Bounty Hunter Archive
Thread: feeling left out of the loop :(
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forsakendar1
Thu Sep 08, 2005 3:29 am
#1
Hello all my tempt is MBH/TKM...
its a really nice template but i think jedis have way to many ways to escape..
chicken jedis with root and stay cloaked all day and also force run not to mention if they eat some pawdan cake
i want to know if their is any thing plan on changing the cloak of the jedi or root from jedi
usually fights starts of good when the jedis realise hes about to lose he starts running away roots me and force runs 
which is unfair i flick to my scatter and do a under hand shot but they get up and force run then cloak
they say tkm is the tree of the jedi progressionwhy is it weaker than most jedi trees?.
tkm is pure attack with strong defence.... should be able to match those of jedis
jedi do about 800 to 1000 damage on my intinate tkm armour per hit
goes down to 200 ish with steak.
im able to kill a paddy and intante jedis with ease but anything above knight or guardian gets risky
and master jedi near impossible to build 
i love having tkm bh its just that why did they make it so unfexiable ? why cant they make bh as strong as jedis with their on fs progression trees base on kills ?... with the jedi popluation out of control... jesus
just a lonely tkm/mbh wishing things will change 
wish the devs would pay more attention to other classes that can mix with mbh.. not just the range wepond side of the game
if you havent tried tkm/mbh you should really give it a go.
DTQ
Thu Sep 08, 2005 3:45 am
#2
Im TKM \ MBH
, I also love the template. The TK profession isnt what its supposed to be, because when it was it got nerfed
, its still fun.
The jedi problem is out of control xp loss isnt going to fix it. I dont think nerfing the jedi is the way to go I think we need something more extreme than xp loss to reduce the jedi population. As soon as a jedi is full template there is no incentive to be discreet, they have nothing to fear from any bh if they are defeated - so what, nothing to lose.
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