Bounty Hunter Archive

Thread: Mind regen

Cpl_Fisher
Sun Oct 30, 2005 10:54 pm
#14

I usually take Mando wine and booster... all I really need... if I start to run low I snare and burst then spam esc until I break combat and sit



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadgerSmaker
Mon Oct 31, 2005 6:28 am
#15






saxmahoney wrote:





BadgerSmaker wrote:







saxmahoney wrote:



I calculated the regen rates for the mind pool and here's what I found (values are in percentage points regained per second):


base: 0.83
doc buff: 0.87
spiced tea: 0.90
booster: 0.92
doc+tea: 0.94
doc+spice: 0.95
tea+spice: 0.97
all 3: 1.01

The next set of numbers is how much faster a regen is compared to the base rate:


base: 0%
doc buff: 4.85%
spiced tea 8.0%
booster: 10.2%
doc+tea: 12.5%
doc+spice: 14.29%
tea+spice: 16.13%
all 3: 20.67%





Nice numbers, what was the stats on the tea? I suppose the fourth regen buff you could add in is the SL 10% mind regen buff.

Message Edited by BadgerSmaker on 10-31-2005 09:00 AM





Tea was +181, and I did it for all 3 regens...I'll have the excel spreadsheet up on my website if the domain ever gets transferred to the new host. When I get a chance, I'll test to see if one of the +200 mind regen foods gives much more bonus, but the way it looks compared to other regens, that +20 doesn't change much. The odd thing is the +10% you're supposed to get for the doc buff is only about +5% (/ponder), and the +20% increase from spice comes out to only +10%. But when you add the 2, you don't quite even get the combined regen rate (even truer with action regen where doc buff is 6%, spice is 12% and combined is 16%).






That's very interesting, good work indeed.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
BadgerSmaker
Mon Oct 31, 2005 1:59 pm
#16







saxmahoney wrote:



I calculated the regen rates for the mind pool and here's what I found (values are in percentage points regained per second):


base: 0.83
doc buff: 0.87
spiced tea: 0.90
booster: 0.92
doc+tea: 0.94
doc+spice: 0.95
tea+spice: 0.97
all 3: 1.01

The next set of numbers is how much faster a regen is compared to the base rate:


base: 0%
doc buff: 4.85%
spiced tea 8.0%
booster: 10.2%
doc+tea: 12.5%
doc+spice: 14.29%
tea+spice: 16.13%
all 3: 20.67%





Nice numbers, what was the stats on the tea? I suppose the fourth regen buff you could add in is the SL 10% mind regen buff.

Message Edited by BadgerSmaker on 10-31-2005 09:00 AM



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Page 2 of 2