Bounty Hunter Archive

Thread: Glutton for punishment.

Yeevle
Fri Jun 04, 2004 2:13 pm
#1


Yeah I'm an MBH, aren't we all.


I am now helping test the Jedi revamp. Great news, it is so dull. The quests must be amazing because I have no idea how anyone could keep that grind up.


What is even better is the fact that the smuggler revamp has been pushed back even further. I just wish we even had a mention of a revamp.


Sorry, I am having a bad day. See ya.


/wave

Message Edited by Yeevle on 06-04-2004 10:14 PM

Alenoric
Fri Jun 04, 2004 8:49 pm
#2

um.... I really dont have anything to add but since no one else did.....



FIRST!


*shrugs*


Thanks for the little info though.


BothanPilot
Fri Jun 04, 2004 9:46 pm
#3


Yeevle wrote:
Yeah I'm an MBH, aren't we all
.

Message Edited by Yeevle on 06-04-2004 10:14 PM




Im not a master.

Message Edited by BothanPilot on 06-05-2004 12:46 AM



See me now, I was another,
Mean and vicious, fast and clever,
see me now, you would not dream,
The food I ate, the food that screamed,
JanuHull
Sun Sep 11, 2005 9:27 pm
#4

Bleh, now that I've mastered the A-Wing, Advanced X-Wing and Nova Courier, I've decided to go back to my roots and try to put together a worthwhile standard X-Wing. Oh so not fun. No fun at all....


Trying to squeeze a workable engine, decent shield, effective reactor and a trio of weapons (since just two in the wingtips leave too massive a hole in spread coverage), just not a fun job...


So far, the best run's been with the QID, a Mark IV reactor, an Advanced L7 Blaster and a pair of Heavy L5s. Haven't had the chance to PvP in her yet, but damn do I look back and wonder how we Rebels managed with these things for so long.


I'll get the kinks worked out eventually, but damn, it hurts.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

SheenaBrelya
Sun Sep 11, 2005 9:36 pm
#5

Rather than "Master" the intricacies of my standard X, I chose a role for it and am fitting it to that role quite well. My X-Wing is a PvE ship that can handle itself in msot situations (as any medium fighter should be able to do). I went with an L6 Engine and L8 Shield, and currently have 2 L7 crafted blasters and an RE'd Boltdriver installed. Front Armor but no Rear, an L4 Booster, L4 or L6 Cap (can't remember), and an L1 Reactor round out the ship. I'm an RE'd gear addict, the Reactor and Astromech are the only crafted components on the ship. As should be noticed, there are no ordnance mounts or CMs - this is a PvE ship and neither of those are useful to me in 99% of my PvE stick time. Exploiting the WO3 bugginess, I can run RO4, WO3, EO4, and CO4 with Shunt4, which makes it a hard hitting, acceptably maneuverable ship that can chew through Corvette convoys in Kessel or trios of Gunboats in Deep Space much faster than my A-Wing.

Shona
VolvoSsixtyTsix
Sun Sep 11, 2005 9:54 pm
#6

Since i got my heavy X-wing I never considered any other ship as my primary. I did make ARC-170 into a speedster with one level 7 gun, it get up to 2k speed and handles awesome. If i can remember right when i had regular x-wing it was loaded with 3 level 7 crafter guns 2800 max, high firing rate, 103 speed engine, level 1 reactor, level 1 capacitor and level 7 shields.



\|/
. -*-Hi my name isCaesarus
/ /|\
_L_I am Rebel Bothan
," ".
(\/ O O \ /)watch me blow up ur sw00pz!

\|_ |/
\ (_) /
_/.___,\_
(_/ \_)

LeaphChausew
Mon Sep 12, 2005 4:58 am
#7






JanuHull wrote:

Bleh, now that I've mastered the A-Wing, Advanced X-Wing and Nova Courier, I've decided to go back to my roots and try to put together a worthwhile standard X-Wing. Oh so not fun. No fun at all....


