Bounty Hunter Archive

Thread: My two credits.

Vanguard76
Thu Jun 30, 2005 6:15 am
#1

I'm posting this on both the BH and Jedi boards. I ran this idea past my wife and she seemed to think it was a good one. Flame away, no worries... I'd just be interested to see feedback. So here's my own personal little wish list....


- Everyone on the server has a chance to unlock their Jedi character in the same way that they currently have to unlock it.

- Once unlocked and created, your Jedi is then placed in a que to play on the server.

- Only 10 Jedi are allowed to be on the server – 5 light, 5 dark.

- If a Jedi dies by a Bounty hunter, it is permadeath and the Jedi has to start over by creating a new character.

- If the Jedi dies via a creature or NPC, they have three lives to go through before they are place back into the que, but it’s not permadeath and NO skill or XP is lost.

- If the Bounty Hunter fails the mission, the Bounty Hunter is placed on the BH terminals for 1 hour, and also becomes attackable by all “Dark” Jedi for 1 hour.

- The Jedi should not use a lightsaber or force power inside a city. If the Jedi uses either of those two within city limits (Player or Game city), then the Jedi is place on a terminal for 1 Real-Time week.

- If the Jedi uses their power power outside of a city limit, the Jedi will not gain visibility unless there are NPCs or players within 50 meters… Note: If the Jedi is grouped with players, the Jedi do not gain visibility unless the players that a grouped with the Jedi are of opposing faction.

- After dying, the Jedi is placed in the server que again, either having to wait to log on again with a new character or simply using their old one, depending on how they died. (Again, death by a BH is permadeath and dying 3 times via a creature or NPC is simply death, but the Jedi is allowed to use the same character with no skill loss)

- The Jedi doesn’t get to come back on the server until another Jedi (of his kind – either light or dark) is killed.

Obi-Dax
Thu Jun 30, 2005 6:17 am
#2

But yet we still pay for a game we cant play? Hmmmm No thanks.


I see your point, but if im paying 14 buks a month to play i wanna play my jedi whenever i choose.
Vanguard76
Thu Jun 30, 2005 6:19 am
#3


I'm posting this on both the BH and Jedi boards. I ran this idea past my wife and she seemed to think it was a good one. Flame away, no worries... I'd just be interested to see feedback. So here's my own personal little wish list....


- Everyone on the server has a chance to unlock their Jedi character in the same way that they currently have to unlock it.

- Once unlocked and created, your Jedi is then placed in a que to play on the server.

- Only 10 Jedi are allowed to be on the server – 5 light, 5 dark.

- If a Jedi dies by a Bounty hunter, it is permadeath and the Jedi has to start over by creating a new character.

- If the Jedi dies via a creature or NPC, they have three lives to go through before they are place back into the que, but it’s not permadeath and NO skill or XP is lost.

- If the Bounty Hunter fails the mission, the Bounty Hunter is placed on the BH terminals for 1 hour, and also becomes attackable by all “Dark” Jedi for 1 hour.

- The Jedi should not use a lightsaber or force power inside a city. If the Jedi uses either of those two within city limits (Player or Game city), then the Jedi is place on a terminal for 1 Real-Time week.

- If the Jedi uses their power power outside of a city limit, the Jedi will not gain visibility unless there are NPCs or players within 50 meters… Note: If the Jedi is grouped with players, the Jedi do not gain visibility unless the players that a grouped with the Jedi are of opposing faction.

- After dying, the Jedi is placed in the server que again, either having to wait to log on again with a new character or simply using their old one, depending on how they died. (Again, death by a BH is permadeath and dying 3 times via a creature or NPC is simply death, but the Jedi is allowed to use the same character with no skill loss)

- The Jedi doesn’t get to come back on the server until another Jedi (of his kind – either light or dark) is killed.

SolarusArc
Thu Jun 30, 2005 6:26 am
#4






Vanguard76 wrote:


I'm posting this on both the BH and Jedi boards. I ran this idea past my wife and she seemed to think it was a good one. Flame away, no worries... I'd just be interested to see feedback. So here's my own personal little wish list....


