Bounty Hunter Archive
Thread: Need your opinion
Message Edited by Mythrindir on 03-26-2005 08:11 PM
Message Edited by TheOneWhoTopes on 03-26-2005 09:08 PM
Awesome idea for all droids this is as seen though my eyes
First step they need to make droids useful I would base it on a system so they are always useful based on your level. HOW? You might ask. I would use this formula (any programmer’s please modify this so it looks cool):
Values:
L = char’s base level
W = weapon components
A = armor component’s
V = 0-30 base level of droid.
M = misc. bonus for non combat class’s
How the base formula would be in my mind is (droid level = 1/2L+W+A+V) + M
Breakdown:
L = char’s base level so this way all attributes go into effect your char’s level will be how well you (control) or have (experience) with droids.
W = base components that a weapon smith can and should be able to make for a droid not required but will severely help with the droid level modifies 1-5 base level’s
A = as current armor best should be slightly lower then current assault armor. I’m not sure how armor break’s down after CU any armor smith’s want to put in a formula go for it. Another as a bonus is to be able to equip shield gen to a droid for extra protection at the cost of more energy being pulled from the battery.
Val = droid’s starting level so a mouse droid cannot equal a probot I know that has never happens but it annoys me seeing more R units in the field then probot’s. So level 0 would be a mouse droid a level 15 would be a base probot and a level 25 could be a base ADV probot where you may be able to get an extra 5 level in experimentation pending what you want to exp on.
M = would be for non combatant’s like artisans who need a body guard to get to there harvester on LOK or Dantoine some high level place that they have very little chance of getting to alive. Only because you can be a 3x master crafter and still be level 1 so I would say a plus 5 for every box in the experimentation tear (not for novice artisan however a master artisan should have a + 10)
Example:
Level 40 combatant using an experimented on probot level 19
A adv power handler from a weapon smith level 5
Armor that would increase it another 5
20*.5+5+5+19 = 39 level equivalent.
Message Edited by iacou on 09-20-2005 06:03 PM