Bounty Hunter Archive
Thread: How practical is this template for hunting jedi?
With Pistoleer 0001, the stoppin shot doesn't last awefully long, so don't know how much use you'll get out of it. Personally I would scrap all of ur xtra's for CM4xxx.
Then enhance urself with tapes and great foods.....and the best battle armor you can get.
Just my opinions ![]()
Personally w/o theclothes/armor tapes to boost your speed and acc I would invest the skill points in something like a MBH/MP with carbines 0-3-0-0 and master marksmen. This is a very offensive oriented template packing a huge punch.
With Jedi you'll have to kill them in the first 15 - 30 secs if you are going to win cause you wont have the healing power to stay in the fight long... Very doable if you know how to play your template and take advantage of first strike and a bomb droid... Mix in some NPC killing for $$$ and lootable clothes/armor tapes.... Then once you have the clothes/armor tapes to boost your speed and acc you can look into something like MBH/MCM.
However, I wouldnt go up carbines... Their most damaging special can be had at carbines 0-3-0-0... The rest is an improved snare and some area attacks.... I would sooner take pistoleer or riflemen... With either you get access to recon armor (high energy armor perfect for Jedi killing) and you get a 30 sec root with pistols or a cover and some high damage specials with riflemen.