Bounty Hunter Archive

Thread: SWG = the new Jedi Knight game?

HyprHypo
Fri Sep 09, 2005 1:53 am
#40



Dinchamion wrote:

xEPICx wrote:


yurylightmist wrote:
lol there are too many BH running around. sound familiar? there are more Bh then jedi.



Yea, I am so sick of seeing Bounty Hunters dueling in front of starports. It really pisses me off.





Scatter TEF 4TW!!!!



BTW, I'm really curious, if they'd make BH a similar alpha class like jedi, with the same needed time and effort to master, with xp loss and stuff, how many of these "true Bounty Hunters" would like that. After all, BHs have the oportunity to mess with other people's game experience, directly, so I don't see a reason why BH should remain a normal prof, able to mastered within a week.

Message Edited by Dinchamion on 09-09-2005 10:49 AM



ohh it took me longer than a week, i got it the night before mounts. anyway, I would jump on that profession as i think most of us would. tho i think it would be cool with 5 classes like this; jedi, bh, rebel, imperial, neutral



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

HyprHypo
Fri Sep 09, 2005 2:08 am
#41






wildcard1973 wrote:





HyprHypo wrote:




wildcard1973 wrote:





HyprHypo wrote:





wildcard1973 wrote:

According to the metrics, BH is the most played profession right now...so what you could say is SWG= the new Bounty Hunter online







Remove the 2nd character slot form Jedi and see how many BHs there really are. And, if you read, it doesnt put all the Jedi in 1 group, it splits them up. Combat FS is the most played profession, how many Jedi have that?



Incorrect it's the most DABBLED in profession, where BH is the most mastered profession...you could always use the arguements that the majority of BHs have Jedi alts...remove the Jedi they'd still be BHs.








How am I incorrect? I didnt say mastered

btw, Jedi would be the primary character since it unlocks a 50% discount of their monthly fee, i mean 2nd character

Message Edited by HyprHypo on 09-09-2005 01:43 AM





should we also lump rifles, pistols, carbines, comandos, smugglers and BHs into the ranged category and then TK, pikes, swordsman and fencer into the melee category to further simplify it for you?



no, but you can lump BHs with rifles, BHs with pistols, BHs with carbs and BHs with cm together, etc. it's the 1.5 maddness all over that pisses people off.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Dinchamion
Fri Sep 09, 2005 2:10 am
#42

What 1,5 madness you are referring to?



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Thassk
Fri Sep 09, 2005 3:49 am
#43

Message Edited by Thassk on 09-09-2005 03:54 AM



vThasskv
J-nine
Fri Sep 09, 2005 5:19 am
#44






wazooka wrote:

There are way too many jedi around, Jedi should be mysterious, hidden and it should be a surprise to see them - and to get to it should be 10 times as hard (not only time-demanding but actually hard). What SWG is like now: 1/5 (at least)of the population are Jedi, and every night in theed 20 Jedi are battling vs each other...What kind ofstarwars feeling is this...The devs wanted to give the game more of a starwars feeling by adding the CU? I have no opinion about that but it's quite hard to achieve any type of starwars feeling withALLthese Jedi running around, half of the people pvp'ing are Jedi. This game is leading toward a total Jedi war, like the Jedi Knight games (ok maybe a bit exaggerated lol). But let's face it, there is no way of "fixing" this. Adding perma-death or major XP losses and go back to the old BH hunting system would be considerable, but it would make Jedi mad - and resulting in people leaving etc which means less money for SOE.

My point is that - making a game that reflects the starwars saga ispractically impossiblesince everyone are "Jedi-freaks" and are willing to do almost anything and spend any amount of time to become one.


I just wish the game was different...





hhmm interesting I agree to a certain extent, BUT in all the films I have only ever seenno more than 10BH's....


I dont know what your server is like but ours has a hell of allot of BH's


wazooka
Fri Sep 09, 2005 9:53 am
#45

sure, more to blame then... too many BHs too.