Trying to squeeze a workable engine, decent shield, effective reactor and a trio of weapons (since just two in the wingtips leave too massive a hole in spread coverage), just not a fun job...


So far, the best run's been with the QID, a Mark IV reactor, an Advanced L7 Blaster and a pair of Heavy L5s. Haven't had the chance to PvP in her yet, but damn do I look back and wonder how we Rebels managed with these things for so long.


I'll get the kinks worked out eventually, but damn, it hurts.






There is no such thing as 'mastering' a ship as it implies that you have no room for improvement. I prefer the term 'extremely adept'. However, same here..I've been working on a Standard x-wing for a while and I finally settled on the loadout.


It will be set up for pvp, but it'll still be half decent for pve (hell, I pve in an A-wing so -anything- is good enough for me).


I'm going for lvl 10 engine, lvl 8 reward shield (which I'm still trying to find a pre-re shield below 30k mass to re it with), lvl 7 re'd ion pulse, two lvl 5 re'd weapons. My lvl 10 engine has re'd to 35k mass. I migh thave to swap the lvl 7 blaster for a lvl 6, but on top of that I have chaff, mk I booster, lvl 3 reactor with 14.5k regen and a lvl 4 capacitor.


Thinking about it, I think I'll go with the lvl 6 re'd weapon. I could do with the mass. Basically though, for this project I made lvl 8 shield and lvl 10 engine mandatory. PvP wise, as long as I'm putting out a net total damage of 5k out, it should be fine for seriously hurting people. I have a lvl 6 weapon which puts out 2.6k damage and two lvl 5s at 1.8k so that is 6.2k damage max abouts if I hit someone square on.


I'm not bothering with ordnance because I don't really need it, plus flying steadily for long enough to lock it on isn't somthing I like to do. I guess this x-wing will mainly be for show as I am still hopelessly attatched to my A-wing, but /shrug its giving me somthing to do while I sit here waiting for GCW in space or even more relative to the time frame irl, Publish 24.



JanuHull
Mon Sep 12, 2005 5:50 am
#8






LeaphChausew wrote:





JanuHull wrote:

Bleh, now that I've mastered the A-Wing, Advanced X-Wing and Nova Courier, I've decided to go back to my roots and try to put together a worthwhile standard X-Wing. Oh so not fun. No fun at all....


Trying to squeeze a workable engine, decent shield, effective reactor and a trio of weapons (since just two in the wingtips leave too massive a hole in spread coverage), just not a fun job...


So far, the best run's been with the QID, a Mark IV reactor, an Advanced L7 Blaster and a pair of Heavy L5s. Haven't had the chance to PvP in her yet, but damn do I look back and wonder how we Rebels managed with these things for so long.


I'll get the kinks worked out eventually, but damn, it hurts.






There is no such thing as 'mastering' a ship as it implies that you have no room for improvement. I prefer the term 'extremely adept'. However, same here..I've been working on a Standard x-wing for a while and I finally settled on the loadout.






Well, by "mastering", I meant I've got those three ships as tightly engineered as I can. I don't win every battle I fight in them, but I've more than established credibility with them.


My L10 engine came in around 42k, so its not going to accomplish much in a stock X-Wing. TheX-Wing I'm working with is 100K, but I've got a 101k sitting in storage, I'll break it out if I end up pulling too much hair.


For a PvP set up, I'll probably stick to crafted guns for high rates of fire, since incredible damage isn't the highest priority. Even if I have to go with a trio of crafted L5s and use WO1 or WO2 to bring them up to spec, I will. The Reactor I, will try dropping to an Type III, and I'll try to fall back to low mass Type III or high mass Type II armor. After the last mass PvP event, I've come to the conclusion that going with forward armor only is only acceptable in duelling situations. In a furball, you WILL get shot in the rear. I would love to slip an IR II launcher in if its possible, forgoing the booster, since they're pretty nonfunctional in a PvP situation. I've never been a speed demon, prefering to outfly, rather than outrun, my opponents.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

LeaphChausew
Mon Sep 12, 2005 6:19 am
#9






JanuHull wrote:






LeaphChausew wrote:





JanuHull wrote:

Bleh, now that I've mastered the A-Wing, Advanced X-Wing and Nova Courier, I've decided to go back to my roots and try to put together a worthwhile standard X-Wing. Oh so not fun. No fun at all....


