Bounty Hunter Archive
Thread: Hmm. An Experience Nerf?
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.
grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
The key word in there is BONUSES. Currently we get more xp for being grouped. I think that they are never going to go back to the shared xp system of pre-CU days. This sounds like they are just adjusting the xp bonuses to encourage even more grouping, not like they really need to anyways.
This is just them trying to fix something that isn't broken to take our minds off all the stuff that still is broken.
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
It's not so much a nerf as it is a means of "incentive" for grouped player to try to grind solo. It's obvious that the Devs were not happy with the ease at which a Jedi could obtain XP. While grinding solo will render the player with TOTAL XP, it only makes sense that if you "share" the damage done to and by an NPC, then the "reward" should be shared as well.
Double XP and respec are over. It's time for Jedi to revert back to solo grinding on Dath and Endor....the way it was always done before. The very many that were lucky enough to "unlock" in the last month have known a way to achieve a fully templated Jedi in a way that no others before them knew, and hopefully never will again.
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.
grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
The-Rogue wrote:
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
The key word in there is BONUSES. Currently we get more xp for being grouped. I think that they are never going to go back to the shared xp system of pre-CU days. This sounds like they are just adjusting the xp bonuses to encourage even more grouping, not like they really need to anyways.This is just them trying to fix something that isn't broken to take our minds off all the stuff that still is broken.
I disagree...I think it means ALL group members will "split" the initial XP (Experience Points (XP) are now divided by the total number of people in your group), with an added bonus to "make up" SOME of the difference for being grouped (with an additional bonus for being grouped with other players).
Example:
NPC 1500 XP
3 players grouped
They each get 500 XP AND a 300 bonus for being grouped for a total of 800 rather then the full 1500 for everyone.
Tucheck wrote:
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.
grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
It's not so much a nerf as it is a means of "incentive" for grouped player to try to grind solo. It's obvious that the Devs were not happy with the ease at which a Jedi could obtain XP. While grinding solo will render the player with TOTAL XP, it only makes sense that if you "share" the damage done to and by an NPC, then the "reward" should be shared as well.
Double XP and respec are over. It's time for Jedi to revert back to solo grinding on Dath and Endor....the way it was always done before. The very many that were lucky enough to "unlock" in the last month have known a way to achieve a fully templated Jedi in a way that no others before them knew, and hopefully never will again.
Leatherneck_of_Alderaan wrote:
Tucheck wrote:
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
It's not so much a nerf as it is a means of "incentive" for grouped player to try to grind solo. It's obvious that the Devs were not happy with the ease at which a Jedi could obtain XP. While grinding solo will render the player with TOTAL XP, it only makes sense that if you "share" the damage done to and by an NPC, then the "reward" should be shared as well.
Double XP and respec are over. It's time for Jedi to revert back to solo grinding on Dath and Endor....the way it was always done before. The very many that were lucky enough to "unlock" in the last month have known a way to achieve a fully templated Jedi in a way that no others before them knew, and hopefully never will again.
Assuming what you are suggesting is true, why go through the effort of coding the anti-group vis thing?
Because that's how it always was in the past as well. Just because yoiu can grind in a group doesn't mean it's going to be the "fastest" way, but it is a bit safer when taking on much stronger NPCs.
Tucheck wrote:
Leatherneck_of_Alderaan wrote:
Tucheck wrote:
zukem wrote:
Had to read this a few times. Still don't know how this will work in game. But in the last patch notes, there was hidden the following.
grouping
Added a new way to calculate group experience point (XP) bonuses. Experience Points (XP) are now divided by the total number of people in your group with an additional bonus for being grouped with other players. We will be testing out the group experience and currently group XP is set lower then we expect it to be set at.
Anyone remember how xp was divided up pre CU? So, did they put a huge nerf on Jedi and other grinding professions, and no one even noticed?
It says that xp is now divided by the total number of people in your group. So if 8 people are in your group, and say a jedi gets 1.2k of xp. Does that mean his xp will drop to 150 xp, with a bonus of say 20% for being in a group tacked on? So instead of getting 1.2k of xp, he will now get 180 xp?
When you think about it. They made group hunting easier for jedi. Which means full templates for every jedi. But if they nerf xp, then it's a lot harder to get xp.
And if this is true. And you couple that with a BH death blow. Well, the penalty is no longer a joke. Losing 200k of xp, when you can get 1.2k of xp per kill is nothing. Losing 200k of xp when you can only get 180 xp per kill. Well, that's a whole different story.
It's not so much a nerf as it is a means of "incentive" for grouped player to try to grind solo. It's obvious that the Devs were not happy with the ease at which a Jedi could obtain XP. While grinding solo will render the player with TOTAL XP, it only makes sense that if you "share" the damage done to and by an NPC, then the "reward" should be shared as well.
Double XP and respec are over. It's time for Jedi to revert back to solo grinding on Dath and Endor....the way it was always done before. The very many that were lucky enough to "unlock" in the last month have known a way to achieve a fully templated Jedi in a way that no others before them knew, and hopefully never will again.
Assuming what you are suggesting is true, why go through the effort of coding the anti-group vis thing?
Because that's how it always was in the past as well. Just because yoiu can grind in a group doesn't mean it's going to be the "fastest" way, but it is a bit safer when taking on much stronger NPCs.
Message Edited by Ankhesanamun on 07-22-2005 01:33 PM
Here
I'm thinking it's something like this:
*Huge amount of XP is added to the total XP you can gain from the creature and then divided by how many in the group.
Now:
*XP is given to each person in the group as if a single entity killed it.
I think what this will do is LOWER XP given for being in a group of 8 and INCREASE the XP given for being in a group of two. Kinda makes sense because with 2 people, both are pulling their half. In an 8 person group, each person is only doing 1/8th of the total. But if you do group missions, they will balance out because in a group of 2, the mission spawns around a quarter of that of an 8 man group. Meh. Doesn't bother me much though.
If this is true. A BH kill has just increased in value.
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1095206#M1095206
Love how things get blown WAY out of proportion. The way itis suppose to work is that if you are in a group you get a bonus in xp. In the past the bonus was way too small. What they are doing is adjusting the group bonus so that the more people you have in your group the higher the bonus. This has nothing to do with Jedi xp. Jedi grouped will get xp just like other players in a group.
Before going off the deep end go try it out in game. You might be surprised what you find.