Bounty Hunter Archive
Thread: A long overdue makeover of the bounty hunter profession please
. ! ? and CRLF
I cant even read your post man.
Viadi wrote:
The game is too hard for me.....please make it easier for those of us that have played a whole2 months.
LOL!
Holzen wrote:
Viadi wrote:
The game is too hard for me.....please make it easier for those of us that have played a whole2 months.
Fixed
Viadi wrote:
I can't beat a Jedi and need you to either nerf them or make BH's better than they are...
Um...... yeah. I stopped reading about the 3rd - 4th line there. Caught some keywords in the rest of it. I think everyone else said prertty much what I was going to though........
Warlord of SS
Jedi Kills 140+
BH Money Earned32 Million+
You do realize that before player bounties were introduced, bounty hunters actually did PvE, right? Not every bounty hunter wants to PvP. If your post had more to say, sorry...apparently my comprehension of your language is similar to a freshly created twilek trying to understand a wookie.
Viadi wrote:
becoming a bounty hunter should not only be about loot the idea of a bounty hunter is one thing yes you guessed it PVP
Viadi wrote:
Getting more loot is one thing, Thanks SOE it really has helped us get a bit richer but I think you are missing the point.
Becoming a bounty hunter should not only be about loot.
The idea of a bounty hunter is
one thing yes you guessed itPVP andpvp against a Jedi can be really fun.
Lets face it, only a small amount of bounty hunters are successful in that area.
Afully spec Jedi is on the whole no mach for a bounty hunter.
The great idea of a “bounty hunter grind” or “bounty hunter academy” -You could learn new skills.
Here are a few examples I think would be good:
1, a force drain shot
2, a surprise attack shot (stunning you opponent for a set time so he can not heal and attack)
3, a bounty hunters heal or force immunity
4, a retreat or duck out option (Jedi have clock so why not us)
5. also a de-cloak Jedi as part of the same skill
Lets face it once you have done the theme park, content is missing from the game.
Abounty hunter academy could add so much content and give a real alternative to the village.
Here is a few ideas of the academy:
1, make different one for different factions imp rebble and neutral all in different places
2, start a bounty hunter ranking like a force one with pvp mission being the only way to progress to the next level or rank
3, make people of the opposite factions that are doing the bounty hunter grind possible targets by being able to get there mission. Make it so you can only take on people of you same rank or higher that are taking on pvp missions
4, the ability to get mando armour as a reward for bounty hunter progress make the armour none decay, bio linked none tradable (really keeping too rare is silly and I think a outdated idea from the early days of the game)
If anyone has any more ideas please post them.
I would love to here more of what you have to say.
I think that no Jedi should go on the terms until he is a combat level 80.
once again Death to the empire May the rebbles live forever
In the one post, among other crap you asked for:
- a force drain shot (lol, that was just too funny)
- a surprise attack shot (stunning you opponent for a set time so he can not heal and attack (oh, you want your marks to just stand there and do nothing, lol.)
so basicly you want "A long overdue makeover of the bounty hunter profession please". I take it you weren't BH pre-cu when it was the worst combat proff. or overa year ago when it needed master marksmans/master scout. Bounty hunter is now the most powerfull non-jedi profession in the game.
theres only 1 thing you need. some basic pvp skills, cos you clearly suck.
sad thing is in resent months this game has been flooded with noobs like you, They all want absolute power now and have no patience to work towards the goal. I see BH that want jedi totaly nerfed cos they have no pvp skills, i see jedi that want pre-cu sabers nerfed cos theirs suck.
Message Edited by sememon on 09-08-2005 06:04 PM
TarsisDenai wrote:
Viadi wrote:
Getting more loot is one thing, Thanks SOE it really has helped us get a bit richer but I think you are missing the point.
Becoming a bounty hunter should not only be about loot.
/Agree although it's a little love from the devs, i'll take that
The idea of a bounty hunter is
one thing yes you guessed itPVP andpvp against a Jedi can be really fun.
Lets face it, only a small amount of bounty hunters are successful in that area.
If that's what you think you are; 1. in the wrong guild 2. in the wrong proffession
Afully spec Jedi is on the whole no mach for a bounty hunter.
The great idea of a “bounty hunter grind” or “bounty hunter academy” -You could learn new skills.
Here are a few examples I think would be good:
1, a force drain shot
2, a surprise attack shot (stunning you opponent for a set time so he can not heal and attack)
3, a bounty hunters heal or force immunity
4, a retreat or duck out option (Jedi have clock so why not us)
5. also a de-cloak Jedi as part of the same skill
and the challenge to being a BH is what after that?
Lets face it once you have done the theme park, content is missing from the game.
Abounty hunter academy could add so much content and give a real alternative to the village.
Here is a few ideas of the academy:
1, make different one for different factions imp rebble and neutral all in different places
To what end? a BH does not discriminate on his marks. Hell i'd shoot Vader, Jabbaand Mon Mothma for creds.
2, start a bounty hunter ranking like a force one with pvp mission being the only way to progress to the next level or rank
A good sound idea, but what reward does it give?
3, make people of the opposite factions that are doing the bounty hunter grind possible targets by being able to get there mission. Make it so you can only take on people of you same rank or higher that are taking on pvp missions
I'm up for that but you would be crying about it on these forums right after you've been sent to the cloner.
4, the ability to get mando armour as a reward for bounty hunter progress make the armour none decay, bio linked none tradable (really keeping too rare is silly and I think a outdated idea from the early days of the game)
If anyone has any more ideas please post them.
I would love to here more of what you have to say.
I think that no Jedi should go on the terms until he is a combat level 80.
once again Death to the empire May the rebbles live forever
fixed.
Sorry dude, i'd hate to pull your post apart, but alot of that is a rant from where i'm sitting, Learn your proffession, keep your rifle warmed up and good luck. If you were on my server i'd spend a little time with you showing you how to play the game (as i do with most BH's in my Guild because practice makes perfect).
If an experienced BH on his server would oblige that would be a nice gesture.
Regards
orlann wrote:
TarsisDenai wrote:
Sorry dude, i'd hate to pull your post apart, but alot of that is a rant from where i'm sitting, Learn your proffession, keep your rifle warmed up and good luck. If you were on my server i'd spend a little time with you showing you how to play the game (as i do with most BH's in my Guild because practice makes perfect).
If an experienced BH on his server would oblige that would be a nice gesture.
Regards