Bounty Hunter Archive
Thread: let the CM whining begin!!!!!!
Bacta Toss Action 14% Mind 10%
Force Cure Poison: Mind 5% Mind 0%
Force Extinguish: Mind 5% Mind 0%
Force Heal: Mind 9% Mind 0%
Force Heal States: Mind 5% Mind 0%
Force Infusion: Mind 12% Mind 0%
Force Wound Heal: Mind 3% Mind 0%
Stop Bleeding: Mind 5% Mind 0%
Total Heal: Mind 14% Mind 0%
At first we thought it was a bug, but it's stayed after several TC updates, and now it's 0 mind on infusion too. (wasn't a few days ago) Also the fact it's changed for several jedi abilities and not just the heal types is kinda odd to classify as a bug...(which also wern't 0 a few days ago on tc, like heal has been)we'll just have to wait and see though
My best guess it's to try to appease us (the jedi) for the snare changes
But ya also forget to check, the CM debuffs/dots costs are going up too.
Current on TC: action/mind
Fire - 15% / 7%
Posion - 15% / 7%
Disease - 15% / 5% (still not working, incidentally)
Edrain - 17% / 10%
Thyroid - 17% / 10%
Shock - 17% / 10%
Traumatise - 17% / 10%
Hemorrhage - 17% / 10%
Message Edited by Maxil on 10-14-2005 01:59 AM
Message Edited by Maxil on 10-14-2005 02:00 AM
RubicksCube wrote:
Valius_Altmer wrote:
after TooW i won't need it.....
RubicksCube wrote:
Valius_Altmer wrote:
nah i've only been killed by 1 mcm...i just like to make fun of them
who cares...you are definitely lacking mind no matter what your template is
You may need to put some of your SP into the Force Intelligence tree...definitely none of it in your template now.
QFE.
This is the funniest thing I have seen all week. I dont think this guy knows you're making fun of him though.
Well i dont think CM will need to heal much against Jedi soon anyway.
From what ive read Force run will no longer counter Electrolyt drain.=2minutes of shooting Jedi for free in my books. Could be wrong but im sure ive read it somewhere.
Valius_Altmer wrote:
nah i've only been killed by 1 mcm...i just like to make fun of them
wow i wish i were you
Rico4 wrote:Well i dont think CM will need to heal much against Jedi soon anyway.
From what ive read Force run will no longer counter Electrolyt drain.=2minutes of shooting Jedi for free in my books. Could be wrong but im sure ive read it somewhere.
Theres now a drink that stops this
Sundal wrote:
RubicksCube wrote:
Valius_Altmer wrote:
after TooW i won't need it.....
RubicksCube wrote:
Valius_Altmer wrote:
nah i've only been killed by 1 mcm...i just like to make fun of them
who cares...you are definitely lacking mind no matter what your template is
You may need to put some of your SP into the Force Intelligence tree...definitely none of it in your template now.
QFE.
This is the funniest thing I have seen all week. I dont think this guy knows you're making fun of him though.
oh i know he's making fun of me, but i don't care, i have fun here
Zemon wrote:
True players will adapt and overcome. FOMT will regrind. Whiners will whine.
I am a true player and an FOTM, im going to use my token