Bounty Hunter Archive

Thread: New Master BH here (respec) need equipment help

SpaghettiMatt
Mon Jul 11, 2005 9:09 pm
#1

Hey all, I was previously a Master Commando but have since respecced to Master Bounty Hunter, with enough get my Rifleman up to 3000 (I plan on being MBH/MR). I have a few questions as I am a little overwhelmed by the CU, and if you guys could give me a hand it would be very much appreciated. For now just equipment... I'll save BH tactics questions for later.


1) Armor - My pre CU armor just won't cut it any more. I assume I should go for a full set of composite armor? I don't really want factional armor. If so, what would be good stats for a great set of composite armor (especially for jedi hunting).


2) Weaponry - I suppose I need some good weaponry, and I am current CL 58 or so.

Rifles - I suppose most important, as I am going for Master Rifleman as well. I assume I should get either a great T21 or Advanced Laser Rifle or Proton Rifle? Not sure which of the three. What's the difference and what are good damage/speed for them each?


Carbines - Is this even necessary if I have a Rifle and pistol? If so, Proton Carbine?


Pistol - As with carbines, are they even necessary with my template? I suppose if the enemy gets close. So should I grab a High Capacity Scatter Pistol?


Thanks guys!



Tesk Vel'lon

Master Commando
SpaghettiMatt
Mon Jul 11, 2005 9:20 pm
#2

Oh and...


3) I know pre-CU they had attachments to add to the weapons (grip/scope/whatever). Are they still viable?



4) Cybernetic Arms? What kind should I get for my rifleman/BH?



5) I also have Combat Medic... I heard something about shirts or something? Can anyone help me?



Any responses would be awesome.





Tesk Vel'lon

Master Commando
A_Lamer
Mon Jul 11, 2005 9:28 pm
#3

Since you won't be able to take on any jedi, ask those questions again once you actually learn your professions. The equipment you -need- is a good set of assault armor (find a 12 point armorsmith (because they feel neglected) and ask them what assault armor is cheaper to make. Like for instance padded armor is cheaper to make than tantel.) for the kinetic mitigation, and a good non tissued low sac rifle. Again ask a 'smith, cause it seems many people are under the false assumption that DPS is actually important in any way shape or form. Once you're ready to hunt jedi you'll be spending an incredible sum of money to get your equipment up to par, and its really not worth it to ask now.



Starsider: Denala Vik'nar BH/Pistoleer/Combat Medic
eddytheone
Mon Jul 11, 2005 9:30 pm
#4

You bring shame to the Bounty Hunter name with your "Respecness"


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me


Hunt me





... I soloed a "You know what" (unarmored)
111011110011010101100001111001111111100100100010000110000101
110010101101011011111111101001000111011010110111111011111111
010111100000111010010010000100001010110010111001010011011110
101101110100101101100011001101100001010100011111000010101101
100010000001010000010010101100111011100000101100000010101001
001110000000000000101110011010010000000001110001110010110011
100101011110100110010110000101011000011010101001011110000010
010001111111010111000111111111111100110110000000100010101110
001010111000000110010011011101100001000111011100110010011011
001001110001110011110000010000110110010011111000111000111000


...
SomeUser
Mon Jul 11, 2005 9:41 pm
#5






SpaghettiMatt wrote:

Hey all, I was previously a Master Commando but have since respecced to Master Bounty Hunter, with enough get my Rifleman up to 3000 (I plan on being MBH/MR). I have a few questions as I am a little overwhelmed by the CU, and if you guys could give me a hand it would be very much appreciated. For now just equipment... I'll save BH tactics questions for later.


1) Armor - My pre CU armor just won't cut it any more. I assume I should go for a full set of composite armor? I don't really want factional armor. If so, what would be good stats for a great set of composite armor (especially for jedi hunting).


2) Weaponry - I suppose I need some good weaponry, and I am current CL 58 or so.

Rifles - I suppose most important, as I am going for Master Rifleman as well. I assume I should get either a great T21 or Advanced Laser Rifle or Proton Rifle? Not sure which of the three. What's the difference and what are good damage/speed for them each?


Carbines - Is this even necessary if I have a Rifle and pistol? If so, Proton Carbine?


Pistol - As with carbines, are they even necessary with my template? I suppose if the enemy gets close. So should I grab a High Capacity Scatter Pistol?




Armor = Recon


Weapons = For pistols look for 300ish - 800ish damage (un-pup and not sliced) with a SAC no more then 90 (ignore DPS). For Carbines you want 400ish - 900ish damage (un-pup and not sliced) with a SAC no more then 100 (ignore DPS). With rifles you want something with 500ish - 1000ish damage (un-pup and not sliced) with a SAC no more then 115 (ignore DPS).


