Bounty Hunter Archive

Thread: Those Fleeing Jedi.

Decimater45
Thu Jun 30, 2005 5:59 pm
#1

So I have been getting some 220k Marks and have been fighting them in cities(because im to lazy to track jedi and i get ones that are overt in cities) I get them really low on there mind but then they FR away from me. Anybody know what i can do to stop them?


Thanks for the help



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zukem
Thu Jun 30, 2005 6:02 pm
#2

question. do you use root as your starting attack, or your finishing attack? don't know how well bh are presently, but if they are that powerful as jedi are saying, then maybe you want to use root as a finishing attack to prevent them from running away, instead as an opening when they may stay and fight?



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Decimater45
Thu Jun 30, 2005 6:04 pm
#3

I dont really use it that much, Just when I get low on health and need to heal up.



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Phaelyn
Thu Jun 30, 2005 6:15 pm
#4






zukem wrote:

question. do you use root as your starting attack, or your finishing attack? don't know how well bh are presently, but if they are that powerful as jedi are saying, then maybe you want to use root as a finishing attack to prevent them from running away, instead as an opening when they may stay and fight?






Well there's MBH and then there's just Dabbling BH - All due respect to the OP, but he (in my opinion, of course) is relying too much on the Debuffs and draining of MCM - I'd think the points would be better spent on being 4044 CM and 4040 BH.


He'd lose Infect, Neurotxin and Deuterium - But would gain a KD shot (Underhand) and an Effect shot in Confusion. That way, not only have a Root but a KD to use...



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Decimater45
Thu Jun 30, 2005 6:17 pm
#5






Phaelyn wrote:





zukem wrote:

question. do you use root as your starting attack, or your finishing attack? don't know how well bh are presently, but if they are that powerful as jedi are saying, then maybe you want to use root as a finishing attack to prevent them from running away, instead as an opening when they may stay and fight?






Well there's MBH and then there's just Dabbling BH - All due respect to the OP, but he (in my opinion, of course) is relying too much on the Debuffs and draining of MCM - I'd think the points would be better spent on being 4044 CM and 4040 BH.


He'd lose Infect, Neurotxin and Deuterium - But would gain a KD shot (Underhand) and an Effect shot in Confusion. That way, not only have a Root but a KD to use...




No i like MCM because I have all the debuffs including dramatize( or something like that) that gives them -50% mind. Which stops them from healing then they run.




Cobat-Shadowfire
Kobat-Shadowfire
Kobat-Bloodfin
SOE FTW!!!
Phaelyn
Thu Jun 30, 2005 6:25 pm
#6






Decimater45 wrote:





Phaelyn wrote:





zukem wrote:

question. do you use root as your starting attack, or your finishing attack? don't know how well bh are presently, but if they are that powerful as jedi are saying, then maybe you want to use root as a finishing attack to prevent them from running away, instead as an opening when they may stay and fight?






Well there's MBH and then there's just Dabbling BH - All due respect to the OP, but he (in my opinion, of course) is relying too much on the Debuffs and draining of MCM - I'd think the points would be better spent on being 4044 CM and 4040 BH.


He'd lose Infect, Neurotxin and Deuterium - But would gain a KD shot (Underhand) and an Effect shot in Confusion. That way, not only have a Root but a KD to use...




No i like MCM because I have all the debuffs including dramatize( or something like that) that gives them -50% mind. Which stops them from healing then they run.







I considered Traumatize when I suggested 4044 CM - You get Traumatize at xx2x - Of course, you WON'T have Improved traumatize - But are those 15 point to get to master from a rather useless line (Again, my opinion) more valuable theres, or on a KD and Confusion shot that can land stun and dizzy states,,,,



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Decimater45
Thu Jun 30, 2005 8:30 pm
#7






Phaelyn wrote:





Decimater45 wrote:





Phaelyn wrote:





zukem wrote:

question. do you use root as your starting attack, or your finishing attack? don't know how well bh are presently, but if they are that powerful as jedi are saying, then maybe you want to use root as a finishing attack to prevent them from running away, instead as an opening when they may stay and fight?






Well there's MBH and then there's just Dabbling BH - All due respect to the OP, but he (in my opinion, of course) is relying too much on the Debuffs and draining of MCM - I'd think the points would be better spent on being 4044 CM and 4040 BH.


He'd lose Infect, Neurotxin and Deuterium - But would gain a KD shot (Underhand) and an Effect shot in Confusion. That way, not only have a Root but a KD to use...




No i like MCM because I have all the debuffs including dramatize( or something like that) that gives them -50% mind. Which stops them from healing then they run.







I considered Traumatize when I suggested 4044 CM - You get Traumatize at xx2x - Of course, you WON'T have Improved traumatize - But are those 15 point to get to master from a rather useless line (Again, my opinion) more valuable theres, or on a KD and Confusion shot that can land stun and dizzy states,,,,




oh.




Cobat-Shadowfire
Kobat-Shadowfire
Kobat-Bloodfin
SOE FTW!!!
Decimater45
Thu Jun 30, 2005 8:31 pm
#8

well i got a adv laser rifle to help me out on the range if they try to run, if they out of range when i have my pistol i can root them with my adv laster rifle.



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