Bounty Hunter Archive
Thread: BH macro question?
Grunzer wrote:
There was one just posted not long ago, even triggered the ingame alarm a second or two before it ended so you could STOP while it reapplied. I use it myself but I don't remember the specifics of it atm.
I actually just made my IDS macro today... ended up being about /pause 35; with the powerup and lag...
Question- the +250 defense...how does it apply? Specific weapon-type? I don't see it showing up in any stats. I see the return-fire working...but that's it-
Gaabreal wrote:
you can just add a dump command as the 1st line in the macro
no you can't. If you have dump as the first command, it dumps EVERY macro, even this one. If you have dump command first, the resto of the commands in the macro will not be activated as the macro was just dumped.
1. You dont pay attention to the skills in question
2. Your own actions can override the macros
3. If it fails you might not even notice it
4. Even if you do notice it fails you need to dump all macros and restart them, since if you begin the ability manually it breaks the next timer.(unless the ability in question stacks or overrides itself)
What comes to duelist stance...you need to be still to apply it. That quite effectively kills its macroability unless you intend to stand still all the time.
But even if you didnt need to stand still it would still fail on regular basis due to your own manual commands happening the same time the macro would activate it.
So in general, macros are bad. (except nonlooping ones that simply activate an ability and give a message when its about to run out, they are very useful)
HotMetal82 wrote:
Looping combat-ability macros are bad for several reasons.
1. You dont pay attention to the skills in question
2. Your own actions can override the macros
3. If it fails you might not even notice it
4. Even if you do notice it fails you need to dump all macros and restart them, since if you begin the ability manually it breaks the next timer.(unless the ability in question stacks or overrides itself)
What comes to duelist stance...you need to be still to apply it. That quite effectively kills its macroability unless you intend to stand still all the time.
But even if you didnt need to stand still it would still fail on regular basis due to your own manual commands happening the same time the macro would activate it.
So in general, macros are bad. (except nonlooping ones that simply activate an ability and give a message when its about to run out, they are very useful)
well, as far as macros i agree i dont use them much. seems to mechanical, and boring to play like that .. i think they should be removed from the game totally .. i dont see the use for macros as anything else but a way to promote or satisfybrain lazy people ...
as far as duelist stance there is a way in fact to make it work ...
/duelist stance;
/pause 25 - 35; ( depending on you, mine only needs a 25 second pause here![]()
/tell ( your name) stand still macro refreshing;
/macro name
Xorbok wrote:
Gaabreal wrote:
you can just add a dump command as the 1st line in the macro
no you can't. If you have dump as the first command, it dumps EVERY macro, even this one. If you have dump command first, the resto of the commands in the macro will not be activated as the macro was just dumped.
DOH! i meant clear combat queue