Bounty Hunter Archive

Thread: 3 dropped player bounty missions = 24 hours till you can pick up a new mission

Hnglka
Mon Jul 18, 2005 1:04 pm
#14






Quiet420 wrote:

now that the names are coming with the seeker droids, this will help curb the bottom feeders that will automaticly drop missions on full templates.





Bad Idea. That's coming from a Jedi too



Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
Quiet420
Mon Jul 18, 2005 2:13 pm
#15

1)the intent of removing payouts was to stop bottom feeding, introducing a mechanic that is closer to fair stakes.


2)the intent of removing names was to stop bh's from just keeping a list of who's full template and who's not,prevent ganking, andin addition, the changewas intended to makeit much much more difficult for a friendly BH to "shield" a Jedi from other BH's


a)now that seekers have been modified to display names it defeats the intent of both #1 and #2, allowing BH's to maintain lists, although at increased effort, allowing them to avoid full templates, again, opening up the potential for bottom feeding, and allowing, albeit with increased difficulty, the possibility of BH "shielding" and ganking.


3)setting a timer on the ability to generate missions after dropping a set numberis in line with the intent of the fixes...thereis no timer on completed missions, only on those that were dropped, ensuring that any abuse of the mechanic would be kept to a minimum, while still allowing BH's the name of their target.


Hnglka
Mon Jul 18, 2005 2:16 pm
#16






Quiet420 wrote:


3)setting a timer on the ability to generate missions after dropping a set numberis in line with the intent of the fixes...thereis no timer on completed missions, only on those that were dropped, ensuring that any abuse of the mechanic would be kept to a minimum, while still allowing BH's the name of their target.






A better solution would be to set a timer after the completion of the missions cycle. If the BH wins he can't take that particular mission again for a certain period. If the BH loses by deathblow then the same timer applies. If he mission incompletes due to dropping the mission or another BH scoring the kill its a wash- no timer.




Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
Quiet420
Mon Jul 18, 2005 2:23 pm
#17


not at all...that would allow them to continue to circumvent the intent of 1 and 2...stopping selective targeting


of course, if another BH gets the kill, there is no penalty to those who lose the mission, penalty is only on a set number of drops


Message Edited by Quiet420 on 07-18-2005 05:24 PM

Vlamr
Mon Jul 18, 2005 2:28 pm
#18



Quiet420 wrote:

1)the intent of removing payouts was to stop bottom feeding, introducing a mechanic that is closer to fair stakes.

2)the intent of removing names was to stop bh's from just keeping a list of who's full template and who's not, prevent ganking, and in addition, the change was intended to make it much much more difficult for a friendly BH to "shield" a Jedi from other BH's

a)now that seekers have been modified to display names it defeats the intent of both #1 and #2, allowing BH's to maintain lists, although at increased effort, allowing them to avoid full templates, again, opening up the potential for bottom feeding, and allowing, albeit with increased difficulty, the possibility of BH "shielding" and ganking.

3)setting a timer on the ability to generate missions after dropping a set number is in line with the intent of the fixes...there is no timer on completed missions, only on those that were dropped, ensuring that any abuse of the mechanic would be kept to a minimum, while still allowing BH's the name of their target.




I hope you realize that it takes at least 8-10 minutes to get the name from the seeker when timing it from the time you got the mission to the time you get the seeker data back. If anyone even tries to single out a particular jedi with that much of a time delay then they will be there probably all week. If they try to do it again they will be there for another week. Plus from what I am hearing, you have to run the seeker in the mode in which you lose it to get the name. so you are basically going to have to waste 500k or more of credits in droids and tickets as well. So your logic that there will be bottom feeders is flawed. I agree with you in principle that there will be bottom feeders but even if the devs left it at 100% anonymity they would still be able to get the marks name by physically locating them and getting the name at that point. So really the name isnt all that important. If they thought that the mission was to tough then they could still quit.

Your timer idea is not possible either. The reason is, it assumes that every player has a copy of ROTW and has access to kashyyyk. So you would basically be punishing players that have not purchased that expansion with a time delay because their mark happened to be on a world that is only available if they spend an additional 25$.



Vlamr Englis of Wanderhome
Quiet420
Mon Jul 18, 2005 2:35 pm
#19

given that the terms only display ONLINE jedi post pub 20, and differentiate by faction....if you time your abuse of the mechanic properly...say... 4 am est...not gonna be hard at all, more like an hour, rather than a week


as for the kashyyk thing...after los bugs are fixed you wont see as many grinding there...besides that, people without rotw, if they aren't paying to support this game, they shouldn't be specificly catered to...well over a year of subscription fees, a $70 collectors edition empire divided box, JTL at full price, and ROTW digital download here....and I didn't even get a free BARC....by not buying rotw it means they can't get alot of content, and their not supporting new content for all the rest of us....that's their problem.


