Bounty Hunter Archive

Thread: WOOT! A Round of Beers for EVERYONE!!!

SamousNemo
Mon Aug 15, 2005 5:20 pm
#14






Everitt_Cage wrote:

Profession: Bounty Hunter



  • Master Bounty Hunters should see more Elite level marks.







This is really pretty pointless.


The loot that drops from NPC marks is entirely random. As long as they are CL 82 it doesn't matter if they are normal, elite, or boss. I've had jars of bugs drop from a 33k double chevron and a +9 LS speed/+5 Armor Exp drop from a 7k.


You could argue that having more elite marks will be more "fun" because they're more difficult, but that really isn't the case. Every mark spams the same attacks while standing still as you trade blows, the bosses just take longer.




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
SamousNemo
Mon Aug 15, 2005 5:24 pm
#15






Haldan wrote:


Here are a couple other bits that are nice for us:




  • Slicing components will now auto-stack.
  • Slicing Critical Damage will work correctly






Yeah, cause you need stacks of them to sell for any kind of money.


Reminds me of Germans in the 1920's using wheelbarrows of Marks (the currency, not the bounty)to buy a single loaf of bread.




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
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