Bounty Hunter Archive

Thread: Templates

MeleeSage
Sun May 15, 2005 12:30 pm
#300

BH carbineer pistols 0404 u shouldnt focus on just def and spd more on skills root is nearly a must




(ggggggggggggggggggxnnntnnnnnnnnx

Imperial Colonel Sagot Saga-Drago
v Master of the ways of the Dark SIde v
[ Brawler ] [ Swordsman ] [ Teras Kasi ] [ Pikeman ]
[ Dark Adept ]

xnnnnnnnntnnnxgggggggggggggggggg)
DaveG
Sun May 15, 2005 12:52 pm
#301






MeleeSage wrote:
BH carbineer pistols 0404 u shouldnt focus on just def and spd more on skills root is nearly a must





True, but with that template I've got master pistols, which gives Advanced stopping shot. After testing it extensively yesterday, it worked in almost every case. The most reliable BH special I've used so far is improved underhand shot,that gives a knock down almost every time. I'm disapointed that advanced critical hit only seems to give a "+CRITICAL+" floaty less than half of the times that I use it.

Message Edited by DaveG on 05-15-2005 08:55 AM



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
MeleeSage
Sun May 15, 2005 8:08 pm
#302

ur submission is valid yes but u also have to take weapons powerups slices and value of weapons and armor for classes as well as the type of damage a saber deals the best weapon for a BH is the proton carb or the high cap scatter pistol so there for u should chose either carbineer or pistoleer the value of a proton carb is much greater and it is much rarer to get a proton carb but proton carbs are consitant in its stats its a matter of choice i think that u need one more power attack opposed 2 critcal since scatter does less damage which is y i chose my temp i got a proton carb with over 900 damage from a damage slice with a pup its spd is nearly down to 1.0 it has a mod dps over 800.... but u dont ahve to do this u could just as well do anything else




(ggggggggggggggggggxnnntnnnnnnnnx

Imperial Colonel Sagot Saga-Drago
v Master of the ways of the Dark SIde v
[ Brawler ] [ Swordsman ] [ Teras Kasi ] [ Pikeman ]
[ Dark Adept ]

xnnnnnnnntnnnxgggggggggggggggggg)
DaveG
Sun May 15, 2005 8:11 pm
#303

Thanks for that. I am keeping my eye out for a Proton Carb (runs off to trade forum). I haven't bought RotW yet, as I'm still considering whether to cancel my account or not, so it'd obviously be foolish for me to buy another expansion at this point.



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
MeleeSage
Sun May 15, 2005 8:14 pm
#304

no poit in that *1*444 marksman thats gives rifleman skills if u have extra points invest them in fs boxes




(ggggggggggggggggggxnnntnnnnnnnnx

Imperial Colonel Sagot Saga-Drago
v Master of the ways of the Dark SIde v
[ Brawler ] [ Swordsman ] [ Teras Kasi ] [ Pikeman ]
[ Dark Adept ]

xnnnnnnnntnnnxgggggggggggggggggg)
DaveG
Sun May 15, 2005 8:20 pm
#305


It'll be the first to go if I ever become FS.


Up until now, I wasa master ranger and rejected such things



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
Soljin
Sun May 15, 2005 8:31 pm
#306

MBH/Mcarbineer/0400 CM


This template works very well for me....Using a proton carbine I pretty much devistate most jedi...add the fire/poisons from CM and kite a bit....I can take 150 to 180k missions solo pretty well...over 200k missions seems to be the point I cant really cross...Have to get a budy.....If I knew they didnt have defender I know I could take a knight solo......


I havnt solo'ed a 226k mission with this template though Its a goal.......






Soljin Ziest...Master Saber/ Master Healer/ 4004 Enhancer
'VooDoo'...MBH/ Carbineer
Please support the return of combat animations andCreature Handler....


MaksmanDemon99
Wed May 25, 2005 10:10 am
#307

I need your opinion on this template:


Master Rifleman/Master Smuggler/MAster Marksman/Commando 3xxx


I want to specialize in pvp , so if u got any oppinions, or you have a better template, say so. Please include in the templates master smuggler, cause im keeping msmuggler no matter what



Cerex Hendrix of RID
Starsiders Most Wanted PvPer
SamuraiZed
Wed May 25, 2005 10:24 am
#308

I'm a Master Smuggler / Master Pistoleer / Commando 4-4-0-4, and I'm able to hold my own in PvP, but I would say at least get 4-x-x-x commando for higher def.



Just a Smuggler that Jedi run from nothing special

"Hokey religions and ancient weapons are no match for a good blaster at your side, kid"
"Traveling through hyperspace isn't like dusting crops, boy!"
MaksmanDemon99
Wed May 25, 2005 10:31 am
#309

any others? Remember I want to be really good in pvp, jedi too




Cerex Hendrix of RID
Starsiders Most Wanted PvPer
Muraazi
Thu May 26, 2005 12:18 am
#310

MSmuggler MCarbineer rocks hehe. I cant comment on any of the left over skill points as I put them into artisan, However I do have novice commando.


I wooped a bh carbineer. Dont ask me how but I did (cough last ditch cough). I think its a nice all around template for pve and pvp. If you were going for only pvp I'd have to say use the left over points for more defense as this one isnt too great on them. Rifles are nice also for the range.







Drestin Black
Elder= BH/TKA/Doc/Swords/Smuggler/Pistoleer
Old Republic Avengers Intrepid

majorglory
Wed Jun 22, 2005 8:44 am
#311

Trying to get an idea of post 19:


There was a nice thread about FA2:



im thinkin


mls 4403 enh 4200 heal and either



0400 cloak


or


0400 defender, or some other line....



Wonderin would the extra defence be better overall, than the benefits/fun of cloak?
Stolie
Wed Jun 22, 2005 8:47 am
#312

I'd go def 0040 line for Aura
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