Bounty Hunter Archive

Thread: A Question on Jedi healing

Bastilaa
Thu Jun 23, 2005 10:27 am
#1

With the balance on Jedi healing I have a simple question.


Jedi are now balanced with the healing abilites that a 4000 CM can get (or very close to it), our Damage output is lower than that of a Bounty Hunter, a Bounty Hunter gets first strike.


So with that in mind and the fact that it can be not a 1 on 1 fight but upto 5 on 1 do you feel the new system is balanced?


My take on this:

We have lower Damage output - this has been proven time and time again

You can now heal almost as well as a Jedi, yet have high damage output

You can come with 4 friends and you could kill any Jedi in a few seconds

The system required some balance but this is now out of whack


They need to make it so it is 1 on 1 BH vs Jedi if these change are to stay. I expect I will get some flames for this but I play Jedi not to be Uber but for the chance to play a Jedi nothing more, nothing less. I do not wear my title anymore, nor carry my saber in hand when around a city. Out in the wild I play and enjoy, but do make the terms (NPC's that I run into), I'm a knight so xp loss means jack to me, I'm just amazed that the Dev team will still allow possible 5 on 1, but have balanced healing to that of 1 on 1.


I don't expect much sympathy over here but wanted to post an honest view of these changes, I have and do still support a balanced system while I'm still here but I feel this has swung to much out of balance



________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

Bastilaa
Thu Jun 23, 2005 11:19 am
#2

No comments?





________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

RebMBH
Thu Jun 23, 2005 11:38 am
#3

I am not flamming i would just like to say that it is nearly impossible for 5 BH's to take the same mission. I have only once been able to take the same mission with one other person and it took almost an hour for us to both pull the same mission.



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fletcherreed
Thu Jun 23, 2005 11:41 am
#4

Here's the problem: more than half the players are jedi. You can't have an "alpha class" when there are this any of them.
mindspat
Thu Jun 23, 2005 11:47 am
#5

5 v 1 is a myth. It's a relic from post CU and the days of the g-tef.


Bountyhunters need an extra egde other then a healing balance. They need to be able to recruit mercs which should consist of other MBHs in their group not exceeding a predetermined number of players and once a player quits the group the mission should fail. A merc system like this should also prevent any group invites for the entire time the mission is active.


I would support up to 3-5 BHs with a mission on a particular Jedi based on Jedi achievements to warrant this "hired" help.






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Bastilaa
Thu Jun 23, 2005 11:53 am
#6






fletcherreed wrote:
Here's the problem: more than half the players are jedi. You can't have an "alpha class" when there are this any of them.






I'm all for balance with a normal profession, but all the time a mission allows more than 1 on 1 there needs to be unbalance. If a jedi is supposed to be 1.5 stronger then why are upto 5 players allowed to come for him?


When Jedi where rare (yes I was around in those times -was a Jediduring permadeath) Power was justified, now we are in large numbers power is not, but the balance of risk vs reward has now been removed. We get no reward but have all the risk. Right now in Pub 19 a Full template Jedi is little better than an Elite master, so the first strike warrants the 1 on 1, but why is it still 5 on 1? It is not easy to get 5 on 1 (although it is very doable with some time). Even 2 or 3 on 1 in the new pub 19 system is unbalanced. When 2 BH can hit for 1500 total per 2 seconds 3 BH could hit for 2250 per seconds, and a Jedi can heal once every 6 seconds for 1500, there is no balance.


Even 1 on 1 you hit for 750 per seconds that 2250 per heal we do, on the flip side we have to get into Melee range, which means healing which means we will be lucky to reach you before we die.


Healing was to powerful, but 6 second cool down is too high.Jedi are forced into PvP, I have no issues with this or I would never had started the path to being a Jedi, my real concerns are with the now lack of balance, in terms of healing and our ability to fight on atleast an even footing.






________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

ShaikeRamjet
Thu Jun 23, 2005 1:03 pm
#7






Seething wrote:
Bastilla,

Thoughtful post, thanks...

I have to comment on the 5 vs. 1 concept. It's nice to talk about, but I have never seen it. I hunt with another MBH, and we have to try for a hour minimum to get the same mission, then there's the standard tracking and TEF-house hiding or wookie world LOS BS to deal with; once you both have the same mission.

I have yet to see any more than 2 MBH group to take a single Jedi mission. In reading through the Bounty Hunter forums, I have yet to see a post about a group of three or more taking on a mission, it rarely happens. To base a request on balance because technically it "could be" a 5 vs. 1 doesn't really ring relevant, gameplay shows us that 1 vs. 1 is the standard, with the occasional 2 vs. 1 thrown in the mix.

Not a flame, just an observation...




Anytime a Jedi dies, it might as well had been 10 BH.



///Shaike Ramjet\\\
s Master Bounty Hunter | Master Carbineer s
s Imperial Inquisition s
s Bounty Hunter of NeXuS s
Bastilaa
Thu Jun 23, 2005 1:06 pm
#8






Seething wrote:
Bastilla,

Thoughtful post, thanks...

I have to comment on the 5 vs. 1 concept. It's nice to talk about, but I have never seen it. I hunt with another MBH, and we have to try for a hour minimum to get the same mission, then there's the standard tracking and TEF-house hiding or wookie world LOS BS to deal with; once you both have the same mission.

