+ accuracy scope on a HLR, you can slice a HLR for speed and get it close to the speed cap.








24% protection?? Ummm I dont think that is correct UNLESS your armor rating is originally 0%

Check this out...
Armor Rates and damage reduction table:

Armor Rating Percent damage reduction
1000 10.5%
2000 20.0%
3000 28.5%
4000 36.0%
5000 42.5%
6000 48.0%
7000 52.5%
8000 56.0%
900058.5%
10000 60%

So the question really is what is your armor rating to begin with... If it is 0 then 24% would be about right...

However if it is 6000 then adding 2400 would bring you to 8400 or about 57% reduction... from a base at 6000 of 48.... a 9% increase..

See what I am driving at?

So the question remains what is a jedis innate armor rating... or in other word what % of damage do they blcok without a PSG equiped?

FYI my HLR already has a +17 accuracy bonus

Message Edited by Ulrek_Oden on 09-28-2005 10:28 AM



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jalexu
Wed Sep 28, 2005 7:48 am
#10


The PSG will be hit first. The figures in my post mean the damage prior to reduction from innate armor, which works against ALL damage types. A70 innate armor (master defender, equivalent of7kresist armor)will block both energy and kinetic damage.


Here area fewof the most common armor ratings you'll encounter on jedi:


20 innate armor - no defender at all

42 innate armor - 4040 defender (a common combo, be advised that they usually have 0400 enhancer as well, which means an extra 40 innate armor)

70 innate armor - master defender


Forcomparing these values to normal armor, simply multiply by 100 and you get the equivalent resists on player crafted armor.





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Ulrek_Oden
Wed Sep 28, 2005 8:00 am
#11



jalexu wrote:
The PSG will be hit first. The figures in my post mean the damage prior to reduction from innate armor, which works against ALL damage types. A70 innate armor (master defender, equivalent of7kresist armor)will block both energy and kinetic damage.
Here area fewof the most common armor ratings you'll encounter on jedi:
20 innate armor - no defender at all
42 innate armor - 4040 defender (a common combo, be advised that they usually have 0400 enhancer as well, which means an extra 40 innate armor)
70 innate armor - master defender
Forcomparing these values to normal armor, simply multiply by 100 and you get the equivalent resists on player crafted armor.





Great info!!!!

thank you very much!!!

I will be dueling a guildie this weekend and testing out the PSG... the Kinetic and HLR... should be interesting to see the results. It would seem that the 4040 defender would be the best with 0400 enhancer as it appears to have a higher rating then a master defender...

Can a master def have 0400 Enhancer and thus 70+42 protection?



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jalexu
Wed Sep 28, 2005 8:33 am
#12

The armor resists caps at 10k, so a master defender wouldn't benefit from the force armor line. If you look at the table you laid out in a previous post you'll see that it's not that much of a difference from 7k to 10k, in percentage resists, anyway. Also, while the 4040 def + x4xx enhancer combo yields higher innate armor rating than a master defender, the latter is still better in terms of tanking, because of the huge melee/ranged defenses which has that nasty effect of turning your fearsome cannon in a cdef toy.





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bmill
Wed Sep 28, 2005 9:56 am
#13

I use a Fallan Hyper-Rifle with full damage slice and a speed pup. Works WONDERS against Jedi and other ranged professionals in PvP. Most people in the game, outside the melee classes are stacked against energy damage. This gets through that, although with a little bit less "punch". My trando rifle is 1318 max damage, sliced and pup'd whereas my Fallan is only about 1180 or so.



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