Bounty Hunter Archive
Thread: Anyone else frustrated by an inability to kill full template jedi?
Sorry to disrespect, but if you can't take out a full spec jedi, then your doing ALOT of things wrong.
I can go into more detail on a 1vs 1 but I will not reveal the jedi weaknesses here so some troll can gear teach everyone else how to gear againest me..
I can beat any jedi with saber dmg 650 or less againest me in 15 minutes or less. I can tell you this, your armor better consist of Energy resists of 7100 or more, and make sure it's 100% cusomized with full Armor Break and Dmg Absorb 3%.
If your fights are taking more then 30 minutes on average then you're doing something is wrong. Stop thinking soo defensively and work more towards increasing your DPS all around, not just on your gun.
If a jedi has to heal often then you are not getting hit. if you are continuously moving your are not getting power attacked. And if you have a dot, 0400 CM then you have more then enough tools with a Master Pistol Rifle or Carb template to make a jedi want to cry.
If you are still having healing issues then get a medical effectivness droid.
I would start with these simple tools. This is the start of great success... most other knowledge i have would take a demonstration to pass on with out writing a complete "How to make a Jedi wish he was YOU! book.
Have a nice day.. Good luck out there. And remember, your only as good as your Skills & Equipment (which apparently in this game, I would emphasize on Equipment), learn how to usethem to your advantage.
Defense is good, but without offense, you can not win. Until you can learn how to hurt a Jedi, no defense in the world will win you a fight. Create an Offense the Jedi MUST deal with immediately and you will find yourself on Defense, ALOT less...
Get some real food...
Hope this helped
Your not trying hard enough only trouble I have is defenders I have killed 13 of 19 full temp jedi that i engaged I use capped or near capped gear and i have a diffrent template you should consider picking up 4004 cm at the very least thyroid rupture is a jedi worst enemy second best thing is armor break sliced armor oh and i almost its all abouts food..........honestly I say this as a jedi and as a bounty hunter "Jedi heals are to slow and BHs damage is to high but thats just me here are some tips"
Defenders- attack purple bar (force bar) you will have to wear down a defenders force by making him heal alot and chase you around and saber throw and using there force buffs thyroid rupture slows there combat speed wich help give you more heal time and less heals over all wich helps your mind always have back up foods I use high stats low duration to start with then when time comes I switch to long durationg lower stats
enhancers- if they dont run attack the red bar (health) you can out damage there heals even the ones bright enough to use stims I attack only when i have full or near full action bar then i start off with a kd and move on to damage shots using three diffrent attacks and using what ever shot opens up first by that i mean cooldown once I have exhausted my action I go into defense mode this means i apply debuffs thyroid/electro and check my foods and stuff once action is back i start firing away..
dabblers or FoTM template- these jedi seems to reduce enough damage that I am not able to out damage there heals in most cases so the blue or purple bar is your likely your target is they root you pop defense foods and duelist stance and use kd/startle or like shot or paralyze till you can get away this may also be a good time to put debuffs back on
more tips in a short list
doc buffs-I get buffed at starport just as I get my targets planet and i go refresh buffs if i spend to much time tracking my target I do not engage unless i have doc speed buff....
seekers- if your target is a runner keep the seekers on them I do it out of habit I always know where my target is
gun- first thing you look at when shopping for a gun is sac buy capped or near capped sac and damage
pups- damage is nice if you have high speed from two ranged master profs or SEAs but speed pupsis the way to go in my book(also make sure you buy the best pups on server post-cu pups add to one thing take from another for example +25% damge +6% speed yes it says +6% but it is adding to your speed in turn makes it slower so do vendor search and find best available
armor- recon is best no doubt but my template won't let me use recon cus without a ranged master prof it takes away 20% of my combat speed and I cant spare that so I use comp armorfrom MBH I have full certs but I am working on my BH armor wich i plan on ADKing with +25 SEAs all over it BH armor is a little higher energy stats (Lightsabers are energy) and almost double the condition then comp armor so BH armor is my choice for armor.
