Bounty Hunter Archive

Thread: Guidance on getting through Ryratt trail efficiently?

Barafu
Sat Jul 23, 2005 4:10 pm
#1

Hi,

Anyone have any suggestions for getting to the Ryratt trail feral wookiee Jedi playground efficiently? My current method is to run about half way there, healing myself up and ignoring everything attacking me. Then I hit burst run and make it to the camp and try to run up on the second bridge (the one on the way out, not the one leading to the Trandoshans) and try to put enough distance between me and the chasers to lose agro. I usually have at least one or two wookiees still follow me the up the bridge and I have to kill them off before I can get ready to attack my mark if I find him. Needless to say, if he/she's not AFK then they have plenty of advance warning. Plus, the other disadvantage is that I'm using up at least one parwan nutricake everytime unless I use up my burst run. At 6 instances that's a lot of cake!

Anyone have a more efficient method for chasing Jedi on the trail?



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-Fluffen-
Sat Jul 23, 2005 4:12 pm
#2

I unequip my weapon and then just run like normal (heal myself if i need) and just before the bridge down to the wookies I let the mobs incap me so I can walk down w/o aggro



d-Fluffen - Pre Cu Jedi -d


l Trandoshan - And Proud of it! l


Neekocha
Sat Jul 23, 2005 4:16 pm
#3


There's an exploit I heard about that allows you to fall from the bridge and get back up near the wookiee spawn where people are grinding. But it's an exploit (and I never managed to actually use it).


Personally, what I do is use Parwan Nutricakes with 100% timer reduction, this allows to chain burstruns (until your stomach is full, which is around 4 Nutricakes in a row). Normally the whole path to the grinding spot can be made with 2 burstruns.


To go back to the gate, someone mentionned in another post that you can use /unstick (I haven't tried it yet).

-Fluffen-
Sat Jul 23, 2005 4:26 pm
#4

yea /unstick works to get back to the gate



d-Fluffen - Pre Cu Jedi -d


l Trandoshan - And Proud of it! l


tuffness55
Sat Jul 23, 2005 4:34 pm
#5

i always just cloak and run down it

Yoshiyuki
Sat Jul 23, 2005 4:55 pm
#6






-Fluffen- wrote:
yea /unstick works to get back to the gate






Wish I knew about that command. I fell of th trail had to call a CSR. Funny thing was as soon as I figured out I could walk up the moutain back to the guide, CSR messaged me.


I should have told him there were 15 AFK grinding jedi so he could unlease a sentinel.


Spookibus
Sat Jul 23, 2005 5:52 pm
#7


I unequip my weapon and use parawan. The AI pathfinding for the wooks and spiders is quite good, but if you stay close to the edges you can occasionally get past a few.


If you have CM, make sure you have nothing targeted and use Electrolyte drain on anything that damages you. It slows them to the point that they can't keep up.


I actually set up a "trail run" toolbar so I can equip/unequip my weapon, hit foods right before combat, heal, etc while running. Then just ctrl-~ and my combat toolbar is up.


I've fallen off the trail a couple of times, but if there's a trick to it I can't find it.


Message Edited by Spookibus on 07-23-2005 07:53 PM



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themester
Sat Jul 23, 2005 6:19 pm
#8

do the quest and warp there.



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lesniak
Sat Jul 23, 2005 6:21 pm
#9

BH's using exploits! Never!



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darksondarksy
Sat Jul 23, 2005 6:50 pm
#10

/rofl

hello trollo




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LintonLisa
Sat Jul 23, 2005 7:26 pm
#11

just run and take an incap, the jedi can't do anything till you attack anyway.


And you will unlikely need that extra incap







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