Bounty Hunter Archive

Thread: Regarding House-Jedi (Updated 10/14)

Digitalalchemyzt
Thu Oct 13, 2005 6:24 am
#261


again. this guy is in the minority. most jedi dont go out of their way to make bhs mad. why? Jedi game is not centered on jedi like jedi is centered around bhs and you arent hearing what im saying here at all. You need to read the posts, as this is true. BHs are about 1/64th of my swg experience. that means i am not focused on bounty hunters and trying to make them mad. if i see them okay we go to work. out of sight out of mind. It really amazes me that you think that the one few posts or the minority of jedi (and it really is small) think we do this on purpose. its almost funny.


unless youre a horrible bh and a noob, most jedi dont know youre comming. If they dont know, then, that probably means they are NOT THINKING ABOUT YOU AT ALL.


so, they cant make u angry on purpose now can they? they dont know u are there, because....they are, afk.


So, were not wrapped up in bounty hunter, like bounty hunters are wrapped up in jedi. maybe the weaker jedi but thats it. also, i think someone posted they have no reason to fight. cuz we really dont. and most will see you there (making yourself obvioius) and log into their alt and be done with it.


any jedi that does do that is not very bright in the least because, for me, it took alot to get there and im not going to waste in trying to make someone mad. one person vs my looong grind?? i dont think so as they are not my concern. that guy that posted are in the minority for people who try to make u mad.


and there needs to be added something that allows an update to say if him/her is in a private building specifically. that will ease the issue. as far as them comming out, you will not be able to force them.


the corresponders and devs said thats a no go. so you can post, but it wont happen. the forums is as far as that request will go.


Digitalalchemyzt
Thu Oct 13, 2005 6:26 am
#262

correction, jedi game is centered on jedi. the jedi game is not centered on bhs like bhs game is centered around jedi.
Keppisuutari
Thu Oct 13, 2005 6:26 am
#263






DathylBran wrote:





Keppisuutari wrote:



But Im not a spokesperson for jedi profession as you suggested. I dont claim to speak for any other player, jedi or not, than for myself. Im sure there are thousands jedi-players that dont think or do as I do. So dont blame them for what I say or do, ok?


What about my point that since Bh's waste my time, I want to waste their time. You dont think thats fair?








You are a Jedi, you speak on Jedi issues, people will associate what you say with Jedi. As this is a BH forum what you say will be associated with 'Jedi'.Think before you speak.


No, because deliberately trying to waste a BH time is simply griefing, BH killing Jedi is part of the game, or don't *you* think thats fair?


And the answer to that will simply bring up again an argument that has been here a million times before.






Please dont say things like "think before you speak". I have and what I typed is what I think on this subject. And that argument continues to spring up until devs finallyhave guts to stepupand see what a mess they have made with this whole lopsided BH vs. Jedi.



urLemurLemurLemurLemurLemurLemur
LemurLemurLemurLemurLemurLemurLeLemur Merodak Human Jedi
murLemurLemurLemurLemurLemurLemuTyrsis Resistance Force
rLemurLemurLemurLemurLemurLemurLBrooks Wookiee Trader
emurLemurLemurLemurLemurLemurLemVendor: /way 5172 -3252 near Mos Eisley
urLemurLemurLemurLemurLemurLemurGeneziz B-Orange Ithorian Medic
LemurLemurLemurLemurLemurLemurLeI was banished to the seventh level of hell
emurLemurLemurLemurLemurLemurLemTake the Dante Inferno Hell Test
wgarth
Thu Oct 13, 2005 7:36 am
#264

Wow, this thread is growing exponentially and I can even read it quickly enough to get to the end. Here's my 2 cents:


Jedi hanging out in private houses is no different than them running space missions, going to Kashyyyk, logging off, or endlessly spaceport hopping. All of those instances cause the BH to use excessive amounts of droids, buffs, and foods. They are all part of the game, and frankly, a very realistic part of the game.


Those in our profession that hunt Jedi havebeen driven to become "Jedi Killers" instead of Bounty Hunters. Due to the game mechanics, we can't have patience and actually hunt. We only have around 30 minutes on our buffs, and 3 days on the missions. We have been morphed into performing quick, surgical strikes against our mark regardless of where the Jedi is or what the Jedi might be doing. If we don't perform quickly, we lose the buffs, and eventually would lose the mission.For all intents and purposes, we can't really choose the best time to attack the mark. We have to find the mark and attack right away, which may not be the best time to actually try to take the mark down.


There was a time when I actually had waypoints to over 400 Jedi's houses and notes on when they typically logged in and out, as well as their travel habits. That was in the day that I was a true "Hunter" and took pride in the act of hunting. I was actually able to take down marks that were significantly more powerful PvP'ers than me, because I knew so much about their playstyle.


