Bounty Hunter Archive

Thread: Are you reading my mind, bar?

dubiousmastax
Sat Aug 27, 2005 8:15 am
#40

I'm all for a skill given to jedi that will tell whether a player is "strong in the force" or "nearly exhausted" maybe you could put it in master healer, or master enhancer.

...but how do you expect someone with zero ties to the force to be able to sense exactly how far a Jedi is from being exhausted of Force? As far as 90% of the galaxy is concerned, the force is a hokey religion. So, why then should they have such a profound understanding of it?

Even qui-gonn jin had to use a (weak ass excuse for storyline) genetic test to see how strong anakin was in the force.
RebMBH
Sat Aug 27, 2005 8:33 am
#41

I'm all for a skill given to jedi that will tell whether a player is "strong in the force" or "nearly exhausted" maybe you could put it in master healer, or master enhancer.

...but how do you expect someone with zero ties to the force to be able to sense exactly how far a Jedi is from being exhausted of Force? As far as 90%( 90% of the galaxy are jedi in this game)of the galaxy is concerned, the force is a hokey religion. So, why then should they have such a profound understanding of it?

Even qui-gonn jin had to use a (weak ass excuse for storyline) genetic test to see how strong anakin was in the force.

( don't bother comparing the movies to the this game, they are nothing alike)






If you want the game to be like the movies then in this time line there are no jedi except Luke, Yoda, Vader, and The Emperor.



Wian - Master Bounty Hunter - Master Rifleman -


Kalig Darkstar - Master Artisan - 12 Point Droid Engineer -


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- Eclipse -


dubiousmastax
Sat Aug 27, 2005 10:22 am
#42



RebMBH wrote:
If you want the game to be like the movies then in this time line there are no jedi except Luke, Yoda, Vader, and The Emperor.





But midichlorians didnt die with the Jedi purge. Just because we didnt go to Jedi school like the big 4 doesnt mean we can't learn the force. The whole point of the village is providing a place for force sensitives to start fine tuning their affinity for the force, outside of a "Jedi academy". Also, I may learn Jedi force healing, but that doesnt mean I was taught by a jedi, nor does that make me a jedi. It simply means I figured out a way of using the force for my purposes.
Tripbacca
Sat Aug 27, 2005 1:14 pm
#43

Easy way to tell if a jedi has next to no force left... he starts cutting his damage output and generally tries to slow the fight down.

Easy way to tell if a Jedi has NO force left he runs away and stops swinging that glowy thing at you
TheGreatFreyr
Sat Aug 27, 2005 2:06 pm
#44

i dont get it, a lota people have argued show me urs and i'll show you mine. well u see my health, i see ur health, u see my action i see ur action, u see my mind, i see ur mind, u see my force, i see ur.....battle fatigue? right....



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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


Penguinzx
Sat Aug 27, 2005 2:08 pm
#45

I've always kind of wondered why we weren't able to see their force bar. It's never really bothered me though, as others have pointed out, it's pretty easy to tell when their force is running low. Their damage production slows considerably, heals stop happening as fast, and they start running away.


However, it would be nice if we could see the actual bar. But that's probably a bad idea as it would make choosing when to strike much too easy. No more guessing as to when their force is running low when they're grinding, just wait until the bar is nearly drained hit them with a critical shot or two and take the deathblow. It's one of those things that while it would be nice in combat, it probably isn't practical when it comes to game balance.





penguinzx
{Master Rifleman/Former MCH/Compulsive Interior Decorator}
Corbantis

TheGreatFreyr
Sat Aug 27, 2005 2:15 pm
#46






Penguinzx wrote:

I've always kind of wondered why we weren't able to see their force bar. It's never really bothered me though, as others have pointed out, it's pretty easy to tell when their force is running low. Their damage production slows considerably, heals stop happening as fast, and they start running away.


However, it would be nice if we could see the actual bar. But that's probably a bad idea as it would make choosing when to strike much too easy. No more guessing as to when their force is running low when they're grinding, just wait until the bar is nearly drained hit them with a critical shot or two and take the deathblow. It's one of those things that while it would be nice in combat, it probably isn't practical when it comes to game balance.






