Bounty Hunter Archive
Thread: /quit
SurgeLestat
Wed Jun 29, 2005 10:54 pm
#40
Higherho wrote:
SurgeLestat wrote:
Amuro0079 wrote:
My friend quit too and started playing BF2 24/7 for the last week or so, LOL.
Yeah BF2 rocks. I'm just going to play it here and there. FPS get old fast
I sitll play half life 2 that game is freaking sweet.
Yeah have that too
Biirta-Baadu
Wed Jun 29, 2005 10:56 pm
#41
lol, ok Higherho how bout:
colorful, bubbly icons/particle effects, group oriented missions, level dependant hit/miss, levels period, etc, etc.
oh, and im not your 'buddy' lol
see ya space cowboy...
colorful, bubbly icons/particle effects, group oriented missions, level dependant hit/miss, levels period, etc, etc.
oh, and im not your 'buddy' lol
see ya space cowboy...
SurgeLestat
Wed Jun 29, 2005 11:00 pm
#42
Biirta-Baadu wrote:
lol, ok Higherho how bout:
colorful, bubbly icons/particle effects, group oriented missions, level dependant hit/miss, levels period, etc, etc.
oh, and im not your 'buddy' lol
see ya space cowboy...
Lol the level crap has always been there....they just made it so you can see it now to make it simple
Also the colors, icons, pacticle effects and so on mean nothing....there are 100s of games out there that have it so why say SWG copied it from WoW. They just wanted to add a little more to look at in the game.
Biirta-Baadu
Wed Jun 29, 2005 11:03 pm
#43
lol, not trying to win big man, just stating that after CU, swg looks and plays curiously a lot like WoW.
Higherho
Wed Jun 29, 2005 11:05 pm
#44
Biirta-Baadu wrote:
lol, not trying to win big man, just stating that after CU, swg looks and plays curiously a lot like WoW.
and WOW plays alot like Eq, EQ2, U0 ETC.
SurgeLestat
Wed Jun 29, 2005 11:07 pm
#45
Yeah I think that I'm just getting sick of these forums.
The trade forums really suck and on all the other forums 50% of the time people are talking outta their *%^
Biirta-Baadu
Wed Jun 29, 2005 11:07 pm
#46
my point exactly, swg is turning from uniqueness into cookie cutter.
SurgeLestat
Wed Jun 29, 2005 11:08 pm
#47
Higherho wrote:
Biirta-Baadu wrote:
lol, not trying to win big man, just stating that after CU, swg looks and plays curiously a lot like WoW.
and WOW plays alot like Eq, EQ2, U0 ETC.
By the way Higherho Cowboy Bebop RULES!
SurgeLestat
Wed Jun 29, 2005 11:09 pm
#48
Biirta-Baadu wrote:
my point exactly, swg is turning from uniqueness into cookie cutter.
More like that the MMORPGs are cookie cutters of D&D
Message Edited by SurgeLestat on 06-29-2005 11:10 PM
kenobuOwan
Wed Jun 29, 2005 11:09 pm
#49
SurgeLestat wrote:
Please point out the things that SWG copies from WoW and the things that WoW copies for all the MMORPGs
you're right it doesnt copy from WoW, it copies from EQ2 silly 
kenobuOwan
Wed Jun 29, 2005 11:10 pm
#50
on a serious note, i bet if you compare the swg and eq2 code its identical. just a guess though.
Message Edited by kenobuOwan on 06-30-2005 02:10 AM
SurgeLestat
Wed Jun 29, 2005 11:10 pm
#51
kenobuOwan wrote:
SurgeLestat wrote:
Please point out the things that SWG copies from WoW and the things that WoW copies for all the MMORPGs
you're right it doesnt copy from WoW, it copies from EQ2 silly
Whats funny about this post is that SWG came out a year before EQ2