I have yet to see any more than 2 MBH group to take a single Jedi mission. In reading through the Bounty Hunter forums, I have yet to see a post about a group of three or more taking on a mission, it rarely happens. To base a request on balance because technically it "could be" a 5 vs. 1 doesn't really ring relevant, gameplay shows us that 1 vs. 1 is the standard, with the occasional 2 vs. 1 thrown in the mix.

Not a flame, just an observation...





I understand it is hard to get 5 member together for a group even getting 2 or 3 can take time. If game is to be balanced for 1 on 1 combat then it needs to be forced to be 1 on 1 with no chance of 2 > 5 on 1 being possible.


As Pub 19 stands it is going to be very hard for a jedi to win, even full templated I would have a low chance vs a BH due to the fact you can out damage me and heal as well as me. if our damage was on a level with a BH then I think a lot of the flames would die down from some players (not all some are never happy). I want balance I want to be in a fight where I know I'm not always going to win, but I want to know I have a 50/50 chance and for it to be based on my skill as a player and the class I play. As it stands today (pub 18) it is balanced towards Jedi, post 19 it become balanced towards BH, there is a ground mid way that could be reached.


Some things need to be done to make this happen restrict it to 1 on 1, and up damage that Jedi do to be atleast on par with a good damage dealer.


This gives the BH the ability work his advantage region (ranged) and the Jedi if he makes it into melee range should be deverstating to a ranged player as a BH should be at range, right now when Jedi gets into melee range we do little or no damage. I have stood toe to toe with a Jedi as a BH and it took him a good 60 seconds to take me down, but on the flip side when I have hunted Jedi with my 1200 max Damage T21 I have taken them down in 3 shots, a Jedi should cause as much devastation in Melee range but alas we do not.


What I'm seeing is jedi being forced into Master Defender, Cloak, Heal just so they can escape a fight they have little chance of winning. It is sad that we are being placed in a position where fighting is not an option


And thanks for honest answers here sharing thoughts about professions weakness and stregths might not be liked by all but if it helps achieve balance then only good can from it





________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

Leatherneck_of_Alderaan
Thu Jun 23, 2005 1:11 pm
#9






ShaikeRamjet wrote:





Seething wrote:
Bastilla,

Thoughtful post, thanks...

I have to comment on the 5 vs. 1 concept. It's nice to talk about, but I have never seen it. I hunt with another MBH, and we have to try for a hour minimum to get the same mission, then there's the standard tracking and TEF-house hiding or wookie world LOS BS to deal with; once you both have the same mission.

I have yet to see any more than 2 MBH group to take a single Jedi mission. In reading through the Bounty Hunter forums, I have yet to see a post about a group of three or more taking on a mission, it rarely happens. To base a request on balance because technically it "could be" a 5 vs. 1 doesn't really ring relevant, gameplay shows us that 1 vs. 1 is the standard, with the occasional 2 vs. 1 thrown in the mix.

Not a flame, just an observation...




Anytime a Jedi dies, it might as well had been 10 BH.




Not true. Jedi are unimportant.




Igitur qui desiderat pacem, praeparet bellum
Wimpanzee
Fri Jun 24, 2005 12:29 am
#10

i imagine soon it will be 1v1 jedi<->bh

i think they are making it so 5 bh can still have the mission, but once fighting, only the first bh to engage can attack.

also, regular professions cannot compete with the heals and damage output, only either or. be a great healer with low dps, or a great attacker with minor healing abilities. jedi CAN get both.

also, the power of the jedi is waning with the advent of an increased population. it has to be this way. if you are worried you are no longer uber, make your alt a cm/rifleman. jedi seem to forget they get an extra character to play with, while everyone else (just me, i guess really) only gets one.




PAK

population regulation committee
Bastilaa
Fri Jun 24, 2005 12:38 am
#11






Wimpanzee wrote:
i imagine soon it will be 1v1 jedi<->bh

i think they are making it so 5 bh can still have the mission, but once fighting, only the first bh to engage can attack.

also, regular professions cannot compete with the heals and damage output, only either or. be a great healer with low dps, or a great attacker with minor healing abilities. jedi CAN get both.

also, the power of the jedi is waning with the advent of an increased population. it has to be this way. if you are worried you are no longer uber, make your alt a cm/rifleman. jedi seem to forget they get an extra character to play with, while everyone else (just me, i guess really) only gets one.





I have to disagree with you on the great offense/healing. Master Rifleman/CM 4000 has more damag eoutput than a Jedi and the same healing power. As for being Uber I really don't care I play a jedi to be a Jedi and enjoy the game, but being on the receiving end a beating if the fight was never setup as fair is not fun. Jedi need to be balanced with normal classes yes I agree with that but they have taken us past balance to unbalanced.


When I can be rooted from 60m away and have 2 rilfmen both hit me for 1.5k each shot I'm really not going to last very long, that is not balance





________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

Seething
Fri Jun 24, 2005 12:51 am
#12

Bastilla,

Thoughtful post, thanks...

I have to comment on the 5 vs. 1 concept. It's nice to talk about, but I have never seen it. I hunt with another MBH, and we have to try for a hour minimum to get the same mission, then there's the standard tracking and TEF-house hiding or wookie world LOS BS to deal with; once you both have the same mission.

I have yet to see any more than 2 MBH group to take a single Jedi mission. In reading through the Bounty Hunter forums, I have yet to see a post about a group of three or more taking on a mission, it rarely happens. To base a request on balance because technically it "could be" a 5 vs. 1 doesn't really ring relevant, gameplay shows us that 1 vs. 1 is the standard, with the occasional 2 vs. 1 thrown in the mix.

Not a flame, just an observation...





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