Bounty Hunter Archive

Thread: If this were your gun...

Czarnna
Sat Oct 01, 2005 8:54 pm
#1

how would you have it sliced?


HLR

speed 2.32

damage 442-1116

elemental 40

accuracy 15

wound 33.35


sac 82


im thining 1 damage, to get it up to around 1138 (6 points short of cap) but i dont know how to devide the last couple sliced between speed and critical, any help from my Bounty Hunter elders would be vastly appreciated.


i think my options are:

1 damage 1 speed 2 crit

1 damage 2 speed 1 crit

4 speed

1 damage 3 speed





IGN Czarnna Aki'Yesha
drop off winnings at vendor at 5298, -5624 Tatooine
tHeRaBiDmOnKeY
Sat Oct 01, 2005 9:15 pm
#2

1 damage,3 speed



- Kastev (Jedi Scumbag)- [ TNT ]
T o w n o f N e w T h e b e s
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Tiker (The Wannabe BH)
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DarthKaelan
Sat Oct 01, 2005 9:21 pm
#3

Depends on your build. My speed is up high enough with MR that i'd put the extra into critical instead of speed.



-----------------

Krassk

Pre CU Master Bounty Hunter and Master Privateer Pilot

Vigo of the Eclipse Consortium

Tergill, Naboo
Darth_Spike
Sat Oct 01, 2005 9:22 pm
#4






Czarnna wrote:

how would you have it sliced?


HLR

speed 2.32

damage 442-1116

elemental 40

accuracy 15

wound 33.35


sac 82


im thining 1 damage, to get it up to around 1138 (6 points short of cap) but i dont know how to devide the last couple sliced between speed and critical, any help from my Bounty Hunter elders would be vastly appreciated.


i think my options are:

1 damage 1 speed 2 crit

1 damage 2 speed 1 crit

4 speed

1 damage 3 speed







Ok, just an opinion here, but...


You have 1116 + 40 for elemental, giving 1156 total. Now I am sure I misunderstand how elemental damage plays into the cap, but the HLR is doing rather nicely on dmage as is. If you were a Rifleman without Adv Crit, then you would defeniately want to look at damage and speed.


However, you are a Bounty Hunter and have DO HAVE Adv Crit. That shot is one of the most damageing, and increasing you chances of landing a critical hit would do a lot more for you than increasing damage. Damage can always be increased with a pup, but that cannot be said for a Critical hit.


Now you have a GREAT value for SAC and that is nothing to sneeze at. So increasing speed would be beneficial. I think your first option (1 damage 1 speed 2 crit) is well suited to your weapon. You get the added damage that gets you very close to Cap, you get a boost on speed, and increase your Crit chances. With your already low SAC, you could focus on a Speed PuP with the confidence that you are doing great on damge and will hit hard on an AdvCrit.


I havent played much with Speed PuPs much, so I don't know what stat they decrease (they always decrease something). If your HLR is giving you a 15 accuracy, and a PuP will take some accuracy away in exchange for speed, then I think you would be golden. Why? Becasue some Foods increase accuracy, as do some loot items and CAs





Czarnna
Sat Oct 01, 2005 9:58 pm
#5

should have mentioned im MBH Mrifles, 1 dam 1 speed and 2 crit gives 100% customization, i think that's what im leaning towards unless someone slaps me and calls me stupid



thanks for all the great replies so far





IGN Czarnna Aki'Yesha
drop off winnings at vendor at 5298, -5624 Tatooine
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