Bounty Hunter Archive

Thread: First time a jedis died since Cu still only 226k?

Akast
Mon Aug 22, 2005 6:11 am
#1

killed a jedi yesterday in DWB he said i was the first bh to kill him since CU and sshould be worth tons when i checked it was only 226k he was a bit upset by this ?


thought it went up if they aint been killed for a while



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Ialwysdie
Mon Aug 22, 2005 6:17 am
#2






Akast wrote:

killed a jedi yesterday in DWB he said i was the first bh to kill him since CU and sshould be worth tons when i checked it was only 226k he was a bit upset by this ?


thought it went up if they aint been killed for a while






Wouldn't surprise me if they forgot to Code that in.


They also may be referring to you will recieve the Maximum bonus if they haven't been killed in awhile but Max is still what their normal payout would be.


Meaning that If you killed a mark and got 226k and 20 minutes later he's back on the terminals and another BH kills him his payout will be less since it's only been 20 minutes since his last death.


Either way it needs to be looked at.
SpunkyKuma
Mon Aug 22, 2005 6:31 am
#3

No, I think it works the way it used to, a recent death is only worth 25K, then 30K or 50K then full value again. I have gotten 25K from a pre-CU knight, 30K (which was originally 46K but got reduced), and a 50K full temp mark.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
mindspat
Mon Aug 22, 2005 8:27 am
#4

So, this must mean (0,100) = the number of deaths within (time: ##:##:##) and that 0 = "full reward" or 100%. It seems their wording was focusing on avoiding mentioning the "penalty" of killing a mark who had recently died. This is appearing to be more and more common within SWG "...focus on the getting something good..." even though the exact opposite is likely to take place. Wasn't this the exact reason why Entertainers were deemed worhtless 'cs of BF? (players would visit entertainers to remove something bad thus only used them when they were experiancing a negative effect and the desire was to have something good from visitiing a Ent other then remove something bad.)


Makes sense although it seems like there would be a greater reward for killing a mark which has gone unscathed for months on end.






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StoneRook1
Mon Aug 22, 2005 9:48 am
#5






Akast wrote:

killed a jedi yesterday in DWB he said i was the first bh to kill him since CU and sshould be worth tons when i checked it was only 226k he was a bit upset by this ?


thought it went up if they aint been killed for a while






*SIGH*


A jedi is worth number a grand total of $226 credits if they are a full template and have spent all SP's in Jedi skills.


It does not go up the longer they stay alive.


The only way it goes up after they get a full template is with FRS mods, which are currently shut off. So, no Jedi higher than 226K. (there are reports of some Jedi still counting frs skills for payout though)


When you take a mission now, it says the mission is worth XX amount, and you will receive a bonus after completion. Basically, whatever the Jedi is worth due to SP's in Jedi skills - the initial payout = your bonus.


So - take a mission on a Full template Jedi - for 56K credits. Win - you will receive a bonus of 170K credits for a total of 226K



If they die to a bh, there suppose to drop in price for a period of time, not sure if this is still working.





"A great game cannot be destroyed from the outside, it can only be destroyed from the inside..."


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