Bounty Hunter Archive
Thread: Bounty hunter help
HeartlessHunter wrote:
Yup you are a glass cannon. So you know it is an all or nothing template. So it is something you are going to have to decided Glass cannon or healing? Honestly though Carbineer alone has tremendous DPS, I think you are fine with that and would go with healing. Anyways good luck.
M. Carbiner is useless if you ask me. 0-3-0-0 and you got your most damaging move (Improved legshot). 0-4-0-0 and you got the improved snare and the +20 acc. After that I dont see much more value. Speed is not relevent as you can always pick up armor/clothes attachments, use the right food/DR buff, speed slice it. Same with acc. So what are you getting going all the way up Mcarbiner? I say nothing.
If you want to do just as much damage just do MBH/MP with carbiner 0-3-0-0 and medic 0-2-0-0. With MP you are Recon certified so get a 7000eng suit and slice it to 75% armor break. Wear some BE clothes under armor for a healing bonus and pick up some armor/clothes skill tapes for better acc. Then load up on food/spices (try and doctor buff too) and use a health crystal.
You can still use a carbine and shoot it fast but you'll also have ADV. Stopping shot and a scatter for those Jedi wearing a pesky PSG. With the healing and health buff with the right food/spices/DR buff and you should increase how long you can hang in there. Also the food/Stim macro is a M-U-S-T.
If you're just intent of front loading damage though you minds as well go Mrifles with MBH... You could always keep the Mmarksman and forgo the healing and just use a bomb droid and then open up the luv with your rifle and specials. If the Jedi isnt killed within 15-30 sec you'll need to run or die.
Decide whether you want that bomb droid to front load damage or a med droid to make that medic 0-2-0-0 heal almost as good as a CM 4-0-0-0.
Thanks I appreciate all this advice, I seem to have a better idea of what to do.