-MoZilla MoZilla-
-Elder Jedi-
-Yeah..."they" wasted my time too-


|---------------------------|---------------------------|----------------------------||

SWG used to cure my boredom, now it fuels it
Click here to watch the NGE WARS!
orlann
Fri Sep 09, 2005 10:46 am
#46






J-nine wrote:





wazooka wrote:

There are way too many jedi around, Jedi should be mysterious, hidden and it should be a surprise to see them - and to get to it should be 10 times as hard (not only time-demanding but actually hard). What SWG is like now: 1/5 (at least)of the population are Jedi, and every night in theed 20 Jedi are battling vs each other...What kind ofstarwars feeling is this...The devs wanted to give the game more of a starwars feeling by adding the CU? I have no opinion about that but it's quite hard to achieve any type of starwars feeling withALLthese Jedi running around, half of the people pvp'ing are Jedi. This game is leading toward a total Jedi war, like the Jedi Knight games (ok maybe a bit exaggerated lol). But let's face it, there is no way of "fixing" this. Adding perma-death or major XP losses and go back to the old BH hunting system would be considerable, but it would make Jedi mad - and resulting in people leaving etc which means less money for SOE.

My point is that - making a game that reflects the starwars saga ispractically impossiblesince everyone are "Jedi-freaks" and are willing to do almost anything and spend any amount of time to become one.


I just wish the game was different...





hhmm interesting I agree to a certain extent, BUT in all the films I have only ever seenno more than 10BH's....


I dont know what your server is like but ours has a hell of allot of BH's








Funny enough i don't recall seeing many image designers, swordsman etc etc. Maybe we should have BH'sas a 'rare' profession like Jedi?


I think the OP is trying to say that out of how many professions, which one has had a bug fix, tweak, or nerf every publish since pub 9.





Orlann
MBH
BHA (Retired) Guild Leader
Complete and utter b'stard
Gohma_Manovich
Fri Sep 09, 2005 11:23 am
#47

your forgetting that most people sell their account on ebay when they quit to make money, trying to make jedi quit doesnt fix the problem...



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GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma
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Tolar1
Fri Sep 09, 2005 11:51 am
#48

Simple
when you staring PVP (Rebel Vs Rebels) you looking for best pvp ... Mbh Mrife is a joke Vs Jedi's, so only way to kill others is become jedi or sith. I is sad but you kill them or they kill you. There is no profession (shooter) who can stand against 2 jedi/sith and is a jedis/sith can stand against 2 "shooters" YES. So who you become when you want PVP ? >> LOL
Eutock
Fri Sep 09, 2005 12:02 pm
#49

Welcome to last year.



Eutock of Radiant
July 5th, 2003 - August 4th, 2005

"I am not a droid engineer, but I used to play one in Star Wars Galaxies."

HeadRoll
Fri Sep 09, 2005 12:59 pm
#50






wazooka wrote:

There are way too many jedi around, Jedi should be mysterious, hidden and it should be a surprise to see them - and to get to it should be 10 times as hard (not only time-demanding but actually hard). What SWG is like now: 1/5 (at least)of the population are Jedi, and every night in theed 20 Jedi are battling vs each other...What kind ofstarwars feeling is this...The devs wanted to give the game more of a starwars feeling by adding the CU? I have no opinion about that but it's quite hard to achieve any type of starwars feeling withALLthese Jedi running around, half of the people pvp'ing are Jedi. This game is leading toward a total Jedi war, like the Jedi Knight games (ok maybe a bit exaggerated lol). But let's face it, there is no way of "fixing" this. Adding perma-death or major XP losses and go back to the old BH hunting system would be considerable, but it would make Jedi mad - and resulting in people leaving etc which means less money for SOE.

My point is that - making a game that reflects the starwars saga ispractically impossiblesince everyone are "Jedi-freaks" and are willing to do almost anything and spend any amount of time to become one.


I just wish the game was different...




This time next year it's going to be 100 times worse. Ebay Jedi will never leave the world, since they will merely be changing ownership.

Padriac
Fri Sep 09, 2005 2:34 pm
#51

Yeah, it seems to mean something about remotely something else. But ya know something?; its something how so many things can mean nothing about something else. /emote Scratches head in disbelief.


:/





Padriac Kessa - Corbantis
Padriac
Fri Sep 09, 2005 2:37 pm
#52

Oh Yeah I thought at one time it would be appropriate to rename the game "Jedi Galaxies, Rage Of The Whiners." But then I thought, thats not really that funny, so I wont suggest it. Oh well.



Padriac Kessa - Corbantis
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