Bounty Hunter Archive
Thread: How to outdamage a Jedi's healing ability.
Conclusion: Jedi are easier to kill now.
As a side note, the numbers I've used are the actual numbers, and the values are good through publish 20. I would have updated it sooner, if I'd known I'd been stickified, but didn't realize it until today.
Message Edited by Xaleor on 07-19-2005 08:47 PM
You need to take into account the fact that they can use regular stims as well. Stims that heal over 1200 damage are very common.
I've fought jedi and while I do 496dps with my scatter I simply cannot do enough damage to make a difference.
Nathanielstarr wrote:You need to take into account the fact that they can use regular stims as well. Stims that heal over 1200 damage are very common.
I've fought jedi and while I do 496dps with my scatter I simply cannot do enough damage to make a difference.
why not? jedi are soo weak now.
another fact you need to keep in mind, the health loss from channel is not healable
it actually reduces the max amount for the set period of time, the only way it can heal is time
Pawnbroker-DC wrote:
no the health loss from channel is healable it is the action loss that is not....when i was grinding solo for awhile i would channel and heal so i could kill mobs faster than once every 5min
you are totally incorrect. each channel reduces max health by about 300. this health is only regnerated with time. No healing ability will restore the max health number. Do a CTRL+C and watch your health stats as you channel and you will see this to be fact.
It is a valid BH tactic to watch for channels then increase the tempo of higher damage specials to take advantage of this vulnerability.
lifeisdeath wrote:
Nathanielstarr wrote:
You need to take into account the fact that they can use regular stims as well. Stims that heal over 1200 damage are very common.
I've fought jedi and while I do 496dps with my scatter I simply cannot do enough damage to make a difference.
why not? jedi are soo weak now.
not sure what jedi you have been fighting against but every jedi i have been up against has handed me my sack.
I have a guild mate who beats most jedi(except the full templates) in duels. but we came across an overt the other day who was near impossible to kill, I'm master carbs/MBH, novice smuggler. the energy protection on my armour is 5347.my guildie is full melee template and uses one of the nastiest PH's I have ever seen. this jedi had the initiate title up. and he gave us a severe beat down.
I kept him rooted, snared,bleeding and kept KD'ing him as often as possible, everytime hitting him with advanced crit shot. I was outside of saber throw range and was using my proton carbine. and this jedi never went below half health. after he DB'ed us he simply ran to his house nearby and stayed there.
to the OP, you also need to take into consideration PSG's and food.