Bounty Hunter Archive
Thread: Do you have to be...
Message Edited by MasterARP on 08-15-2005 02:30 PM
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45
N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
All in all every encounter is different. If I see a Jedi in a grinding group on dant... I know they are low level.. I fly up store bike.. and kill them.. no foods or anything.
I think it all depends on your play style.
Plus, if you give up CM for a root attack you have a nice delay tactic to let your mind regen.
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45
N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
marc-anthony wrote:
maybe this would be a good time to ask... what do stats from AAs and CAs max at, what I mean is say for example i go out and but a lot of +10 general speed AAs at which point am i just wasting slots and money?Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
supposedly +25. I have slightly over on some where I have doubled up and I can't tell a difference.
marc-anthony wrote:
A master CM or have CM to kill a full template jedi?
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
______________________________________________
45N
Master Reporter of AFK Grinding Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer, Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
Message Edited by marc-anthony on 08-15-2005 10:33 AM
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45
N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
marc-anthony wrote:
Lets say I wanted to change my Template to MBH/MCarbs/1 line of CM - which line should I go for?
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
I would test out your healing power at novice CM. If you think that is good enough then I would go for CM 0004 for the Mez. If you don't think the heals are strong enough go for CM 4000 for the better heals.
pawe wrote:
marc-anthony wrote:
Lets say I wanted to change my Template to MBH/MCarbs/1 line of CM - which line should I go for?
Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________
45N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.
I would test out your healing power at novice CM. If you think that is good enough then I would go for CM 0004 for the Mez. If you don't think the heals are strong enough go for CM 4000 for the better heals.
The Mez is the paralyze move i hear so much about?