Bounty Hunter Archive

Thread: Temp help

quitch
Fri Aug 05, 2005 2:03 pm
#27

master fencer, swords 0434, tkm 0100, doc 4002 is what i am thinking about


i would get all the benefits of mfencer, all the good parts of swords, improved cob, good heals and self buffs. i am more worred about pvp than pve for now. do you think this would do better than my current tkm/mswords/doc 4000 in duels?


any tips or advice?



-who lightdust
TwilekKilla
Fri Aug 05, 2005 10:25 pm
#28

Why do you have Head and Body hit? It seems like it would be better to have only xx34 Swords, and get more defences, or doc.



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Brainplay
Fri Aug 12, 2005 3:19 am
#29






Rykchuk wrote:


ok i have 3 different temps involving doc or CM i want to know which in ur opinion is best for 1v1 duels.


MCM/MBH/4000 carb


MBH/4004 DOC/ 4004 CM/ 0010 mark


MBH/4004 DOC/ 0404 CM/ 0010 mark






1vs1 duels against a regular toon or a Jedi? Do you have to be completely self sufficient or can you rely on others? You can get all of the healing and buffing power out of doc 4/0/0/4 that you need. From there if you need debuffs you'll need 0/0/0/4 and alot of bio-suppression tapes to make them land. Dump the rest of the points into more offense.


People take CM 4/0/0/0 because it costs less than Doc 0/0/0/4 even though Doc has more healing potential (and infusion is pretty kick a$$). If fighting a Jedi the infusion will help you the most and being able to alternate between a BE enhanced Jab and improved Shot will give you all of the healing needed. Your biggest weakness is you MIND pool. Once its gone so are you.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

Rykchuk
Fri Aug 12, 2005 10:49 am
#30

well yes would be mainly against jedi and cant rely on otehrs

so if u choose the doc variations, then which would be best of teh 2 i listed?

Message Edited by Rykchuk on 08-12-2005 10:50 AM



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Brainplay
Sat Aug 13, 2005 3:33 am
#31

The third one probably although without some med warfare CA's it might be tough to land the DoT's. The extra healingefficiency isn't going to help you too much in the long run.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

Tyser
Sun Aug 14, 2005 11:29 am
#32

I would say thew first one. You need to have two master proff. it helps a lot.



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Rykchuk
Mon Aug 15, 2005 11:35 pm
#33

actually thats untru ive played many temps over my time i been here and hardly any of em have been double masters, and i been pretty successful



IG: Turyk {Master Wepsmith/Master BH}
Borak {Master Krayt Hunter}

Starsider Server
Turyks Shop near Coronet on Corellia wp 1508 -5148
Hyperi0n
Sat Aug 20, 2005 3:57 pm
#34

Ok is this a good temp


0404ls/m powers/4302 enhancer/4000 healer



Shadowfox
Pre-cu Melee Whore
Erebos
Pre-cu Jedi Knight
crunchy212
Sat Aug 20, 2005 4:40 pm
#35

ummm sure it is but get improved force armor


is this template even able to be done doesnt that go over the limit for skilll points...i could be wrong







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Enerao
Sat Aug 20, 2005 4:43 pm
#36

no it can be done and yes i would say make it 3402 enhancer better defenses



Enerao
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DarkWit
Sat Aug 20, 2005 5:04 pm
#37

if your looking to fight jedi, dont do master powers. thats my warning



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Hyperi0n
Sat Aug 20, 2005 5:22 pm
#38

So whats a good powers temp ?



Shadowfox
Pre-cu Melee Whore
Erebos
Pre-cu Jedi Knight
Shaytin
Sat Aug 20, 2005 5:38 pm
#39

Master Powers - Master Enhancer - Heal 4040
Master Powers - Enhancer 3402 - Heal 4000 - Sabers 0404

Some good ones.



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