Bounty Hunter Archive

Thread: Do you have to be...

MasterARP
Mon Aug 15, 2005 11:29 am
#14

forget just bh missions, i honestly dont see how anyone out there who pvp's in general to think they can get by without some form of medic, cm or doc??? Yes its nice to max out on combat templates but seriously--what the heck are you thinking if you want the best of both worlds? full combat template for max damage and accuracy/speed/defense AND the ability not to have to heal during combat more than once per minute??? Come on.

Message Edited by MasterARP on 08-15-2005 02:30 PM




Arp

SouthSide Medical Center--- RIP

Fave quote: "Execute Order 66. Do what must be done, do not hestiate, show no mercy." --Emperor Palpatine to Arp

marc-anthony
Mon Aug 15, 2005 11:39 am
#15

Ok ok I was just asking, maybe some tips then, I am working on getting my AAs and CAs and Energy Capped BH armor with 75% Armor Break, ATM my armor is suxxors, perhaps I will drop the pistols xxx3 and get some more medic or something.

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.

Mallize
Mon Aug 15, 2005 11:48 am
#16

I wear 6500 energy/kinectic RIS that is 75% Armor Break sliced. It has TONS of AAs in it. Every stat is maxed. When I attack a Jedi, usually when they are dueling or are weak, I first hit w/ blind, KD, Crit shot, bleed. Blind to cause less damage to you, KD to get the damage bonus. Wait until they try to run to use your snare and don't waste your burst run unless you need it. Use 1200 heal stim Ds and carry ruby b. I use steak and other damage reductin foods. And always pop a nuetron pixie.

All in all every encounter is different. If I see a Jedi in a grinding group on dant... I know they are low level.. I fly up store bike.. and kill them.. no foods or anything.

I think it all depends on your play style.



mallizemallizemallizemallizemallizemallizemallizem
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llizemallizemallizemallizemallizemallizemallizemal
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Mallize Jett : Elder Jed : Vortex Ace
Vendors located on Rori at 3412 -6284

Aanu
Mon Aug 15, 2005 11:50 am
#17

You dont need CM or Doc. With just medic I have taken down many full temps. You need to keep your mind up and use stims when you mind starts to drop.

Plus, if you give up CM for a root attack you have a nice delay tactic to let your mind regen.



Aanu Calderis
Master Bounty Hunter
Bounty Hunters Alliance -BHA-
AIM: AanuMBH
Scylla BHA Website


Neutral Imperial Agent
marc-anthony
Mon Aug 15, 2005 11:51 am
#18

maybe this would be a good time to ask... what do stats from AAs and CAs max at, what I mean is say for example i go out and but a lot of +10 general speed AAs at which point am i just wasting slots and money?

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.

Mallize
Mon Aug 15, 2005 11:55 am
#19



marc-anthony wrote:
maybe this would be a good time to ask... what do stats from AAs and CAs max at, what I mean is say for example i go out and but a lot of +10 general speed AAs at which point am i just wasting slots and money?

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.






supposedly +25. I have slightly over on some where I have doubled up and I can't tell a difference.



mallizemallizemallizemallizemallizemallizemallizem
allizemallizemallizemallizemallizemallizemallizema
llizemallizemallizemallizemallizemallizemallizemal
lizemallizemallizemallizemallizemallizemallizemall
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zemallizemallizemallizemallizemallizemallizemalliz
emallizemallizemallizemallizemallizemallizemallize

Mallize Jett : Elder Jed : Vortex Ace
Vendors located on Rori at 3412 -6284

marc-anthony
Mon Aug 15, 2005 11:56 am
#20

Thanks you :0)
PyroCommando
Mon Aug 15, 2005 11:58 am
#21






marc-anthony wrote:
A master CM or have CM to kill a full template jedi?


Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
______________________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________________________________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer, Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.


Message Edited by marc-anthony on 08-15-2005 10:33 AM





no you dont



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nnnnnJEDI PADAWAN
nnnnnFORCE ASSISTED WARRIOR
nnnnnWOOK

marc-anthony
Tue Aug 16, 2005 12:23 am
#22

Lets say I wanted to change my Template to MBH/MCarbs/1 line of CM - which line should I go for?

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.

Aanu
Tue Aug 16, 2005 12:31 am
#23

All skill mods cap out at +25. Note that whatever mods you have equip will show up in your character skill screen (ctrl S), and over +25 can be displayed. That is, if you have +30 in tapes, you will see that +30 in you skill mods. However, only +25 is being used in any computations regardless of what the screen shows. This has been repeatedly confirmed by the devs.



Aanu Calderis
Master Bounty Hunter
Bounty Hunters Alliance -BHA-
AIM: AanuMBH
Scylla BHA Website


Neutral Imperial Agent
pawe
Tue Aug 16, 2005 12:36 am
#24







marc-anthony wrote:
Lets say I wanted to change my Template to MBH/MCarbs/1 line of CM - which line should I go for?

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.







I would test out your healing power at novice CM. If you think that is good enough then I would go for CM 0004 for the Mez. If you don't think the heals are strong enough go for CM 4000 for the better heals.

marc-anthony
Tue Aug 16, 2005 12:37 am
#25

and i assume skill mods include BE clothes too not just CAs and AAs?
marc-anthony
Tue Aug 16, 2005 12:38 am
#26



pawe wrote:


marc-anthony wrote:
Lets say I wanted to change my Template to MBH/MCarbs/1 line of CM - which line should I go for?

Marc-Anthony on Kettemoor
Order Sixty-Six (OSS)
Imperial
Master Bounty Hunter/Master Carbineer/Pistoleer xxx3
________________________________

45 N
Master Reporter of AFK Grinding Jedi
________________________________
Formerly: Master Rifleman, Master Architect, Master Marksman, Master Pistoleer,
Master Artisan, Master Medic, Master Brawler, and Former owner of the mAc Corp Mall.



I would test out your healing power at novice CM. If you think that is good enough then I would go for CM 0004 for the Mez. If you don't think the heals are strong enough go for CM 4000 for the better heals.






The Mez is the paralyze move i hear so much about?
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