Bounty Hunter Archive

Thread: something that I would like in a BH vs Jedi revamp (Publish 1337?)

Draxie
Fri Jul 15, 2005 5:03 am
#1





My personal jedi vs BH Revamp which I would like to see:



Jedi


-balance the profession


make the good skills available for tier 4 or master boxes only (like in any other profession) so that a jedi can’t takeprofit by grinding tier 1’s and tier 2’s to become a allround template.


(they should need others to heal, enhance, tank or do damage imo)


-remove the exploits to win/prevent duels


causes many frustration among other players and exploit sshould be removed asap anyway.


-remove XP Loss


thisis THE reason of the griefing war between jedi and the BHs.


NOT the exploiting/flames/lame tactics


-FRS between Jedi only, no BHs.


Prevents exploiting because many people have different accounts and/or friends who don’t care being bribed to die as BH.




MBH



-balance the profession.


-would like to see more availabilities for BHs.


With this I mean melee or ranged skills which a Bounty Hunter could take.


Jedi hunting is only reserved for Master Bounty Hunters and the people who have a melee profession besides that will be significally weaker ast hey hae to learn the other boxes as well.


Maybe some sort of jedi grind profession/progression?


-BH quests/themepark for special BH armor or weapons/skills.


(weapons/items BH-only and non-tradeable)


this could/should be done with many other professions


for example…quest: a dungeon/cave below Jabba’s Palace…and a REAL quest…not the usual Kindergarten CL1 Themeparks.


-add BH vs smuggler NPC- and Smuggler PVP missions on the terminals (requires Smuggler revamp)


gives BHs more targets AND TEMPLATES to hunt instead of weak static AI or Jedi only and gives some BHs other targets then some lowlvl padawans who are grinding.


-GCW BH missions.


Players that destroy enemy facilities or many AI personel should land on the opposite factions' terminals.


and by this I do not mean landing on the terminals by killing one mob...I mean if a person participates in destroying a base or kills a certain amount of AI targets.


DEVS should be able to work this one out.


-droids should work on kashyykk


prevents exploiting the jedi grind. BHs can still find and kill their marks, but at least it removes the feeling that some people have that some profession gets all the help while the other is being put down.


-BH missions should be possible when target is space.


gives a extra reason to get/USE JTL


-prevent a BH to take the same target over and over again


should not be difficult to program this one


-names, bountiesAND factions on the terminals


removing those isNOT necessary when removing XP loss, exploits and the possibility to hunt the same targets again and again (see above)


-set payout for the BH comparing the target and the BH


the higher skilled the jedi , the higher the payout should be


-remove 3 day mission deadline


some Hunters DO like to hunt and stalk (it’s a title given by the system itsself, devs) taking their time…(ROLEPLAYING, DEVS)



**Other:



-BANor SUSPEND griefers or exploiters this time


temporarily or permanent


requires a /report or Ticket history first of course


-remove citybans without looking into it as a CSR


just because a person happens to be a Bounty Hunter as they can’t shop vendors anymore and get locked out in the end. (happens a lot)


Shuttleport-mission terminals-bank terminals ban...fine


Facilities with vendors should be open to ALL public.


no cityban without the approval of a CSR.


-reset shuttleport times to their usual times


…it prevents the planet-hopping and the target will be using private ships more often…..(something for the smugglers to smuggle?)


-prevent Starport camping


let campers get attacked after some timeby -regular- spawns by HIGH level mobs (which give no XP or loot)


-add non-jedi players' content as well or balance it so that it can be done by normal players as well.


set the opponents' mobs level according to the people who ente rthe quest imo.


when this happens I think the atmosphere between the 2 professions will be a lot nicer.


I /sign for this one as the Jedi won’t have much to complain here imho and the BH get what they deserve.



edit: no flames here plz. They don't hurt me or get my attention at all but there's so much flaming already going on so plz think twice before making a fool out of yourself.