Now, I just run up and start shooting.


Ultimately, Jedi being in a house is part of the game, and we really just need to suck it up and deal with it. Move on to the next mark, or wait out the Jedi and see what he does. Grind a little bit on the same planet, or run a mission, whatever, do something else and wait him out.


How long did Boba Fett track Han Solo . . . . I think it might have been more than 30 minutes!




Raetiak Vylo - Former MBH / Jedi - now Elder Jedi
Rura Thrace - MBH
Cha-Ka - Crafter
AnOldMan on Bloodfin
tezzla
Thu Oct 13, 2005 7:45 am
#265






SamousNemo wrote:




A recent post was made regarding removing Jedi from their houses if a Bounty Hunter is after them. I replied and was mis-interpreted.


Just to clear the water, I think removing any player from a structurehe/she isalready in is a bad idea.


The same can be said regarding shooting through walls, allowing the hunter to enter the structure, not allowing a (un-tef'd) Jedi from entering a structure, etc.


Yes, finding Jedi unattackable due to houses is a big issue, but a "/pick lock" command isn't the way to fix it.


On the same note, I'd like to use this post as an opportunity to request possible solutions to this situation. I'd really like to hear some ideas from my fellow hunters becuase this is an issue that needs solved.


Please keep in mind that any form of removing a bounty from a structure is not an alternative I am willing to pursue.

Some ideas suggested so far:

a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate

b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd

Keep 'em coming guys and let's try to keep the atmosphere positive


Message Edited by SamousNemo on 10-10-2005 10:49 PM




give jedi back there prmo pearls and stop nerfing jedi more will fight if they have a chance to win instead of a 90% chance of dieing



Its hard to make things "foolproof" as fools are so damned ingenius
Rocc Profit gimped jedi extrodinare
KiIIgore
Thu Oct 13, 2005 8:32 am
#266

My biggest issue is the 3 day auto drop. I know it was implimented because jedi were having friends take their mission and hold it.


With no names on terms anymore, I think it is an option to return BHs to being able to keep missions. I fought a jedi knight 2 times in 2 days, both times they ran away. I wanted to get the final kill, but I had to work day 3,so geuss what ... jedi got away,and technically did boba fett get from vader ... you have 3 days to get luke, if you dont, come back and ill give you a new target.


Plus make jedi stronger again and allow BHs to share a mark, this nerfing is getting to be ridiculous, I want to fight jedi, not a glowstick fencer.


DaxHerder
Thu Oct 13, 2005 10:43 am
#267


How bout the ability to call a SWAT/Strike Team? Shuttle drops some NPCs who come rough up the Jedi and kill him if he is AFK allowing the BH to DB from outside. The strike team need not be too strong, but strong enough to kill an AFK player in about 2 min or so. Maybe allow a little more time in case someone is at the bathroom or something. This would stop all the AFK Jedi, forcing only them to be at the keyboard in defense of (her)himself.



So sad to see this go out the window. Guess it's back to WOW for me.
WOW: Gorefiend Horde Side, IGN: Goon

Donate to the Red Cross
tej434
Thu Oct 13, 2005 11:19 am
#268

ROFL...wow...no real comment on that idea other than lol sorry



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
OzBlueBoy
Thu Oct 13, 2005 11:21 am
#269






SamousNemo wrote:





CardinalTRE wrote:

Or if you want another option, give Jedi some incentive to stay outside and fight. I'm not saying take away XP loss, but how about:


- Give them extra XP for defeating the BH


- Decrease the amount of XP that is lost based on how long the fight ensues








Giving an incentive to fight might coax active Jedi out of their homes.


However, this would not solve the issue regarding Jedi who go AFK forhours on end.


Again,theissue to pursueisn't Jedistaying inside their homes. The issue is preventing Bounty Hunters from wasting time pursuingunavailable bounties.







Only problem is that it actually doesn't take long to find out if your mark is AFK in a house or not.


If you can't get to your mark within 10 mins max, then something is wrong. With shuttles nearly in every player cityand shuttle times down to 1 min between flights, max is 10 mins.


I am actually suprised that this topic was actually brought up. I don't think people relize that THIS IS A GAME, so what if it takes 10 mins to find your mark AFK and please don't reply saying it takes longer, cause it doesn't and if you are taking more than that time, then BH is not for you if you're 1 of those complaining.


Try enjoying the game before you (all and I mean both Jedi and BH'ers and any other profession)run this game into the ground.


All these fixes to this, fixes to that, nerf this, nerf that, is just ruinening this game to the point that they will just shut it down cause it won't be playable anymore.


When the CU came around, people were screaming and complaining about this and that, me I just learnt how to play it and went on my merry way, players say that they can'tkill this profcause they have this state or this move so lets complain andget it nerfed, that causes something on another prof to stuff up, so what happens? you guessed it another nerf or fix. It just keeps going round and round and round,tillin the end there will be no game.