- Everyone on the server has a chance to unlock their Jedi character in the same way that they currently have to unlock it.

- Once unlocked and created, your Jedi is then placed in a que to play on the server.

- Only 10 Jedi are allowed to be on the server – 5 light, 5 dark. You are on to something here but this needs to be raised to 25 light 25 dark. The reason I say that is that there are so many jedi out there now, it's really not fair to limit them to just 10 per server.

- If a Jedi dies by a Bounty hunter, it is permadeath and the Jedi has to start over by creating a new character. 3 strikes and you're out.

- If the Jedi dies via a creature or NPC, they have three lives to go through before they are place back into the que, but it’s not permadeath and NO skill or XP is lost.

- If the Bounty Hunter fails the mission, the Bounty Hunter is placed on the BH terminals for 1 hour, and also becomes attackable by all “Dark” Jedi for 1 hour. What if the BH is grouped?

- The Jedi should not use a lightsaber or force power inside a city. If the Jedi uses either of those two within city limits (Player or Game city), then the Jedi is place on a terminal for 1 Real-Time week. Should be a longer amount of time. maybe 2 weeks

- If the Jedi uses their power power outside of a city limit, the Jedi will not gain visibility unless there are NPCs or players within 50 meters… Note: If the Jedi is grouped with players, the Jedi do not gain visibility unless the players that a grouped with the Jedi are of opposing faction. I like the opposing Jedi condition, nothing is sicker than seeing agroup of Rebel and Imperial jedi helping each other grind.

- After dying, the Jedi is placed in the server que again, either having to wait to log on again with a new character or simply using their old one, depending on how they died. (Again, death by a BH is permadeath and dying 3 times via a creature or NPC is simply death, but the Jedi is allowed to use the same character with no skill loss)

- The Jedi doesn’t get to come back on the server until another Jedi (of his kind – either light or dark) is killed.













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Dlek_Krego
Thu Jun 30, 2005 7:00 am
#5

Permadeath is not gonna happen.... get over it.





Welcome to the New Galactic Empire, a very hidden organization that has managed to kill far more citizens and destroy far more communities than theImperial Navycould have ever dreamed of.....
OD-Pwcca
Thu Jun 30, 2005 7:45 am
#6

I think it is an awesome idea.


Only very hard to change a game from the current situation to that situation. You should have posted this when they still were designing SWG


Treblesum81
Thu Jun 30, 2005 7:49 am
#7






Dlek_Krego wrote:
Permadeath is not gonna happen.... get over it.





If enough people wanted it, it would happen...
Sank_Rata
Thu Jun 30, 2005 8:45 am
#8

soe won t never limit jedi number. how will they explain to olders that their months grind has been cancelled?


It should have been like this from the start. now it s too late.


But "jedi challenge" is a way


ps: im not jedi lol





SANK Master Shipwright
Guild superstore in Bestine , WP -1763 -4500
Mythrindir
Thu Jun 30, 2005 9:04 am
#9






Sank_Rata wrote:

soe won t never limit jedi number. how will they explain to olders that their months grind has been cancelled?


It should have been like this from the start. now it s too late.


But "jedi challenge" is a way


ps: im not jedi lol








wont never cancels out to will.



real post now though, i don't think there should be permadeath but something like it thats also similar to the que thing. make it so if a jedi dies 3 times, they can't log into their jedi toon for a week or something...all theirlots would still be accessible by their alt though, as could their bank and items just in case they had an auction or something.



Andlo Homan
Andlo <3 Ania
First Interceptive Strike Team
Looks Like You Just Got Fisted
Okiv
Thu Jun 30, 2005 9:07 am
#10

I think this idea (although not fully worked out yet) is a great one. But I wouldn't waste your time with it anymore as its never going to happen. SOE have to keep the Jedi happy or the game dies.



Chimaera's BHA -NOW RECRUITING-

www.bountyhuntersalliance.net

"Duh 2 th3 unuasl number of Jedi n Krepshyk we couldn't code to find yours." Cheers dan the dev.
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