Message Edited by Draxie on 07-15-2005 02:30 PM






master of 29 professions
-hologrind jedi
-pre-CU jedi (no respecs used)
-NGE Jedi (no respecs used) and created this char AFTER NGE went Live
-dislikes AFK macro players
-7 times master Bounty Hunter
-PROUD Bounty Hunter since Launch
Aveweto
Fri Jul 15, 2005 5:14 am
#2

/sign, very good post m8, but lets hope the DEVS read it




Camelz
Fri Jul 15, 2005 5:17 am
#3

Can I just suggest you edit that thread a bit if you are in any way sensitive to being flamed. Suggested edit would be ctrl+A, Del.


That is a little unfair as one or two points made sense. (I think, not quite sure as I have notlearned Gibberish Written Language yet)




Vendor at -835 -3029 Imperia Tiberius Mall, Lok
Camelz - Starsider
Ace Imperial Inquisitor
The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of the darkness. For he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know I am the Lord when I lay my vengeance upon you


Draxie
Fri Jul 15, 2005 5:29 am
#4



well, let me tell something about why I play this game;


-I am here since Launch, been all professions (hologrind and just by playing), have a jedi character again and am a massive Bounty Hunter fan.


I know some nerfs, balances etc hit people, but they also hit me as I’m playing as Jedi AND as BH (although the BH is favourite by far)


I rather play in a STAR WARS based game which is balanced and FAIR then playing as a Uber-skilled profession leaving other people’s professions out in the cold.


I dare to say:


if my characters’ profession needs a nerf to balance it, SO BE IT.


It may get harder but if the game needs it to get better and more exciting…SO BE IT.


If jedi need 1 skillnerf and a BH 30.....it may look unfair, but if it balances them....it must happen.


example: I don't mind that the jedi's name is not shown on the terminals (then my pada will get some rest), but I would also like to see the 2 professions being balanced and the exploits removed/taken care of.


it's all about balance....



but I'll edit the post hoping to demotivate the children from starting flames here


ah well, we don't have the report moderator button for nothing





Message Edited by Draxie on 07-15-2005 02:39 PM






master of 29 professions
-hologrind jedi
-pre-CU jedi (no respecs used)
-NGE Jedi (no respecs used) and created this char AFTER NGE went Live
-dislikes AFK macro players
-7 times master Bounty Hunter
-PROUD Bounty Hunter since Launch
Kaldran
Fri Jul 15, 2005 7:17 am
#5

Interesting post draxie, and some good points.


Have been left wondering about one thing though. If you remove xp loss (and this would definitely improve the BH v Jedi relationship), then wouldn't that leave jedi with effectively no penalty for getting vis? Do you think this is an issue, or are you content to see jedi dueling/fighting in all the starports, etc and severely dominating the GCW? Personally I am worried that even with xp loss as it is, this may prove to be a gamebreaking issue. I don't mean gamebreaking for BH, I mean gamebreaking for everyone, including jedi. The reason I worry about it is that either jedi remain an 'Alpha Class' (which I think they should def be, and could do with less nerfing!) and therefore all powergamers will grind one out and use it to totally dominate the GCW and will have no fear of vis so will be seen in all SP's, or SOE will nerf jedi further until they are actually no better than a double elite combat toon, thus no longer an alpha class, and not dominating all other PvP. Personally I would hate to see either scenario come to be, as I think both would break the game, but I think one or other is inevitable if there is no serious penalty (not necessarily xp loss) for gaining vis. What are your thoughts on this one? Personally I would like to see jedi being made/kept strong, especially if FRS comes back (masters MUST be very strong, or what is the point?), but fairly severe penalties of some sort inflicted on them for vis, including allowing BH groups to take on top level jedi (but not paddies - pointless griefing otherwise). The grp should be justified by the jedis power. Perhaps bounty payouts should actually be based on level of vis, rather than template? This way, the more vis you got, the higher your bounty goes and the more BH are allowed to grp to go after you (starting with 1v1 only and then allowing grps of 2, then 3, etc as vis rises). Could a system like this work? You are in a good place to answer as you play both sides of the fence.


