Bounty Hunter Archive
Thread: Well it seems that we are right back where we started concerning npc missions.
Ellec wrote:
7 missions were bugged meaning it showed where the mark was and kept updating on the same spot in the middle of no where, but no NPC was around.
Ellec,
Ref your 7 Bugged missions, did you ride a circle going out to 500 Meters from the waypoint? I have found that when the mark is not at the designated location they are somewhere within 500 meters of the spot usually in a strait line from the initial starting position but not always. I think this may have something to do with Tracking Droid Effectiveness (i.e. we need the CA and AA's to always have the mark where the seekers tell us they are). Also I have noticed that sometimes when this happens I have had 2 exact same marks spawn on top of each other so I get 2 kills off one wission with loot from both.
Hope this helps everyone else that has been having these problems where the mark is not at the location the seeker droids give.
Santos'l
Y0ungPadawan wrote:
Ellec wrote:
7 missions were bugged meaning it showed where the mark was and kept updating on the same spot in the middle of no where, but no NPC was around.
I've had a few like this. If you launch another seeker droid and wait for a couple of minutes it generally updates to a location 500-1000m ish away and your mark will be there. I think its the seeker thats bugged rather than the mission...
if in an npc city, just look around manually. if not, ride 1km away and wait 1 min, send another seeker
I was very bored last night and decided to do an experiment. I ran 10 missions on marks all over 31k credits and made a note on their CL, elite status (single silver, double gold, etc), payout, HAM and what they dropped. I'll post the actual figs if anyone's interested but it was mainly bugs and slicing equipment.
I've just satrted running missions on the lowest payouts I can get (<28k credits). i've only done a couple so far but I,ve noticed a significant improvement in loot drops both in terms of number of loots on the body and quality of loot. So far no bugs, better slicing equipment, more schematics dropping and a reinforced casing. Will run the rest of the lower level mission tonight (wife permitting) and see what I get.
EdoctaT wrote:
Stop COMPLAINING about your LOOT!! There are more important problems now!!
whitethunder wrote:
EdoctaT wrote:
Stop COMPLAINING about your LOOT!! There are more important problems now!!
for me, I dont think there are thats why I am playing the game now..
for you perhaps could be a different story
have you tried xp at all today? this xp>loot (1k xp max per lvl 80 bol in a group... so back to solo groups)
jalexu wrote:
Going for solo groups even under this new nerfed xp system would be a mistake. They were good pre-CU because ... well, mobs generally couldn't hurt you and you could spinon a lair for lotsa damageevery 1-2 seconds.
solo groups wouldnt be awful for me, getting bol missions. i can dish out the damage but it might be better with 1 other person. dual groups i guess. but the xp is crazy now, hardest its ever been
Man, something is broke on this game but it seems to be broken in a way that's best for us, is all I'm saying.