Bounty Hunter Archive
Thread: Make Duelist Stance Instant Cast Sign here
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Been killed too many times waiting for Duelist Stance to activate...
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Duelist stance is so undependable against a jedi is almost a sad joke.
the way i get the macro to stick is to fire it off several times.
I have a macro that sends me a tell 3 seconds before it goes.
/tell cada Duelist stance;
/pause 3;
after this make 4 lines of the duelist stance activating with 0.3 pauses inbetween.
One of them will stick. The 3 second wait allows you to not spam a combat move, and get still even with server lag before the Stance activates.
With this setup I havent had any problems with it sticking.
Bully for you, but tell me while those 3 seconds pass and you wait for your third times a charm, what is your jedi doing hmm,
Waiting for you to give the nod that it's worked, or has he or she got you down to near 3 thirds of your ham bar?
StylerNaku wrote:
Bully for you, but tell me while those 3 seconds pass and you wait for your third times a charm, what is your jedi doing hmm,
Waiting for you to give the nod that it's worked, or has he or she got you down to near 3 thirds of your ham bar?
The macro overlaps. in otherwords the end timer is set so that it restarts the macro 3 seconds before the stance runs out.
Try it. you will see it works.
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also make a master advanced line make it add 500 or 750, they could call it the oh so imaginitive advanced duelist stance
Sirisandir wrote:
Tks have CoB as a warm-up with no-move because they're tanks and not supposed to move anyways. Bounty hunters are "intended" (group role icon) as tanks also. Duelist STANCE is a STANCE. You cant defend yourself with a STANCE while MOVING. I think the intention of making them no-move activation so you cant macro it. Unless they get rid of combat macros, these two abilities can stay as they are right now. No flame intended.
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A warm-up is cool with me, but if I stop moving typically it spells my doom, stance or not... I don't even really use this right now but I would love the addtional defense.