Trying to squeeze a workable engine, decent shield, effective reactor and a trio of weapons (since just two in the wingtips leave too massive a hole in spread coverage), just not a fun job...


So far, the best run's been with the QID, a Mark IV reactor, an Advanced L7 Blaster and a pair of Heavy L5s. Haven't had the chance to PvP in her yet, but damn do I look back and wonder how we Rebels managed with these things for so long.


I'll get the kinks worked out eventually, but damn, it hurts.






There is no such thing as 'mastering' a ship as it implies that you have no room for improvement. I prefer the term 'extremely adept'. However, same here..I've been working on a Standard x-wing for a while and I finally settled on the loadout.






Well, by "mastering", I meant I've got those three ships as tightly engineered as I can. I don't win every battle I fight in them, but I've more than established credibility with them.


My L10 engine came in around 42k, so its not going to accomplish much in a stock X-Wing. TheX-Wing I'm working with is 100K, but I've got a 101k sitting in storage, I'll break it out if I end up pulling too much hair.


For a PvP set up, I'll probably stick to crafted guns for high rates of fire, since incredible damage isn't the highest priority. Even if I have to go with a trio of crafted L5s and use WO1 or WO2 to bring them up to spec, I will. The Reactor I, will try dropping to an Type III, and I'll try to fall back to low mass Type III or high mass Type II armor. After the last mass PvP event, I've come to the conclusion that going with forward armor only is only acceptable in duelling situations. In a furball, you WILL get shot in the rear. I would love to slip an IR II launcher in if its possible, forgoing the booster, since they're pretty nonfunctional in a PvP situation. I've never been a speed demon, prefering to outfly, rather than outrun, my opponents.






Ah, fair enough then. Yeh, wierd this. Everyone is suddenly mentioning high refire rate crafted blasters and I am inclined to agree for a three weapon slot ship or even a two weapon slot ship. I think I might go with those too. I might even experiment with a disruptor or ion cannon (whichever is the one with good effectiveness vs. shields) in the central slot too.


As for getting shot in the rear, yeh I can see that happening with an X-wing. They are rather plump



Ducimus
Mon Sep 12, 2005 10:16 am
#10



JanuHull wrote:
Bleh, now that I've mastered the A-Wing, Advanced X-Wing and Nova Courier, I've decided to go back to my roots and try to put together a worthwhile standard X-Wing. Oh so not fun. No fun at all....
Trying to squeeze a workable engine, decent shield, effective reactor and a trio of weapons (since just two in the wingtips leave too massive a hole in spread coverage), just not a fun job...
So far, the best run's been with the QID, a Mark IV reactor, an Advanced L7 Blaster and a pair of Heavy L5s. Haven't had the chance to PvP in her yet, but damn do I look back and wonder how we Rebels managed with these things for so long.
I'll get the kinks worked out eventually, but damn, it hurts.









100K mass is alot, the key to any ship, is re engineering.

Off the top of my head, heres my standard Xwing:


MK III crafted reactor
L2 RE'd capacitor (its like 990 / 40 )
L1 Prenerf DI (ya ya i know)
L8 RE'd QID
L4 RE'd teir mission reward Booster
MK I armor F/b
MK IV crafted shield 1900 F/B
MK III Concussion or MK2IR
Two L7 RE'd Bolt drivers guns
One L6 RE'd gun



Runs EO4, rapid fire, and does good damage. L7 boltdrivers are fast, and do alot more damage then crafted guns.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
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