Bounty Hunter Archive
Thread: This needs testing
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DivNotDed
Mon Jul 18, 2005 10:12 am
#1
I posted this on the "OTHER" forum too. I recently have been reading threads about some "speed" exploits, overloading and such and thought while reading a description of one, that the preloading attacks while out of range bug may be back.
Player A attacks Player B, then runs out of Player A's weapon range and hits buttons, then runs back into range and all attacks hit at once. One would think this would have went bye bye with CU, but I wonder if it is back in some form. I figure by letting the BH community know, it can help identify if this is the case sooner, by seeing if they get out of saber range then U-turn right back into you before the "instadeath".
Player A attacks Player B, then runs out of Player A's weapon range and hits buttons, then runs back into range and all attacks hit at once. One would think this would have went bye bye with CU, but I wonder if it is back in some form. I figure by letting the BH community know, it can help identify if this is the case sooner, by seeing if they get out of saber range then U-turn right back into you before the "instadeath".
DivNotDed
Mon Jul 18, 2005 10:13 am
#2
I posted this on the "OTHER" forum too. I recently have been reading threads about some "speed" exploits, overloading and such and thought while reading a description of one, that the preloading attacks while out of range bug may be back.
Player A attacks Player B, then runs out of Player A's weapon range and hits buttons, then runs back into range and all attacks hit at once. One would think this would have went bye bye with CU, but I wonder if it is back in some form. I figure by letting the our community know, it can help identify if this is the case sooner, by seeing if they get out of saber range then U-turn right back into you before the "instadeath".
Player A attacks Player B, then runs out of Player A's weapon range and hits buttons, then runs back into range and all attacks hit at once. One would think this would have went bye bye with CU, but I wonder if it is back in some form. I figure by letting the our community know, it can help identify if this is the case sooner, by seeing if they get out of saber range then U-turn right back into you before the "instadeath".
VPittou
Mon Jul 18, 2005 10:15 am
#3
MLS , some ca aa tapes , force speed , docspeed , low speed ls
and you will hit every second
and you will hit every second
DivNotDed
Mon Jul 18, 2005 10:20 am
#4
VPittou wrote:
MLS , some ca aa tapes , force speed , docspeed , low speed ls
and you will hit every second
Common knowledge and nothing to do with what I am talking about.
VPittou
Mon Jul 18, 2005 10:22 am
#5
you refering to 1sec attacks with the same attack than ?
i saw this happen and thats imposible
i saw this happen and thats imposible
BatouYamagata
Mon Jul 18, 2005 10:24 am
#6
So how could this work? Saber is short range but im rifle and ill stay in range plus the timer on the attacks? How could you stack attacks to all hit at once?
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