Once you're in that range look for the lowest possible speed. Once all that is over and done with talk to a smuggle about getting the speed to cap and put the rest in damage (my preference anyhow).



Doctor buffs arent UbEr anymore and your main "buff" will be coming from chefs. Also make sure you got some good Stim Ds once you're at a CL that you can use them.




That is the very basics. Good luck man!






Vezek


SpaghettiMatt
Mon Jul 11, 2005 9:45 pm
#6

But why Recon rather than Assault? Doe a bounty hunter not use Assault Mitigation?



Anything about cybernetics for us (especially riflemen)?





Tesk Vel'lon

Master Commando
A_Lamer
Mon Jul 11, 2005 9:55 pm
#7



SpaghettiMatt wrote:

But why Recon rather than Assault? Doe a bounty hunter not use Assault Mitigation?

Anything about cybernetics for us (especially riflemen)?





Lightsabers are energy now, so recon mitigates better. I mentioned assault because to grind out your professions you'll be fighting mostly kinetic dealing enemies. As for cyber arms, I would personally just keep the armor on. Rifleman are slow with a rifle, so jedi will eventually catch up. when they do you can expect them to start attacking like crazy, which isn't good with ranged arms having something like 1200 resists.

Again though the first thing you should do is learn your profession. Like the jedi above suggested, respecs aren't really taken seriously, so if you know your profession you can at least hold that over them, whether you harnessed the respec or not.



Starsider: Denala Vik'nar BH/Pistoleer/Combat Medic
SpaghettiMatt
Mon Jul 11, 2005 10:01 pm
#8

Alright guys, thanks. Butwhat of the differences between T21/Advance Laser? Which would you suggest?



Tesk Vel'lon

Master Commando
assassin-sk
Tue Jul 12, 2005 1:40 am
#9






SpaghettiMatt wrote:

Alright guys, thanks. Butwhat of the differences between T21/Advance Laser? Which would you suggest?






im a rather experianced bounty hunter, and what i would hunt in would be assault armor, and a high capacity scatter pistol. and a very good krayt T21 rifle. the rifle itself does 600-1200k damage, not sure on the pistol, think its 550-900 or 950, but now i use the same weapons, and ubese armor, but if your Imperial, i would suggest scout trooper, the set i bought today has 7000 protection against energy, plus my 2.5k energy PSG. and i use foods and drinks to keep my action up mostly becuase sadly my weapons drain that, and i would suggest ALOT of rubly bliel, lets you heal every 30 seconds insetad of 60, and a good stim D will usulay let you heal for around 1k of life. and other than the equipment its all about tactics tactics and more tactics. if you need help anytime contact me in game - Stephenn Kalogeropoulos and happy hunting





Stephenn Kalogeropoulos

Master Bounty hunter Master Rifleman

IFG - Govern Council

Warrant Officer II
SomeUser
Tue Jul 12, 2005 3:26 am
#10






assassin-sk wrote:





SpaghettiMatt wrote:

Alright guys, thanks. Butwhat of the differences between T21/Advance Laser? Which would you suggest?






im a rather experianced bounty hunter, and what i would hunt in would be assault armor, and a high capacity scatter pistol. and a very good krayt T21 rifle. the rifle itself does 600-1200k damage, not sure on the pistol, think its 550-900 or 950, but now i use the same weapons, and ubese armor, but if your Imperial, i would suggest scout trooper, the set i bought today has 7000 protection against energy, plus my 2.5k energy PSG. and i use foods and drinks to keep my action up mostly becuase sadly my weapons drain that, and i would suggest ALOT of rubly bliel, lets you heal every 30 seconds insetad of 60, and a good stim D will usulay let you heal for around 1k of life. and other than the equipment its all about tactics tactics and more tactics. if you need help anytime contact me in game - Stephenn Kalogeropoulos





I dont think non-faction assualt can have 7000 engergy resist... I could be wrong.


On my server armor goes for 200k - 1mil + (for the faction stuff), I highly recommend the recon (Tantel) as you can usually get it cheap and it can give you 7000 energy resists which is the cap I beleive (I bought my 6800 energy res Tantel for 250k).


When hunting non-NPC I usually dont wear armor! Armor is too expensive to waste grinding unless you're establish and can afford that kind of expense. It is much cheaper to go to the MO on dant and just get into a grp for grinding and extra $$$. With a decent grp you should be good to go



PSG dont protect against Jedi though they do help for energy ranged attacks... Very handy when you become FS and do the village grind... Or if you are running faction missions...



Anyhow, I agree with everything else with the other people who responded (this post included).





