Bounty Hunter Archive

Thread: a question for those who solo 226k jedi...

pagoa
Sat Jul 16, 2005 6:08 pm
#1

hi, i am starting to get a handle on these jedi who are hitting for 1100 dam +, however i will admit i have to be totally focused and play it right or i do die. i will admit after nailing some inexperienced 226k jedi i do get a little sloppy then get nailed by a mls who knows what he is doing who catches me sleeping, but if i'm focused and ready i can usually hold my own BUT...


i have notice some sequences that are giving me a bit of trouble. this is for bh with cm or mm in their temps. during a kd sequence i notice some kind of..lag..for lack of a better word where upon getting kd' i kd recover and it goes through however my next move is to heal with a bacta toss adn for some reason it seems to stick... the stim works but not the bacta toss and of course i loss all my health to incap cause while this is happening the jedi is still hitting me.


i notice it quite bad during a sequence a power user used on me after kd, and actually figured out the lag and after losing probably 10 fights figured out how to get the heal to work like it is supose to and of cource now i am fine. anyone els notice this for you who train with top jedi and use cm or mm heals?


i will admit that these uber sabers are tough, but i know if i can snag just a hint of breathing room i can handle them, but the problem is these kd sequences trigger something that is making it tough for that heal upon recovery. ok, anyone interested in helpful discusion post here or talk to me in game (even better)


plz no ego responses as i'm not interested.... i'm looking for bh who have expereinced what i'm talking about thanks


pagoa crimia


Nathanielstarr
Sun Jul 17, 2005 2:46 am
#2

jedi with high end sabers are extremely difficult. They can do 1000 damage per second for extended periods of time. Well some of them...Your chances of actually killing these older jedi are very slim. I've killed one finished template and a few other 200k+ all the fights took an extremely long time. Im MBH MPistoleer 4000cm. You have to have healing. I think maybe rifleman would fair even better than my pistoleer as the states hardly seem to stick......what you have to try to do is stay away from them. Again very difficult and wear down their force and their mind. I beat the 226k jedi by outlasting his force. I eventually just stopped doing specials and just kept healing to get my action back. Then when my action was high and his mind was low I unloaded on him. Advanced critical, torso shot, improved body shot, advanced crit until he was dead because he couldn't heal.
pagoa
Sun Jul 17, 2005 9:51 am
#3

ya i agree with everything you said. my post was about a certain sequence the jedi use to finish you off using a kd sequence. and it's only the jedi that hit for 1100+. my problem is during this sequence my bacta toss seems to stick for some reason. i noticed this the most against a jedi who would stack powers against me then kd me and continue to hit me....now i would of course kd recovery but then couldn't get my bacta toss to register after the kd recovery and so i would die. this went on for a few more fights with this jedi but it wasn't that he was beating me it was a timing thing with my heals. i finially figured out the timing and the beat him twice in a row. never really had the problem with any other jedi until the other day. it is something with the game as i know my heal should go through. yup, the fights go very long and it almost always is a survival game with those high hitting jedi until they run out of force. the cool thing is that the only 226k jedi that seem to give me a problem now are those that hit for over 1100 points. to me that is "button pushing" and little skill however i am more than willing to work with it, i just need to master this sequence they are using on me, and i do have an alternate system to use against them of course when youfighting jedi that hit that hard it's easy to miss hit a toolbar or something and boom you dead lol. i guessthat's what makes fighting them so thrilling. anyway thanks for the reply

pagoa
JaymzRiken
Sun Jul 17, 2005 10:28 am
#4

A) soon as it says you are KD, hit kd recover, don't wait to actually fall down, watch your combat logs


B) If you are using a heal that uses an enhancer, make sure you target yourself first, if you have them targeted, pass through healing does not work with enhancers


C) Save your root for if they root you, makes them waste theirs, use it as a counter. Same with your KD..if they kd and start to sprint to you, do the kd recover then kd them it'll buy you time to at least toss on duelist stance if nothing else.


D) Remain calm, this is the hardest thing to do in a tough jedi fight, but remain calm. You can really hurt yourself by hitting the wrong button or getting frantic.


E) There's a bug right now, don't even know if devs are calling it a bug...if you go to use a move witha longer cooldown...like....Thyroid rupture....cooldown is like 5-6 seconds....if you go to use it, and are KD'd just as you hit it....your global cooldown goes off as if you hit the move...meaning you cannot KD recover for 5-6 seconds, be very careful to try and avoid this, being on your bakc that long can be FATAL. (Imagine my pain when i hit paralyze and this happens..15 seconds of being on my back before i can stand) All you can do is ruby bliel, stim, and pray.




