Bounty Hunter Archive
Thread: CM/MBH Tactics
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OberonMyx
Sun Sep 04, 2005 2:56 pm
#1
I'm wondering what people do. I have been having a habit of paralyzing, thyroid, mind regen debuff, electrolyte drain, then deuterium, disease, and toxining the jedi. What i have found is that my mind is super low after all of this. I generally try to kite and reapply thyroid and electrolyte when it runs out,same for the fire/disease/poison. Irarely do the hemmoraghe aswhen i do it to most jedi the action costs of their saber seem to be so unaffected byusingit that it seems pointless.
I have had limited success, but the main problem ihave is not being able to kite enough to stay away from their sabers and it seems that every jedi i fight is an MLSwith a pre-cu Saber.
Anyideas for other MCM tactics?
Edda_Gast
Sun Sep 04, 2005 3:09 pm
#2
If the jedi is unaware of your presence and has a billion buffs (aka: grinding or PvP), apply your speed and attack speed debuff, and then paralze and fire/poison. The first two are the most important, once you have these 4 debuffs, I'd get the mind regen one off. Next...knock them down, and run out of range. They are so slow they won't hit you for a little while, while your mind regens to full. Then tank em like champs.
Kaukiji
Sun Sep 04, 2005 3:27 pm
#3
debuff, dot, heal heal heal heal run heal heal heal heal shoot heal heal debuff dot heal shoot deathblow
HarveyBirdman
Sun Sep 04, 2005 4:30 pm
#4
Yup id do paralyze, then thyroid rapture then electrolyte drain, don't botehr herroid or the mind reduce one, theyr'e pointless, id then do like kd and then torso shot. Then do deuterium toss(its teh best of all 3) tehn if u can root em and poision and infect em, then jsut switch between adv critical, and w/e other thing u use, tanking em. Works our great cuz u got toxins chewing at em, while ur doing soem great attacks, and don't forget to heal, and ahve kd recovery, because they will kd you whenever they ahve the chance. Pick up some BE healing effieciency i got two +19s nd trust m, they make a difference. You'll want to be awesoem at healing efficiency, its better than better defense, adn doesn't lower ur mind too much.
OberonMyx
Sun Sep 04, 2005 7:23 pm
#5
are those be clothes you are talking about, like old med clothes, or are those stims, or foods, or CA/aa's?
HarveyBirdman wrote:
Yup id do paralyze, then thyroid rapture then electrolyte drain, don't botehr herroid or the mind reduce one, theyr'e pointless, id then do like kd and then torso shot. Then do deuterium toss(its teh best of all 3) tehn if u can root em and poision and infect em, then jsut switch between adv critical, and w/e other thing u use, tanking em. Works our great cuz u got toxins chewing at em, while ur doing soem great attacks, and don't forget to heal, and ahve kd recovery, because they will kd you whenever they ahve the chance. Pick up some BE healing effieciency i got two +19s nd trust m, they make a difference. You'll want to be awesoem at healing efficiency, its better than better defense, adn doesn't lower ur mind too much.
GriffinsMyth
Sun Sep 04, 2005 7:53 pm
#6
Be enhanced tailor made clothes can be made with healing eff around +18 in them, get a shirt and a bando and they wont even affect your armour. Using novice medic along you heal for 1 to 2 hundred. With two +18 clothes you go to 700, add in a citrus snok cake and you can get 1300 heals, just at novice medic. Its a really, really good idea to get some.
OberonMyx
Sun Sep 04, 2005 8:04 pm
#7
ooh, i'm gonna go to the be clothing store before any more bounties ![]()
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