QFE, that makes the point perfectly /bmoc penguinzx




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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


dubiousmastax
Sat Aug 27, 2005 3:24 pm
#47



zihowie wrote:

lol jedi trolls are so stupid you come here for the simple reason of getting in fights right? Why else would you come here this is none of your business







lol uhhh our force bar is definitely our business. the point is, its none of your business so keep your nose out of it.

but back to the topic at hand:

As far as the mind thing goes, in martial arts I can judge things beyond the wounds of my opponent. As a SWG analogy, I would say that when his chest starts heaving and I know its hard for him to throw a punch, that his ACTION is low. I also know when his eyes start to wander, and he flinches a bit too much then he is afraid of me and his MIND/FOCUS is slipping. To be honest its actually pretty easy to judge these things in an opponent. Its not ridiculous to think that one can judge all aspects of their enemy's state with enough practice.

...and FYI it helps you guys too, because you can see when our mind is toast. and, if you know what youre looking for, channeling is apparent.
Qwad
Sat Aug 27, 2005 3:42 pm
#48



dierebelscum wrote:
I'd love to see one of two things happen here.
1. I get to see your Force Bar.
or
2. We only get to see each others health bar.





You already know when a jedi is low on force. They run.





...Posting rants on these forums is like a rocking chair; it gives you something to do, but it doesn't get ya anywhere... write that down.

>Torrence Osti - DMG-I - Gorath
The origins of the "nerf bat"
Vanin-Trf
Sat Aug 27, 2005 4:20 pm
#49


Lol anytime you try to make it more fair for bh or come up with a idea that DOES NOT help the jedi they whine, Plz stf-u and move along jedi.



Vanin - Master Carbiner / Master Doc
Imperial Pilot
Long live the Empire
TheGreatFreyr
Sat Aug 27, 2005 6:52 pm
#50






Vanin-Trf wrote:


Lol anytime you try to make it more fair for bh or come up with a idea that DOES NOT help the jedi they whine, Plz stf-u and move along jedi.




atm it doesn't need to be more fair, bhs can already do more then excellent against almost any level jedi. this would be an extremely unbalancing issue imo.




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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


Cpl_Fisher
Sat Aug 27, 2005 8:24 pm
#51






dubiousmastax wrote:





zihowie wrote:

lol jedi trolls are so stupid you come here for the simple reason of getting in fights right? Why else would you come here this is none of your business









lol uhhh our force bar is definitely our business. the point is, its none of your business so keep your nose out of it.

but back to the topic at hand:

As far as the mind thing goes, in martial arts I can judge things beyond the wounds of my opponent. As a SWG analogy, I would say that when his chest starts heaving and I know its hard for him to throw a punch, that his ACTION is low. I also know when his eyes start to wander, and he flinches a bit too much then he is afraid of me and his MIND/FOCUS is slipping. To be honest its actually pretty easy to judge these things in an opponent. Its not ridiculous to think that one can judge all aspects of their enemy's state with enough practice.

...and FYI it helps you guys too, because you can see when our mind is toast. and, if you know what youre looking for, channeling is apparent.





My mind and action aren't your business either







Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
TheGreatFreyr
Sat Aug 27, 2005 8:43 pm
#52






Cpl_Fisher wrote:





dubiousmastax wrote:





zihowie wrote:

lol jedi trolls are so stupid you come here for the simple reason of getting in fights right? Why else would you come here this is none of your business









lol uhhh our force bar is definitely our business. the point is, its none of your business so keep your nose out of it.

but back to the topic at hand:

As far as the mind thing goes, in martial arts I can judge things beyond the wounds of my opponent. As a SWG analogy, I would say that when his chest starts heaving and I know its hard for him to throw a punch, that his ACTION is low. I also know when his eyes start to wander, and he flinches a bit too much then he is afraid of me and his MIND/FOCUS is slipping. To be honest its actually pretty easy to judge these things in an opponent. Its not ridiculous to think that one can judge all aspects of their enemy's state with enough practice.

...and FYI it helps you guys too, because you can see when our mind is toast. and, if you know what youre looking for, channeling is apparent.





My mind and action aren't your business either









why not? it's something physical that we can see. it's obivous when someone is tired or isn't thinking straight so why cant we see ur mind?



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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


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