Bounty Hunter Archive
Thread: Regarding House-Jedi (Updated 10/14)
again. this guy is in the minority. most jedi dont go out of their way to make bhs mad. why? Jedi game is not centered on jedi like jedi is centered around bhs and you arent hearing what im saying here at all. You need to read the posts, as this is true. BHs are about 1/64th of my swg experience. that means i am not focused on bounty hunters and trying to make them mad. if i see them okay we go to work. out of sight out of mind. It really amazes me that you think that the one few posts or the minority of jedi (and it really is small) think we do this on purpose. its almost funny.
unless youre a horrible bh and a noob, most jedi dont know youre comming. If they dont know, then, that probably means they are NOT THINKING ABOUT YOU AT ALL.
so, they cant make u angry on purpose now can they? they dont know u are there, because....they are, afk.
So, were not wrapped up in bounty hunter, like bounty hunters are wrapped up in jedi. maybe the weaker jedi but thats it. also, i think someone posted they have no reason to fight. cuz we really dont. and most will see you there (making yourself obvioius) and log into their alt and be done with it.
any jedi that does do that is not very bright in the least because, for me, it took alot to get there and im not going to waste in trying to make someone mad. one person vs my looong grind?? i dont think so as they are not my concern. that guy that posted are in the minority for people who try to make u mad.
and there needs to be added something that allows an update to say if him/her is in a private building specifically. that will ease the issue. as far as them comming out, you will not be able to force them.
the corresponders and devs said thats a no go. so you can post, but it wont happen. the forums is as far as that request will go.
DathylBran wrote:
Keppisuutari wrote:
But Im not a spokesperson for jedi profession as you suggested. I dont claim to speak for any other player, jedi or not, than for myself. Im sure there are thousands jedi-players that dont think or do as I do. So dont blame them for what I say or do, ok?
What about my point that since Bh's waste my time, I want to waste their time. You dont think thats fair?
You are a Jedi, you speak on Jedi issues, people will associate what you say with Jedi. As this is a BH forum what you say will be associated with 'Jedi'.Think before you speak.
No, because deliberately trying to waste a BH time is simply griefing, BH killing Jedi is part of the game, or don't *you* think thats fair?
And the answer to that will simply bring up again an argument that has been here a million times before.
SamousNemo wrote:
A recent post was made regarding removing Jedi from their houses if a Bounty Hunter is after them. I replied and was mis-interpreted.
Just to clear the water, I think removing any player from a structurehe/she isalready in is a bad idea.
The same can be said regarding shooting through walls, allowing the hunter to enter the structure, not allowing a (un-tef'd) Jedi from entering a structure, etc.
Yes, finding Jedi unattackable due to houses is a big issue, but a "/pick lock" command isn't the way to fix it.
On the same note, I'd like to use this post as an opportunity to request possible solutions to this situation. I'd really like to hear some ideas from my fellow hunters becuase this is an issue that needs solved.
Please keep in mind that any form of removing a bounty from a structure is not an alternative I am willing to pursue.
Some ideas suggested so far:
a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate
b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd
Keep 'em coming guys and let's try to keep the atmosphere positive
Message Edited by SamousNemo on 10-10-2005 10:49 PM
give jedi back there prmo pearls and stop nerfing jedi more will fight if they have a chance to win instead of a 90% chance of dieing
My biggest issue is the 3 day auto drop. I know it was implimented because jedi were having friends take their mission and hold it.
With no names on terms anymore, I think it is an option to return BHs to being able to keep missions. I fought a jedi knight 2 times in 2 days, both times they ran away. I wanted to get the final kill, but I had to work day 3,so geuss what ... jedi got away,and technically did boba fett get from vader ... you have 3 days to get luke, if you dont, come back and ill give you a new target.
Plus make jedi stronger again and allow BHs to share a mark, this nerfing is getting to be ridiculous, I want to fight jedi, not a glowstick fencer.
