Bounty Hunter Archive

Thread: **.:Fix Boss Mark Missions:.**

Anakroid
Wed Oct 19, 2005 10:09 pm
#27






DanielDirem wrote:


Enough said.


Most of you probably already know what I'm talking about but for those of you who dont:


With the new improved AI patch, Boss Marks now regen health faster then any weapon can do damage and on top of that hit pretty hard too. I can handle the hitting hard but when I'm speed capped for pistols with a triple cap scatter in my hand pupped, I'm buffed and have food and this marks kills me after a few minutes of battle with only 10% of his health gone... something is completely wrong.


Not even Jedi Knights can pull that off.





Ran into the same thing. I was killed the first time, had to call upon a friend to /follow and heal me the second time, and still barely killed the mark. It's insane lol

I want to point out something the flamers may be missing. NOT ALL boss marks are this tough. I had a gold double chevron mark todaythat was just as easy as they were before the publish. This one, though, had insanely high regen.


I'm master rifles, MBH, 4xxx CM. With all the right foods, spice, sac powerup on my rifle (499-1163 dmg trando rifle, 58 sac pupped), I could barely outdamage his regen. The fight lasted a good while, but ended with my mind empty, his health at 66%, and me dead.

Message Edited by Anakroid on 10-20-2005 12:16 AM



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