Bounty Hunter Archive

Thread: Poll

signal1941
Mon Apr 19, 2004 1:08 pm
#1

Damage: High
Defenses: Medium
Speed: Medium
Accuracy: Medium
Special: Crowd Control



Takro Kest
IForgotMyName
Mon Apr 19, 2004 1:12 pm
#2

Damage:High


Defenses:Low


Speed:Low-Medium


Accuracy:Medium-High


Special:Crowd Control





*edited by admin*
MadDog36
Mon Apr 19, 2004 1:45 pm
#3


Damage: med to high

Defenses: med

Speed: med to high

Accuracy: low

Special: Crowd Control (tank)



Wigea Avia
TRGA
Rebel Colonel
avallo
Mon Apr 19, 2004 1:59 pm
#4

Damage: high


Defense: medium


speed: low to medium


accuracy: low


special: powerful area attacks that can apply multiple states ala carbines-


Meskall
Mon Apr 19, 2004 2:04 pm
#5

Damage: Medium to Low, pikes excel in PvP with dots.

Defenses: Medium to High

Speed: Low

Accuracy: high

Special: Crowd Control, more area states, would love to see an area dizzy/kd at master.




Mesk
Pike/Doc
Mesk's Fine Foods (-6555, -4677 VoD on Tat)
Bloodfins #1 PvPer
Bloodfin's Ladder
Making entire PA's log off in the cloner is the only way to PvP
ChFry
Mon Apr 19, 2004 2:40 pm
#6



Damage : Medium — Should deal a decent amount of damage, however the majority of the damage is done with DOT's (new schematics and weaponsthat haveDOT attacks, schematics not as powerful as NS lances but have various poisons around 150) - this will help seperate pikeman from other proffesions.


Defense : High — Should be able to tank very well. Should have very good defenses spread throughout the tree.


Speed: Low — A lower speed than most proffesions. This is sacrificed for better accuracry.


Accuracy: Medium - High — States and Knockdown (area) need to stick more often. Polearms should be slow, but accurate.


Special:Crowd Control different than other proffesions in that the area attacks should have a larger radius. Area KD that WORKS in PvP (Larger radius and better chance of them being knocked down). Area states and KD should be able to stick from 15m away, while standing still, when moving damage will be dealt, but states and KD will be inaccurate.


Special 2: A move that Pins a singleenemy down. You are unable to deal damage to that player, but he will be immoble for a set amount of time.

Message Edited by ChFry on 04-19-2004 05:33 PM



Merc of the Burning Legion
asgoia
Mon Apr 19, 2004 3:21 pm
#7

I seriously cannot decide with just 1 medium I would like

Damage-medium

Defense-high

speed-low

accuracy- medium


I do not know if its doable or not.

Special would be : Tank.



Icon Da'goon
Dunklemaus
Mon Apr 19, 2004 3:24 pm
#8




Damage: Medium

Defenses: High

Speed: Medium

Accuracy: Low

Special: Crowd Control



Thats my vote








A Maus
Self Appointed Game Warden of Dathomir
and Spokesman for Alpacas everywhere
v
vze1
Mon Apr 19, 2004 3:34 pm
#9

Damage - medium / high


Defense - high


Speed - low


Accuracy - medium


vze1
Mon Apr 19, 2004 3:37 pm
#10

Oh yeah, forgot...


Special - crowd control but not at the expense of struggling against single opponents. Would love to see a pikeman specific special that functions like warcry used to (maybe not 20 sec though as that seems a bit much).


Immoral
Mon Apr 19, 2004 3:39 pm
#11


Damage: High

Defenses: Medium

Speed: Low

Accuracy: Low to Medium

Special: Crowd Control




I'm not young enough to know everything...
Izarbeltza
Mon Apr 19, 2004 3:50 pm
#12


Damage: very High

Defenses: very High

Speed: Low

Accuracy: Low

Special: Crowd Control

Izarbeltza
Master pikeman- Farstar




----------------------------------------
Izarbeltza - imperial Commando
Beltz - Master shipwright
asgoia
Mon Apr 19, 2004 3:51 pm
#13

I forgot to put why tank.... Tank because we would easily turn into a prime for solo pvp and I believe this is what every one runs into most of the time when pikeman and declared on coronet. If we were the tank and were almost unable to be kded or dizzyed then we could just leech damage continously.



Icon Da'goon
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