Bounty Hunter Archive

Thread: DE's BH's and the droid situation VARV READ THIS!

SanRa_Ledav
Sat Mar 05, 2005 4:01 am
#27

Cool guys... thanks much for those of you posting intelligent replies.


If we can get Varv involved, and the DE correspondent maybe we can get somewhere.


BTW,


The DE post you can go to to help out on the DE forum is:


http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=12905&view=by_date_ascending&page=1


Please keep it clean, and try to stick to "reasonable" suggestions to get through this hurdle. If we work together, and get the DE's to talk to their correspondent about fixing the damage they've done, we will all be better off in the long run.



"I am a disturbance in the force..."
Aviatrix, Master Bounty Huntress

"Oh, No! I've been shot!"
AVX, Master Droid Tinkerer - AVX Industries
Loot vendor located at: 4892 2251 (Obsidian Point, Rori.)
Droid vendors located at: 5132 1745 (95m SE from Obsidian Point Shuttleport)
Stocking Combat, Entertainer, Crafter, Astromech and BH Droids.
Yes, I make Mando Helms and Jetpacks.
SigmaTech
Fri Nov 04, 2005 4:38 am
#28

Aye SanRa, I'm a DE myself. I'm surprised these flames didn't begin before the patch, to be honest, but the only way to fix it is to work together. We each have very valid points (if we can get ourselves to see them), and it does seem like we can come up with a solution that works for everyone.


The increased uses would be perfect I think, since it wouldn't increase the resource cost; the base cost of the item, regarding the resources used, would be the same, but Bounty Hunters could get quite a bit more out of them for the price they have to pay.


Let's give it a day or so and see where our mutual communities stand. I think interdependance is a good thing, as long as it's done right. We're going in the right direction but it definately needs tweaking to make it better for the Bounty Hunters, I'll wholeheartedly agree with that.

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