slicing armor- you will need "reactive micro plating" and "shock absorbant padding" and a smuggler to armor break slice your armor
"Armor break slice is one of the best improvments you will notice there damage is reduced unfairly reduced"
healing eff-when wearing a full suit of armor you can wear a shirt and a bando with BIO tissue my choice is healing you and get them as high as +19 healing but that don't matter my understanding is those stats are capped at +25 so you get a shirt +15 and a bando +15 healing you have more than enough i could be wrong on my numbers but I think i got like 150 points better heals
healing droid- I group my droid and set follow me this droid is +110 medical i dont pay alot of attention to numbers but with my clothing/droid food combo i heal for well over 1500 (if jedi destroys droid it still work as long as your in range use area heal to get it off the ground and following you again)
food-I'm still dabbling with foods but regen action/mind is number 1 on my list
blue booster- is spice of choice I have no idea why so many people are using any spice other than booster blue
starting fight foods
mandowine- is 7-9 mins of +200 action/mind regen and 400+ to the health pool (65 fill low duration)
or
canape- is 300+ health bonus/ 200 mind regen 10mins I think 28 fill
and
blob candy
or
breath of heaven-just like mando wine only +50 mind instead of 200
and
spice tea <-------need to confirm that combo works can spice tea go over BoH hmmm..... think If you take BoH first that works
*eat blob candy ahead of time if thats your choice of action regen food so that the filling goes away before you reach your mark
Defense food
two ways to do this with foodA or B
A-save most or food filling for synthsteak (40secs of 40% less damage 25 fill) or exo-protien wafers ? (22 secs of 20% less damage at 5 fil ?????)
B-used defense/block/dodge foods pikatta pie 50+dodge/vegiparsine +100 melee defense
drinks- vayorbrock+25 block/
others foods ruby biel ? can use a stim every 30 secs for about 20 mins
(ruby whatever should be used by everyone I use stim almost every time I get KDed you take more damage on the ground and KD bug gets us all sometimes I know how to get up fast but the KD bug at the very least slows be down a little so I hit stims when im on my back if mark is in attack range then get up)
hope this helps GL in killing the Jedi scum..
Feel free to edit my mispellings and such
Message Edited by hkyplyr31 on 09-10-2005 04:04 PM
MCarbs, MBH, and 4xxx is my templete so I think the OP and I have something in common.
Good food (mentioned above), Good armor (AB Sliced mentioned above), a great Carb (low SAC, high min dmg) PuP'd how you need it, knowing how and when you use your attacks (not saying you don't but pointing this out), and finally timing. It's all about timing. Brute force with a flurry will win you some, but in most cases you will have to work on your target for a bit.
Always stay out of melee range. Kite as much as possible (but dont try and overuse Crippling Shot for Action reasons). If you get rooted use Duelist Stance ASAP or before they can get in saber range or try and use Charge shot& KD them.
Watch the Jedi heal. Try to spot the difference between the Jedi using a Stimpack and using his Force Heal. The key is to watch for them to heal back 2 back (when you see this keep in mind you have a 7sec window on the Force heal and depending on if the Jedi used Ruby Biel you have a few seconds before they can use a Stim again). This is your window, you must take advantage of it. Charge shot for the KD then Adv Crit followed by Legshot and then Supression Fire and whatever else you can. Also keep an eye on the Jedi's mind bar, when it starts to get low you are must be doing something right. If you see his mind bottom out forget about 2 heals back 2 back, just go for the KD, Crit, Legshot combo (chances are his mind will be so low he wont be able to heal)
Don't forget about Ranged shot! It doesnt usebut a nano of action. It might not do a ton of dmg or a state effect but it doesnt cost you much of anything and it will help keep your action up. Placed shot works well too, but uses a little bit of action. These 2 attacks are your bread and butter for pumping out DPS while not dropping a ton of Action.
Jedi can be beat. Even when they think they are cute and want to Cloak, then come back in and do a Root + KD and try to goto town on you... (only reason I didnt get the kill on this guy and his amazing tactic was my own fault, forgot to put Blob Candy in my food macro so I bottomed out on action).
Finally, remember most Jedi on the terminals are going to be full templete. They don't care about vis so they get a ton of it.
Trying to run a Jedi out of force is not a very good tactic since you can't see their force bar and they might just use a Holo.
Pre-CU Jedi will knock the snot out of you with their sabers. If you get a Pre-CU Jedi who has a perfect saber its going to be a very very tough fight. The Root,Armor Break, Knockdown, Hack and Slash combo from a pre-CU saber being held by a Master LS jedi hurts.....hurts bad.... ouch....
DeathbyNerfing wrote:
Wow, I must not have paid attention to patch notes.
When did slicing stop adding hindrance to armor?
Time to save up for armor break slices then.....
Koweim
when did it add hindrance? ![]()
Zhayn wrote:
Is it just me? Or has sony made jedi untouchable?
/duelists;
/pause 26;
/alarmaddin 0 0 STOP, DUELIST!!
/pause 1;
/macro Duelist
Be sure to use the following for deathblow so that the macro does not interfere:
/dump
/deathblow