Bounty Hunter Archive
Thread: Patch 20 Bounty Hunter rebalance....thanks Sculley :P
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SomeUser
Tue Jul 12, 2005 11:30 am
#41
S0ldad0 wrote:
Since we all know how hard it is to grind BH, and how they are the most helpfulplayers to the community bas,eI decided to make a list of revisions of how we can make BH more balanced in general and less gimped and generally more fun to play.
Profession tree changes
- Master Bounty Hunterwill be granted when a character first logs in regardless of what profession they choose in the tutorial.
- It will cost no skill points, in fact by having MBH you gain an additional 250 SP
- Every profession you master additionally will grant an additional 250 SP
New Character assistance
When a character logs in he is very weak. It's not fair that he doesnt understand the world so to help him out he gets:
- Free LS resistant RIS armor with 0 encumberance that can also resist cloak
- The helmet has the ability to see cloaked Jedi
- All armor components come with built in ADK
- 999 million credits
- Friends list pre-populated with all Jedi on his server
- 100 Lots
- 50 Large guild halls of your choosing that require no rent and take up no lots.
- ADK Jetpack
- Boba Fett pet
Healer Revisions
- Master Doc/Medic/CM is now a pre-requisite forMBH, we aresorry about the changes but you gain 750SP by having them.
- Heal timers including warmuos and cool downs apply to all medical profession, except when MBH. lets face it your a fighter and cant possibly need to wait while requiring a heal.
- New command called /ui interface prevent JediFromHealingEver . making sure that any Jedi you encounter will not be able to heal or be healed EVER until they delete and reroll their character.
Mission TerminalRevisions
Lets face it searching for Jedi can be tricky so we have done the following:
- Opening the mission terminal will now immeadiatly kill all Jedi logged in. You will receive the normal x2000 credits for all Jedi that you killed.
- Droids can now be deployed before loggin off. They are equivilant to in CL to the Deathstar and will continue to kill Jedi while you are logged ensuring you get the cash upon your next login.
Combat revisions
- All LOS bugs have been removed, as have houses for Jedi, shuttles for Jedi, clothing and the abilty for them to use their mouse.
- Targeting and Jedi you see will automatically give you their mission in your datapad AND incap them. Anaddition to this is that any BH currently logged will also get the mission, auto group with you and be warped to your exact waypoint.
- Upon sucsessful engagement of a Jedi any weapon or musical instrument will not only DB the Jedi but will remove skill boxes and XP.
- If you stalk a Jedi and successfully kill him 3 times in 1 hour you will sucsessfully start to remove any of the Jedis datapad items.
- If you happen to have an inspiration buff while you DB the Jedi you will successfully format the C:\ drive ofthe Jedi, all the cash he has paid SOE will be transferred to your bank account and his IRL credit card balance gets transfered to your ghame account.
GCW Revisions
- The Emperor will do whatever you ask him to.
- There is a live events team for each BH on every server.
- Any celebraty of your choice will come to your house dressed in SW clothing and do whatever you requirte them to.
Rewards
You receive a new unnatainable player species after forst succesful kill of any Jedi or force sensitive player on the server.
Picture here -> New BH playable species
You can also choose to be an unatackable Jedi cos we all know that secretly you want to or are sick that so many other people got it like you did so you're no so special as before...
Thank you for your support.
I didnt know Jedi had a sense of humor
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