SamousNemo wrote:
CardinalTRE wrote:
Or if you want another option, give Jedi some incentive to stay outside and fight. I'm not saying take away XP loss, but how about:
- Give them extra XP for defeating the BH
- Decrease the amount of XP that is lost based on how long the fight ensues
Giving an incentive to fight might coax active Jedi out of their homes.
However, this would not solve the issue regarding Jedi who go AFK forhours on end.
Again,theissue to pursueisn't Jedistaying inside their homes. The issue is preventing Bounty Hunters from wasting time pursuingunavailable bounties.
Only problem is that it actually doesn't take long to find out if your mark is AFK in a house or not.
If you can't get to your mark within 10 mins max, then something is wrong. With shuttles nearly in every player cityand shuttle times down to 1 min between flights, max is 10 mins.
I am actually suprised that this topic was actually brought up. I don't think people relize that THIS IS A GAME, so what if it takes 10 mins to find your mark AFK and please don't reply saying it takes longer, cause it doesn't and if you are taking more than that time, then BH is not for you if you're 1 of those complaining.
Try enjoying the game before you (all and I mean both Jedi and BH'ers and any other profession)run this game into the ground.
All these fixes to this, fixes to that, nerf this, nerf that, is just ruinening this game to the point that they will just shut it down cause it won't be playable anymore.
When the CU came around, people were screaming and complaining about this and that, me I just learnt how to play it and went on my merry way, players say that they can'tkill this profcause they have this state or this move so lets complain andget it nerfed, that causes something on another prof to stuff up, so what happens? you guessed it another nerf or fix. It just keeps going round and round and round,tillin the end there will be no game.
I've been here since Beta and I'll be here till the end (hope there is no end) cause I enjoy this game, no matter what they do or change or nerf, I just learn to adapt, maybe you all so try it too.
I don't usually reply to these sort of post but someone needs to say what I just did.
Message Edited by OzBlueBoy on 10-13-2005 08:27 PM
SamousNemo wrote:
A recent post was made regarding removing Jedi from their houses if a Bounty Hunter is after them. I replied and was mis-interpreted.
Just to clear the water, I think removing any player from a structurehe/she isalready in is a bad idea.
The same can be said regarding shooting through walls, allowing the hunter to enter the structure, not allowing a (un-tef'd) Jedi from entering a structure, etc.
Yes, finding Jedi unattackable due to houses is a big issue, but a "/pick lock" command isn't the way to fix it.
On the same note, I'd like to use this post as an opportunity to request possible solutions to this situation. I'd really like to hear some ideas from my fellow hunters becuase this is an issue that needs solved.
Please keep in mind that any form of removing a bounty from a structure is not an alternative I am willing to pursue.
Some ideas suggested so far:
a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate
b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd
Keep 'em coming guys and let's try to keep the atmosphere positive
Message Edited by SamousNemo on 10-10-2005 10:49 PM
Ok, I have not trolled the BH forums in awhile, but it seems like too many people, INLCUDING the core has maybe forgotten what the abbriviation BH stands for. BH means Bounty **HUNTER**. You are not Bounty Hunters anymore, you are waypoint chasing duelist. All of this stuff is the reason why I dropped BH. Seriously do some work and some intel yourself to figure out if a jedi is in his house or afk, I mean it already gives you the waypoint, if he's in his player city *probably* not the best place to attack him anyways as he knows much more about his terrain where he is and what he can use to his advantage than you do.
As a bounty hunter you should wait until you have a clear advantage over the jedi. If you want to be a paid duelist then just drop the mission. But for those of you actually wanting to be a Bounty **HUNTER** hold the mission, stake out your target, stalk him for a day or so if necessary. Heck, you used to not even get a waypoint, you had to rely on other people and information to find your mark, now you guys want droids to tell you if the guy is *really* AFK or not. Is getting quite sad...
**Edit**Heck no I did not read this entire thread, so I apologize if I'm restating what I'm sure plenty others are saying.
Message Edited by tej434 on 10-13-2005 03:55 AM