Your point about content for jedi is another good one. Full temp jedi must have something useful and fun to do, or they will get bored pretty quick and quit. Perhaps a new FRS of some sort could fix this?


Anyway, theres my thoughts, hopefully in a constructive rather than argumentative way. Let me know what you think.





Kal-d'Ran
MBH MRifles MMarks Pistols 0003
Infinity

"Its not my fault!" Han Solo - numerous
Draxie
Fri Jul 15, 2005 9:11 am
#6




I don't really mind the jedi players ingame.....just find it sad that the majority of the PVPers are jedi.


Since the timeline of Star Wars has been thrown overboard , I would like other factions as well...why not include ALL major species of both trilogies? But I dislike the fact that the majority of the new content is based on the CL of full templated jedi. Especially when the Dutch/English speaking guild Synergy on Eclipse has used 90% jedi in their DWB groups to getMandalorian armor. (except when they need the crafters aboard). BHs should be able to get thatquest imo......says enough.


I also dont see TKM/pikemen squads etc PVP on many servers.....the PVPers on most servers are carrying a saber.....regret that...that's why they should nerfjedi back (sry guys) or make other professions stronger. I know that a group of specforce pikemen/swordsmen etc can beat a Knight, but what you usually see is groups of fulltemplated ppl/knights....well....then most people think: 'PVP? some other time.'


but also fact is that most BHs hunt padawans because the majority can't beat a full template and the use of lame tactics and bugs is extra annoying for most. I agree that Jedi should be a elite profession but giving them so much special abilities is well....a bit too much... you get MLS, MDEF, Enhancers and Healers all in 1 template. Imo BEING jedi should be the reward instead of being uber. not flaming jedi btw, when playing jedi I wishedjedi were as strong as they used to be when encountering a BH myself.


So bringing that class back to earth wouldn't hurt. it's good for the whole game. But if they do that then you have that group of players shouting: "we get nerfed again!! I quit!!!", but it should be good for the rest of the players.


Just find it sad that players use only their jedi character for PVP. Unless other classes get stronger or fulltemplated jedi get weaker it's gamebreaking. The fact that there are allmost no specforces running around says enough....the ones who do are dead in 5mins.


coming back to that VIS thing you mentioned, Kaldran:


I like your ideas....although it's not good for RPG (which I like) it's more fair when full templates can be ganked and lowlvlpadawans should be encountered 1 vs 1....but this is very difficult to balance I think. grouping as Jedi is sadly necessary as starting jedi as those padawans can't kill any creature 1 on 1 because of their (usual 60-80) CL. But when a padawan drops all of his skills when starting the grind the XP given is ridiculous...I think the devs regret the fact that they introduced jedi in the game...


The XP loss was intended to slow jedi down or at least demotivate them.....well, that doesn't help at all...90% of the jedi grind their template anyway...with or without the help of respecs/safe grindspots etc....I also have the impression that the DEVS do not have a clue about playing a MBH and Jedi....most problems between the jedi and BHs can be solved simply by removing XP loss. I think they read the boards from time tot time and plan their actions according to those posts...


I am a Bounty Hunter as I like to hunt players....it's something that comes back in every game I play: I am a pirate in EVE Online, I play a Alien/Predator in Aliens vs Predator (FPS) so I like to hunt...I'm not a BH because I can give Jediplayers XP loss. If I got my way XP loss was removed instantly......I would be much happier if BHs could hunt other professions as well. (smugglers?)


I am not in it to grief players or to give them a bad time. the XP loss issue is a thing between the Jediplayers and SOE...not between jedi and BH. I just want to play a SW character in a online SW world...







Message Edited by Draxie on 07-15-2005 06:15 PM

Message Edited by Draxie on 07-15-2005 06:22 PM






master of 29 professions
-hologrind jedi
-pre-CU jedi (no respecs used)
-NGE Jedi (no respecs used) and created this char AFTER NGE went Live
-dislikes AFK macro players
-7 times master Bounty Hunter
-PROUD Bounty Hunter since Launch
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