Bounty Hunter Archive

Thread: anytips for a MBH MRM and CM4/0/0/0

Eare
Mon Sep 26, 2005 9:09 am
#14

Pyro is a drink - Deutrium Pyro. Adds 220 or so to your accuracy for 45 seconds or so.



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Milnar Amethyst - [Deity] - Elder Jedi
Eare - [Deity] - Elder Crowd Controller (CU)
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bmill
Mon Sep 26, 2005 9:56 am
#15






Eare wrote:

For example:


Without /aim and Pyro


You attack Block of Butter with Hot Knife and miss


You attack Block of Butter with Hot Knife and miss



You attack Block of Butter with Hot Knife and miss


You attack Block of Butter with Hot Knife and miss


You have been incapacitated by Block of Butter.


You have been slain by Block of Butter. Requesting Clone activation...


With /aim and Pyro


You attack block of butter with Hot Knife and hit for 800 points of damage!


You attack block of butter with Hot Knife and hit for 963 points of damage!


You attack block of butter with Hot Knife and hit for 406 points of damage!


Block of butter is having trouble seeing clearly!


You attack block of butter with Hot Knife and hit for 963 points of damage!


You incapacitate block of butter.


You have successfully buttered your toast!


The Toast making Guild has paid you a bonus of 176987!


Your new Toast making rating is 1894








OMFG!!!!! That's hilarious!


To some of the others: Aim is good, but I wouldn't macro it. You should already be macro'ing duelist stance and you need to stand still for both duelist and aim. If you stop for aim, the Jedi can/will catch up to melee range.


I use pyro and have had GREAT success with it. Widely known to the MRMs.... you can absolutley food up 100% while undercover. You cannot use any actions other than /concealshot though.


I've killed 4 Jedi with conceal shot in my career. It's funny as all heck.... what you do is... sneak up to riflerange while under cover.Jedi MUST be spinning a lair for best results. Pop off 3-4 /concealshot actions at the Jedi with a rifle that fires clear or white (Trandoshan Hunting Rifle or Fallan Hyper are good). Conceal hits for slightly less than snipershot


If you do it right, no one will be the wiser, unless they are watching combat spam, which in a spin group goes INCREDIBLY fast to begin with. Wait until your Jedi is down to about 1/4-1/3 health and nail them with it.... or pop out of cover while doing /sniper on them. That's another fun one to do. Then up and DB.





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Akast
Mon Sep 26, 2005 10:02 am
#16

i may be mistaken but i think aim adds 200 acc for its duration, i say this because using it gives u the same gamage increase as jsut drinking pyro



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xakia
Tue Sep 27, 2005 12:10 am
#17


My biggest problem with aim is that damn zipbar. Takes forever to use it. Add in some lag and its pointless sometimes.


Wish the duration was alot longer.




(+) CS:SWG(+) Step into my awp
Bounty Hunting since July 2003
"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

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