Bounty Hunter Archive
Thread: best bh template
I will be honest.
I was MBH/MR/4000 CM for a while. What i found was this. As far as healing, i did okay, could last a good long while against most jedi. WHat i found though, was that my damage output was just too low to do enough damage to the jedi to put them in any real danger. Even with a pretty good laser rifle, i could not damage them enough. I would hit for like 200-300 damage, missing a lotif they had aura or valor up,whereas they would hit for 800-1200. My only benefit was range, but even then i had some jedi who would just pull out a rifle and damage me with ranged attack almost as much as i did them with headshot/crit shot.
I am not a noob to pvp. I have pvp'd extensively since the launch of the game, and generally know what to do in a fight. STill though, even though i could go toe to toe with a lot of jedi for a good long while, i lacked the damage output to get past the defenses of even 0040 defenders, and other templates, i.e. Master Enhancers with their stasis and such, ended up being tough for me. If i ran up against an MLS with force suppression, it was over much more quickly. Much respect for those MBH/MR that can take out full templates.
OberonMyx wrote:
I will be honest.
I was MBH/MR/4000 CM for a while. What i found was this. As far as healing, i did okay, could last a good long while against most jedi. WHat i found though, was that my damage output was just too low to do enough damage to the jedi to put them in any real danger. Even with a pretty good laser rifle, i could not damage them enough. I would hit for like 200-300 damage, missing a lotif they had aura or valor up,whereas they would hit for 800-1200. My only benefit was range, but even then i had some jedi who would just pull out a rifle and damage me with ranged attack almost as much as i did them with headshot/crit shot.
I am not a noob to pvp. I have pvp'd extensively since the launch of the game, and generally know what to do in a fight. STill though, even though i could go toe to toe with a lot of jedi for a good long while, i lacked the damage output to get past the defenses of even 0040 defenders, and other templates, i.e. Master Enhancers with their stasis and such, ended up being tough for me. If i ran up against an MLS with force suppression, it was over much more quickly. Much respect for those MBH/MR that can take out full templates.
SO i went with the FOTM, i.e. MBH/MCM with much more success. Basically the addition of the fire/poison/disease/thyroid rupture/electrolytedrain to my specials is actually enough to take a lot of jedi down. IT is the damage output of the ticks, i think, that is most helpful.I mean, i still lose some, but i win some as well, against full templates to boot, straight up 1 on 1, without even having to rely on a successful alpha strike. MBH/MR was fun, but shooting for 150-300 pts of damagejust wasnt cutting it,even with those jedi i could stand toe to toe with for hours.
Yes, i did that also. MCM is very, very useful.
Problem with cover up, is that most jedi arnt stupid. They see a dot on their radar aproach, stop for a few seconds, then dissapear. Result is, they buff and walk over to you, or they cloak/Forcerun away from you.