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TheLastV8
Sun Jul 17, 2005 11:15 am
#5

Against knights, pop a sythsteak if you get KD'ed.



Vida' Valance [ATO]


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mindspat
Sun Jul 17, 2005 4:20 pm
#6






TheLastV8 wrote:
Against knights, pop a sythsteak if you get KD'ed.





Oh my goodness!!! Knights are back in the game? Does that mean they turned on the force ranking system!?!?!?


/humorOFF




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TheLastV8
Sun Jul 17, 2005 7:42 pm
#7

Mindspat, I think I've seen that name on the terms.

Anyways, I just call 225/6k jedi ,knights.



Vida' Valance [ATO]


The Best Doc/Rifle on Bria
FronioWalker
Mon Jul 18, 2005 2:10 am
#8






TheLastV8 wrote:
Mindspat, I think I've seen that name on the terms.

Anyways, I just call 225/6k jedi ,knights.




and that's wrong



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lkerFronioWalkerFronioWalkerFronioWalkerPreCU Jedi
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaEkra - BH
lkerFronioWalkerFronioWalkerFronioWalkerCosmic Energy - Cancelled
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaINFINITIES DARKEST IMPERIAL
lkerFronioWalkerFronioWalkerFronioWalker
FronioWalkerFronioWalkerFronioWalkerFron
Sirisandir
Mon Jul 18, 2005 4:49 am
#9

To kill a 220k+ you need to kite/root/snare, or you die. ie.after root wears off applyknockdown and snare immediatly. Otherwise there is no way you can keep up with healing, unless they have a really weak saber. Mind you....alot have weak sabers.



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Cahnuuk
Mon Jul 18, 2005 5:43 am
#10


FronioWalker wrote:


TheLastV8 wrote:
Mindspat, I think I've seen that name on the terms.

Anyways, I just call 225/6k jedi ,knights.


and that's wrong



Actually it usually isn't. If they completed the knight trials prior to the killing of the FRS, they have the "Jedi Knight" rank in their force progression.



Ganx Quad - Imperial Goon (Bloodfin)
Cahnuuk Esko - Missing, presumed dead
Bringing defeat to the rebellion, because the Empire has better dental
Tucheck
Mon Jul 18, 2005 5:51 am
#11

As it is now...most "older Jedi" are already 226K. Now I say this because I have noticed that a can "stand a chance" against a "new" Jedi at 226K, but not the "older Jedi". It DOES come down to the sabers. Newer Jedi didn't have a chance to get the awesome pearls or crystals like the older Jedi. I stand a VERY good chance against 200K - 220K (old or new), I stand a decent chance against a 226K Jedi with a "new" saber...I stand NO chance against a 226K Jedi with an "old saber".

And that's the way it works.



_________________________________
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"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
FronioWalker
Mon Jul 18, 2005 6:39 am
#12


double post

Message Edited by FronioWalker on 07-18-2005 03:40 PM



ioWalkerFronioWalkerFronioWalkerFronioWaFronio Walker
lkerFronioWalkerFronioWalkerFronioWalkerPreCU Jedi
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaEkra - BH
lkerFronioWalkerFronioWalkerFronioWalkerCosmic Energy - Cancelled
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaINFINITIES DARKEST IMPERIAL
lkerFronioWalkerFronioWalkerFronioWalker
FronioWalkerFronioWalkerFronioWalkerFron
FronioWalker
Mon Jul 18, 2005 6:40 am
#13






Cahnuuk wrote:




FronioWalker wrote:





TheLastV8 wrote:
Mindspat, I think I've seen that name on the terms.

Anyways, I just call 225/6k jedi ,knights.




and that's wrong





Actually it usually isn't. If they completed the knight trials prior to the killing of the FRS, they have the "Jedi Knight" rank in their force progression.





So why can't they wear the knight robes



ioWalkerFronioWalkerFronioWalkerFronioWaFronio Walker
lkerFronioWalkerFronioWalkerFronioWalkerPreCU Jedi
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaEkra - BH
lkerFronioWalkerFronioWalkerFronioWalkerCosmic Energy - Cancelled
FronioWalkerFronioWalkerFronioWalkerFron
ioWalkerFronioWalkerFronioWalkerFronioWaINFINITIES DARKEST IMPERIAL
lkerFronioWalkerFronioWalkerFronioWalker
FronioWalkerFronioWalkerFronioWalkerFron
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