Bounty Hunter Archive

Thread: Idea to bring some balance among BH/Jedi

isoloAncientKrayts
Fri Jun 24, 2005 8:09 am
#1

Hi, so I was driving home from school and this idea hit me out of no where.


All Jedi hate the fact that they lose a butt load of experience everytime they are killed by a Bounty Hunter, so I thought:


What if SOE or whoever is in charge up there granted the jedi a cut on theexperience lostwhen he/shechooses toactually fight the BH back, and when the jedi does NOT attack back (by this I mean...runs away) he/she looses the same amount of experience as normally taken off.


I haven't fully thought this idea through; I just wanted to get it out on the table. I feel that a jedi who stands and fights me should be given this opportunity, soI propose that if a jedi stands up, fights, and dies, he should be given atleast a 50% cut on the experience lost. This just seems like it would decrease on a lot of issues, like jedi running into their houses.


I understand this idea can use some major tweaking, so I want to know what you all think.


...Oh god...Please don't let them flame me .



Zwank Adank- Still selling Imperial Faction -- Let me know with in-game mail.
tuffness55
Fri Jun 24, 2005 8:10 am
#2






isoloAncientKrayts wrote:

Hi, so I was driving home from school and this idea hit me out of no where.


All Jedi hate the fact that they lose a butt load of experience everytime they are killed by a Bounty Hunter, so I thought:


What if SOE or whoever is in charge up there granted the jedi a cut on theexperience lostwhen he/shechooses toactually fight the BH back, and when the jedi does NOT attack back (by this I mean...runs away) he/she looses the same amount of experience as normally taken off.


I haven't fully thought this idea through; I just wanted to get it out on the table. I feel that a jedi who stands and fights me should be given this opportunity, soI propose that if a jedi stands up, fights, and dies, he should be given atleast a 50% cut on the experience lost. This just seems like it would decrease on a lot of issues, like jedi running into their houses.


I understand this idea can use some major tweaking, so I want to know what you all think.


...Oh god...Please don't let them flame me .






who would of though

Camelz
Fri Jun 24, 2005 8:15 am
#3

I think Jedi should have the option to run without penalty. They should be able to hide in their own house as long as they have not engaged in combat. A runner can be a lot more fun anyway. I love a good cat and mouse chase across the galaxy, now that feels a lot more Star Warsy than sniper shotting a grinding jedi covered in agroed bols.


If you cant be bothered with that try marks that are 180k+ they are more inclined to fight than run in my experience





Vendor at -835 -3029 Imperia Tiberius Mall, Lok
Camelz - Starsider
Ace Imperial Inquisitor
The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of the darkness. For he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know I am the Lord when I lay my vengeance upon you


HeadRoll
Fri Jun 24, 2005 9:18 am
#4


I haven't fully thought this idea through







We Can Tell.
Strangeur
Fri Jun 24, 2005 11:55 am
#5

I would suggest that it be a Jedi's FORCE and not actually his XP which takes a hit.



Should a BH take down a Jedi, that Jedi takes a long term hit to their force which would recover over time - or maybe through kills (some process which the Jedi must actively pursue)?


Either way, a Jedi would not quite feel like every death from a BH takesfrom thema week's worth of play. There would still, however, remain a strong enough incentive not to getting killed (i.e: getting on the terms). Andthe incentive would hopefully bebalanced well enough thatit be against aJedi's interest tocollaborate with a BHand rack up bounty cash.


Additionaly, a fully templated Jedi would,using this system, stand to lose something too, making the whole BH/Jedi thing an issue which affects Jedi throughout their whole career.





isoloAncientKrayts
Fri Jun 24, 2005 2:49 pm
#6


This idea was sparked from the fact that a 200k jedi ran away from me fyi. Basically what I'm saying is...we should give jedi an incentive to fight (other than losing their life), thus making BHing more fun.



Zwank Adank- Still selling Imperial Faction -- Let me know with in-game mail.
Epichistonian
Fri Jun 24, 2005 2:53 pm
#7






isoloAncientKrayts wrote:
What if SOE or whoever is in charge up there granted the jedi a cut on theexperience lostwhen he/shechooses toactually fight the BH back, and when the jedi does NOT attack back (by this I mean...runs away) he/she looses the same amount of experience as normally taken off.


I haven't fully thought this idea through; I just wanted to get it out on the table. I feel that a jedi who stands and fights me should be given this opportunity, soI propose that if a jedi stands up, fights, and dies, he should be given atleast a 50% cut on the experience lost. This just seems like it would decrease on a lot of issues, like jedi running into their houses.







Ok.... why would Jedi be punished for running away? That is an option and a viable one. You're not helping Jedi with this, you're pretty much screwing over all Jedi who do not have the abilities to fight.


If the Jedi gets away, you failed, not the Jedi. He is alive and you lost your mark.



Sarshalus Groundwalker
Give a man a match, he'll be warm for a minute
Light a man on fire, he'll be warm
the rest of his life
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