Bounty Hunter Archive
Thread: Coming Age of the Jedi
Draxie wrote:
They didn't want to have much jedi, but they have done everything to stealth-promote it, 2 publishes, major jedi content, holocron gifts, 1 respec token (holocron gift flashback).
it's just a very simple fact:
playing jedi attracts players
long grind means longer accounts = more subscription money = happy SOE
sad but true....they should realize there are also non-jedi players who want some serious new content and balancing of quests and features ingame. They have gone on their pre-CU track again of de-balancing professions again. sad. would love if the EQ2 team came back and started balancing the professions this time.
I love the capacity of this game but it's very sad to see they build solely on their jedi-customers.
Yeah.. I can't possibly be the only person who, upon seeing A New Hope at age 7, hated Luke, and wanted to be Han Solo.
So far, 1 yr on two accounts and no jedi for me. And I think some of the marketing statistics are skewed (having been an analyst in the past, I've seen it thousands of times). It could very well be that many "old timers" ingame simply went jedi because they'd done everything else. It could be because it made PvP different. It could be that it wasn't ever a goal for them, just something else to do. Of course, new content would provide something else to do too.
I see jedi as the endgame for a lot of people who've been around as long as/longer than me. I also think seeing jedi accounts on eBay is an indicator of that. And if you're in the marketing department at SOE, that should scare you, as it means account cancellation eventually.
I8TheWorm wrote:
Yeah.. I can't possibly be the only person who, upon seeing A New Hope at age 7, hated Luke, and wanted to be Han Solo.
So far, 1 yr on two accounts and no jedi for me. And I think some of the marketing statistics are skewed (having been an analyst in the past, I've seen it thousands of times). It could very well be that many "old timers" ingame simply went jedi because they'd done everything else. It could be because it made PvP different. It could be that it wasn't ever a goal for them, just something else to do. Of course, new content would provide something else to do too.
I see jedi as the endgame for a lot of people who've been around as long as/longer than me. I also think seeing jedi accounts on eBay is an indicator of that. And if you're in the marketing department at SOE, that should scare you, as it means account cancellation eventually.
Is it just me that finds it funny that the endgame for SWG is for everyone to be one profession in a game with about 30 different professions? So if everyone in the game all became creature handlers would that be considered a endgame too?
And if Jedi are the endgame should everyone quit when they become Jedi because they won the game?