I've been here since Beta and I'll be here till the end (hope there is no end) cause I enjoy this game, no matter what they do or change or nerf, I just learn to adapt, maybe you all so try it too.


I don't usually reply to these sort of post but someone needs to say what I just did.




Kaunee-Guild HT, City- Ville Sura, Naboo
Jack of all trade, master of none
Ville Sura Mall
This 'n That Vendor -2115 951, Droids 'R Us Vendor -2107 950
Ville Sura- Naboo
Or At
So Coro Droids 'R Us Vendor: -152 -5502

Anubis123
Thu Oct 13, 2005 11:23 am
#270

I am a BH turn jedi and i think its completely fair to give BH some kind of warning from theseeker driodthat a mark is not moving. It seems logical that if the robot can tell where a mark is, it should also be able to tell if it is moving. i think this would be a good fix and i applaud all the reasonable bounty hunters who are advocating something like this and not the kick-in-the-door solution.




-Amaic-
The Fatty Jedi Paddy

-Jackey Treehorn-
Master Rifleman
"treats objects like women, man"
OzBlueBoy
Thu Oct 13, 2005 11:27 am
#271


Oppps double post

Message Edited by OzBlueBoy on 10-13-2005 08:27 PM



Kaunee-Guild HT, City- Ville Sura, Naboo
Jack of all trade, master of none
Ville Sura Mall
This 'n That Vendor -2115 951, Droids 'R Us Vendor -2107 950
Ville Sura- Naboo
Or At
So Coro Droids 'R Us Vendor: -152 -5502

Keppisuutari
Thu Oct 13, 2005 12:34 pm
#272

By killing my jedi-char you make me lose about 3-6 hours of grinding. I hate that. Only way I can stick it back to you, is to leave my jedi-char sitting in his house for hours on end while Im sleeping or at work.


Stop making me lose time and Ill start logging out. Hows that sound? Problem solved.



urLemurLemurLemurLemurLemurLemur
LemurLemurLemurLemurLemurLemurLeLemur Merodak Human Jedi
murLemurLemurLemurLemurLemurLemuTyrsis Resistance Force
rLemurLemurLemurLemurLemurLemurLBrooks Wookiee Trader
emurLemurLemurLemurLemurLemurLemVendor: /way 5172 -3252 near Mos Eisley
urLemurLemurLemurLemurLemurLemurGeneziz B-Orange Ithorian Medic
LemurLemurLemurLemurLemurLemurLeI was banished to the seventh level of hell
emurLemurLemurLemurLemurLemurLemTake the Dante Inferno Hell Test
tej434
Thu Oct 13, 2005 12:43 pm
#273






SamousNemo wrote:




A recent post was made regarding removing Jedi from their houses if a Bounty Hunter is after them. I replied and was mis-interpreted.


Just to clear the water, I think removing any player from a structurehe/she isalready in is a bad idea.


The same can be said regarding shooting through walls, allowing the hunter to enter the structure, not allowing a (un-tef'd) Jedi from entering a structure, etc.


Yes, finding Jedi unattackable due to houses is a big issue, but a "/pick lock" command isn't the way to fix it.


On the same note, I'd like to use this post as an opportunity to request possible solutions to this situation. I'd really like to hear some ideas from my fellow hunters becuase this is an issue that needs solved.


Please keep in mind that any form of removing a bounty from a structure is not an alternative I am willing to pursue.

Some ideas suggested so far:

a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate

b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd

Keep 'em coming guys and let's try to keep the atmosphere positive


Message Edited by SamousNemo on 10-10-2005 10:49 PM





Ok, I have not trolled the BH forums in awhile, but it seems like too many people, INLCUDING the core has maybe forgotten what the abbriviation BH stands for. BH means Bounty **HUNTER**. You are not Bounty Hunters anymore, you are waypoint chasing duelist. All of this stuff is the reason why I dropped BH. Seriously do some work and some intel yourself to figure out if a jedi is in his house or afk, I mean it already gives you the waypoint, if he's in his player city *probably* not the best place to attack him anyways as he knows much more about his terrain where he is and what he can use to his advantage than you do.


As a bounty hunter you should wait until you have a clear advantage over the jedi. If you want to be a paid duelist then just drop the mission. But for those of you actually wanting to be a Bounty **HUNTER** hold the mission, stake out your target, stalk him for a day or so if necessary. Heck, you used to not even get a waypoint, you had to rely on other people and information to find your mark, now you guys want droids to tell you if the guy is *really* AFK or not. Is getting quite sad...



**Edit**Heck no I did not read this entire thread, so I apologize if I'm restating what I'm sure plenty others are saying.


Message Edited by tej434 on 10-13-2005 03:55 AM



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