Vezek


assassin-sk
Tue Jul 12, 2005 10:25 am
#11

no no, i said that the faction scout trooper i have has 7000 energy resistance, which is grand in my book, combine with some good heals tactics and stims and weapons and you would be all set, but i usualy like a good suit of ubese. lol only bad thing is sometimes you can tell when its a bounty hunter cause i ususly dont just see people wearing armor like ubese and tantel for kicks.
SomeUser
Tue Jul 12, 2005 10:37 am
#12






assassin-sk wrote:

no no, i said that the faction scout trooper i have has 7000 energy resistance, which is grand in my book, combine with some good heals tactics and stims and weapons and you would be all set, but i usualy like a good suit of ubese. lol only bad thing is sometimes you can tell when its a bounty hunter cause i ususly dont just see people wearing armor like ubese and tantel for kicks.




Very true assassin-sk. Which begs the questions:



  1. Why do some BH keep their Master Bounty Hunter tag up while hunting? That one I never understood. My tag is always on a novice profession. Always.

  2. Why do some BH parade around in their armor? Macros are our friends. While you cant equip armor in battle anymore, you can still equip it right *before* you attack. I always wear nub looking clothes when hunting

I dunno... I've ran a lot of non-BH missions on Kash and came across my fair share of Jedi grinding... So far I havent had one /duel request... Some BH need to use a little more common sense IMO.






Vezek


bmill
Tue Jul 12, 2005 10:55 am
#13

I consider myself an experienced hunter, and an even better equipment expert.


Being a MBH/MRM primary like myself you might find this useful...


1) Armor -You said you aren't interested in factional armor but... I would recommend a good set of Scout Trooper Armor (recon) and a set of Shock Trooper Armor (assualt). The armorsmith of choice on my server crafts factional armor with over 8000 points of protection. The Scout Trooper armor will be 8000+ energy resist (LS weilding/ranged hybrid jedi/ranged PVP/NPC) and the Shock Trooper will be 8000+ Kinetic resistance (melee wielding hybrid jedi/melee PVP/NPC) While you cannot switch armor easily in combat, I find it INVALUABLE to have both since I can custom tailor my defense per oppoenent, instead of having one set of composite armor to do it all. The draw back is that both of these suits will run you over a mil a piece. Mine were 1.2mil per.


As far as PvE fighting/grinding, I would get a cheap set of padded or ubese since the resists will be around 7000. You don't want to muss up your expensive "fighting" armor on grinding.


2) Weaponry - There is NO substitue for a good rifle. T21 rifles in the damage range above 1000 max will be expensive since they need to use a rare set of 11 identical krayt tissues to create. You also MUST be a MRM to wield a T-21 rifle. It will be far more time/cost effective to purchase intially a fewAdvanced Laser Rifles in the 900-1000 dmg range. While slighty less damage, they run for between 30-75k on my server, since they require no rare loot to make. For grinding, nothing is better. If you want to get serious about hunting with a high damage rifle, go to Kashyyyk to the slaver camps and run the Trandoshan Rifle Quests. The rifle comes stock with 1040max damage unsliced. With power ups for damage, slicing for speed and damage, and accuracy food, it's second to none in my opinion in combat.


Carbines - Master Bounty Hunter will allow you to wield a few carbines with SOME degree of efficiency. However, if you do not invest skill points in the carbineer profession, it's almost not worth the investment. However if you are the questing type you can pick up a "free" proton carbine from the Ryatt Trail Quest series.


Pistol - I purchased for 3million credits a high damage scatter pistol with 984 max damage, the only times I use the pistol are in close quarters combat with an opponent with stacked defenses against energy attacks. Since the Scatter is kinetic, it works rather well. My pistol of choice however is my FWGS pistol with 944 max damage. It's VERY fast, just over 1.5 speed. With speed slices, I should be able to "max" the speed on it.


I prefere to have a variety of weapons and armor choices available to me, however this can be daunting at first. You will need to be a "master" of 4 different fighting styles: Bounty Hunting, Rifle, Pistoleer, and Carbineer to be effective. Equipement is VERY expensive for the "good" stuff, but you can get by and still be effective, until you raise the funds with the alternatives above.


The foods I use in battle are: Pikkata Pie - dodge food, Swirl - added health, action regen, mind regen, and neutron pixie - added health/action regen.


I would also recommend you get yourself a crate of 2000+ Energy defense Pesonal Shield Gernators for added defense.


The above equipment is used with the following template:

Master Bounty Hunter, Master Rifleman, 4xx4 Pistoleer




And that's my 2 cents on equipment for hunting

Message Edited by bmill on 07-12-2005 02:09 PM



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