BenkeiHami
Mon Jul 18, 2005 2:37 pm
#20








Quiet420 wrote:

1)the intent of removing payouts was to stop bottom feeding, introducing a mechanic that is closer to fair stakes.


2)the intent of removing names was to stop bh's from just keeping a list of who's full template and who's not,prevent ganking, andin addition, the changewas intended to makeit much much more difficult for a friendly BH to "shield" a Jedi from other BH's


a)now that seekers have been modified to display names it defeats the intent of both #1 and #2, allowing BH's to maintain lists, although at increased effort, allowing them to avoid full templates, again, opening up the potential for bottom feeding, and allowing, albeit with increased difficulty, the possibility of BH "shielding" and ganking.


3)setting a timer on the ability to generate missions after dropping a set numberis in line with the intent of the fixes...thereis no timer on completed missions, only on those that were dropped, ensuring that any abuse of the mechanic would be kept to a minimum, while still allowing BH's the name of their target.








if they really wanted to stop "bottom feeding" why don't they just not allow a certain level of jedi on the terminals?



Quiet420
Mon Jul 18, 2005 2:46 pm
#21

because by unlocking that Jedi, you are buying into the mechanic, however, that doesn't mean that ALL the BH's should be looking to score a quick payout on you, leaving all the full templates happy go lucky. all Jedi, regardless of template, regarless of status, should be faced with the same chance of having their card pulled...as an example...I've had about 30 BH's come after me post cu...im full template...but I know people around 100-150k that have 5-10 BH A DAY come for them. manygrinding Jedijust use shields because of this...neither scenario is really something that should happen. I mean think about it...when Vader assembled his BH team to track and locate luke and his friends...they couldn't say "no way man...I only fight the easy ones" or "dude...wish I could, but all his missions are pulled" they were given a target, and it became their mission...AND...they didn't work together...in fact Boba killed IG-88 when the foolish droid attempted to steal Boba's catch and actually collected a bounty on the BH.
aekeem
Mon Jul 18, 2005 2:59 pm
#22

wow what a great idea, let's further protect the carebears who fear pvp and yet are levelling a toon that eventually needs pvp to continue advancing. also how idiotic would it be to further waste more dev time implementing this idea? there are a ton of other things that need fixing before we make it any easier for the people who can't pvp.
aekeem
Mon Jul 18, 2005 3:01 pm
#23






Quiet420 wrote:
when Vader assembled his BH team




gosh, luke shoulda reported him for griefing, he had a whole team of bhs. also since luke had like zero jedi skills doesn't that make vader one of these "bottom feeders"?

Quiet420
Mon Jul 18, 2005 3:02 pm
#24


you obviously dont understand the concept of friendly BH "shielding" to make a statement like that...the carebears who can't pvp, use shields...I'm all for ending that
btw by the time vader assembled the team, Luke was a full template paddy...im not gonna get into if he was afk grinding near a los bug spot on kash to get theretho

Message Edited by Quiet420 on 07-18-2005 06:06 PM

aekeem
Mon Jul 18, 2005 3:05 pm
#25






Quiet420 wrote:

you obviously dont understand the concept of friendly BH "shielding" to make a statement like that...the carebears who can't pvp, use shields...I'm all for ending that
btw by the time vader assembled the team, Luke was a full template paddy

Message Edited by Quiet420 on 07-18-2005 06:03 PM




so we'll make it easier for them to avoid pvp? isn't the current publish enough of a carebear shift for you? you keep whining about bottom feeders, but a lot of jedi will run when they know they're facing a good bh, how does that not make them bottom feeders? they only want to fight the crappy bhs that they're sure they'll beat.
BenkeiHami
Mon Jul 18, 2005 3:06 pm
#26






Quiet420 wrote:
because by unlocking that Jedi, you are buying into the mechanic, however, that doesn't mean that ALL the BH's should be looking to score a quick payout on you, leaving all the full templates happy go lucky. all Jedi, regardless of template, regarless of status, should be faced with the same chance of having their card pulled...as an example...I've had about 30 BH's come after me post cu...im full template...but I know people around 100-150k that have 5-10 BH A DAY come for them. manygrinding Jedijust use shields because of this...neither scenario is really something that should happen. I mean think about it...when Vader assembled his BH team to track and locate luke and his friends...they couldn't say "no way man...I only fight the easy ones" or "dude...wish I could, but all his missions are pulled" they were given a target, and it became their mission...AND...they didn't work together...in fact Boba killed IG-88 when the foolish droid attempted to steal Boba's catch and actually collected a bounty on the BH.





how about a maximumlimit of killing a jedi 1-3 times a day depending on their level, after all with your way you're not stopping the jedi from being ganked all day long, you are only stopping the aBH from hunting.
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