Bounty Hunter Archive

Thread: Smuggler Bounties

Caelrie
Wed Jun 01, 2005 10:06 pm
#27






Twiekster wrote:

Werent we supposed to get to hunt smugglers or something? or other bounty hunters who failed missions? i heard somethin about that





The devs said they have no plans to ever implement these things.
Twiekster
Wed Jun 01, 2005 10:08 pm
#28

dang.. i was way off lol darn you RGB!!! u lieedd to meeee!




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t_Bonez
Thu Aug 18, 2005 9:18 pm
#29

lol i guess.. but what if u are a smuggler ANd a bounty hunter, and u get your mission and ur hunting yourself??!?!? wahtcha gona do then!?!!?lol eheheh cuz im a smuggler and grindin bh, say i get my mission to kill myself......do i stab myslef with a slicing knife? or play russuan rulet with myslef? or throw a grenade in the air on my self!?!?! hold up a sec...................i confused myself



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Eldrikk
Thu Aug 18, 2005 10:15 pm
#30

And the incentive to keep smugglers from failing a mission?


Big deal so what they die by a BH.





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MDBangs
Thu Aug 18, 2005 10:26 pm
#31

I do not think smuggler bountys would be good for the game. Just my opinion, but with them having something to lose (dieing to a BH) WHat is to stop them from being strong like jedi? The only major difference between a jedi and a regular profession is they deal with BH's. Make them deal with BH's then they will want to be as strong as jedi. Just my opinion though, maybe they could add smuggler missions first, BH's aren't hurting too bad on content right now.
psyckos
Fri Aug 19, 2005 5:00 am
#32

Not to mention the smugglers STILL can't smuggle anything. Even if this was introduced, I'd be more worried about a smuggler simply because of last ditch. you think you have it won and then BAM!!! You cannot Advanced Critical Shot while incapacitated. You have been slain by Joe Smuggler.


You would have to finish the fight with underhand shot followed by your strongest damage shot to finish him/her off sothey don't smack you with that. Actually, now that I'm writing this, it would be pretty fun as long as the Smugglers got some love and that long overlooked revamp.




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Hachidai
Fri Aug 19, 2005 5:05 am
#33






Eldrikk wrote:

And the incentive to keep smugglers from failing a mission?


Big deal so what they die by a BH.








Why do they have to lose anything? They want to be hunted because it might inject some fun into the game for them.


I, personally, would love it if smuggler bounties were introduced. No penalties, just some PvP fun. It isa game after all.








Ni'to Omote

Fall down seven times, get up eight
theEwokDude
Fri Aug 19, 2005 5:42 am
#34

I think it is a good idea. I mean on sliced weapons it says 'this weapon maybe cause unwanted attention'. Perhaps if you get stopped by a search and a sliced weapon is found then the smuggler who did it has a bounty put on his/her head.


However, the problem is 'most' people don't want to PVP. Putting people in a situation where they have to PVP is not something people like. They want a choice. I can't speak for the Smuggler community but suddenly saying 'you guys will have bounties and have to PVP' might cause more problems. I am a big fan of PVP, but I know most people are not.



"There are a lot of different levels within that [profession], so the people who've been [working down the Jedi path] for a long time will be much more powerful than the people just coming up. We're still rewarding people for their loyalty over the years." - John Smedley

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Hachidai
Fri Aug 19, 2005 5:54 am
#35

I think the idea being put forward is one where there are various tiers of smuggler mission, so that if they fail the highest level of mission, then they are aware a bounty will be placed on them. This enables them to 'choose' the possibility of suprise PvP from a BH, rather than having it forced upon them as they have toaccept mission in the first place. Failure of lower level missions would not result in a bounty. It's all good. I believe the schmugglers actually want this to happen.








Ni'to Omote

Fall down seven times, get up eight
sfubar
Fri Aug 19, 2005 6:02 am
#36

a good idea, as many have said many times, however not right now.


the smuggler profession needs a lotta love before we start sending other players out to kill them.


otherwise you'll just hurt them even more.





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