Bounty Hunter Archive

Thread: MBH/TKM

Martimus
Sat Sep 17, 2005 10:49 pm
#14

You can kill a Jedi with any BH template if you are smart, lucky, and attack at the right moment. A lot of BH want to be able to just flat out overpower the jedi, and MBH/MTK will not let you do that. (like MBH/MCM/4000 Rifle or MBH/MP/4000CM)

- Defender/MLS will outheal,outdmg , and "out armor" you.
- Smart Non Defender will root you and kite you to death. (since you can not heal well)

It all comes down to if you are having fun with it.I always wanted to make an MTK/MPowers character, and I still might someday.. I know he will not be "Uber" but I think It may be a lot of fun



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soulsyphon
Mon Sep 19, 2005 7:40 pm
#15

/r master BH is much better blend with master CH..probally one of the cheaper duel master combos outside staying in say all ranged professions ie master bh, master carbiner so on..and master CH has improved greatly since the new changes, my alt is a master tka/master ch/medic 0/4/2/0, enhanced reflexes 0/2/0/0... so i know Ch has greatly improved, i own a pet that can own alot of tka templates solo with its 7.6k armor, and 940 regen, also uses intidate, imperling faint ( pet armor break/stacks with the real armor break), and bleeds :-)
tomfett678
Sat Oct 15, 2005 2:49 pm
#16

some questions.....


would i be able to do boss BH missions


Would it be normal pvp viable


would it be jedi pvp viable


if so what tactics?



LEEZARD KING

Mr_Hixxy
Sat Oct 15, 2005 3:35 pm
#17

it may be possible but BH seems to be more ranged orientated, so you would have alot of useless skills such as crit shot, or underhand shot





Atook




Eutos - 12PT WS
littlefish666666
Sat Oct 15, 2005 4:25 pm
#18

It would suck in pvp, but be good for pve.




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Orthell
Sat Oct 15, 2005 9:29 pm
#19


tomfett678 wrote:
some questions.....
would i be able to do boss BH missions
Would it be normal pvp viable
would it be jedi pvp viable
if so what tactics?





MBH/TKM was the easiest BH kill I ever had. You won't stand a chance as a half ranged half melee profession. And to top that, you won't have any decent healing. A very broken template IMHO for PvP or PvE with lack of healing.

Message Edited by Orthell on 10-15-2005 09:29 PM







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eiawo
Sat Oct 15, 2005 9:48 pm
#20






Orthell wrote:




tomfett678 wrote:

some questions.....


would i be able to do boss BH missions


Would it be normal pvp viable


would it be jedi pvp viable


if so what tactics?







MBH/TKM was the easiest BH kill I ever had. You won't stand a chance as a half ranged half melee profession. And to top that, you won't have any decent healing. A very broken template IMHO for PvP or PvE with lack of healing.

Message Edited by Orthell on 10-15-200509:29 PM





I would agree, from my experience you need to stack ranged w/ranged and melee w/melee to get best results...otherwise half of your SP are going to alot of things that do not benefit you, unarmed acc/spd for example will do nothing for you when using ranged against a jedi or really any boss marks, and not to mention half of your specials are useless at all times.


The innate armor is tempting, I will give you that...and having to replace armor is a pain but I cant see any possible way for this template to be effective or have any realistic shot at taking down a jedi, I would think you would have some real trouble even with boss marks.
eiawo
Sat Oct 15, 2005 9:50 pm
#21






eiawo wrote:






Orthell wrote:




tomfett678 wrote:

some questions.....


would i be able to do boss BH missions


Would it be normal pvp viable


would it be jedi pvp viable


if so what tactics?







MBH/TKM was the easiest BH kill I ever had. You won't stand a chance as a half ranged half melee profession. And to top that, you won't have any decent healing. A very broken template IMHO for PvP or PvE with lack of healing.

Message Edited by Orthell on 10-15-200509:29 PM





I would agree, from my experience you need to stack ranged w/ranged and melee w/melee to get best results...otherwise half of your SP are going to alot of things that do not benefit you, unarmed acc/spd for example will do nothing for you when using ranged against a jedi or really any boss marks, and not to mention half of your specials are useless at all times.


The innate armor is tempting, I will give you that...and having to replace armor is a pain but I cant see any possible way for this template to be effective or have any realistic shot at taking down a jedi, I would think you would have some real trouble even with boss marks.





to correct myself, not half of your SP but a good portion.
Dellarn
Sun Oct 16, 2005 6:56 am
#22

No healing?



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xakia
Sun Oct 16, 2005 7:04 am
#23

Medic 0200 is just as effective with some decent HE attachments.



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tomfett678
Mon Oct 17, 2005 3:29 am
#24

and stims



LEEZARD KING

DTQ
Mon Oct 17, 2005 5:27 am
#25

Right well I AM MBH TKM, and I dont find it to "suck" as badly as most people seem to think, Ive been running the template for some time, and with good weapons PvE is Easy. Yes it takes up more SP than a ranged BH, but your BH specials are not wasted you can still use an over powered ALR, you can still use a FWG, you can still use the hicap scatter, a proton carbine etc etc, I often open with a underhand shot torso shot critical, then swap to katarn knuckles hit the Centre of Being and watch the mark miss miss miss miss hit for 14 miss miss, etc etc.


I have novice medic, +25 in healing mods and a droid with a 110 rated medic module, and I have stim D's and ruby bliel thats plenty of healing. innate armour saves money, and allows you to wear clothes that dont deterioate with use, which means no ADK necesary to protect your investment in ca's. Remember the droid is also a Damage over Time weapon, group with him, get him to attack AFTER you have opened on a mark, and he will sit there acting as a nice little dot, as well as boosting your heals hugely.


This is the stats on the Katarn Knuckles weapon for TKM, havent had these sliced yet, with a 8% damage and 2% speed slice these will be even more dangerous, remembering thats kinetic damage.


Knuckles

I can take on the double gold boss marks, normally without running mind action or health below 90%


The downside is Jedi, you will be in sabre range and witha nice sabre thats not a good place to be, but as a BH surely you shouldnt be looking to duel toe to toe with a jedi and instead looking for the easy kill, wandering around witha TKM tag wearing clothes, makes jedi feel safer, till the second you pull out you huge damage ALR and unload on them when they are already weak.


TKM MBH DOES NOT suck in PVP its just not uber against everything, I can take on Melee stackers nicely by kiting using my MBH moves I can take on ranged professions my underhand shotting them down and getting into melee range CoB is awesome for damage mitgation, TKM innate armour is 6k both energy and kinetic resists, and you CAN stack Duelist stance CoB whenever you switch weapons. Melee \ Ranged Hybrid isnt as powerfull in one area as pure ranged or pure melee, but it has the ability to pick and choose what sort of attack you want to be running, I like having the mixed bag of tricks, get the strategy right and its certainly not a gimped combo.


Forgot to mention my nemesis with this combo in PVP is Combat medic, their fire DoT, finishes me very quickly


Message Edited by DTQ on 10-17-2005 01:31 PM



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xakia
Mon Oct 17, 2005 7:30 am
#26





Took 2 Full Template Jedi out as MBH Mpikes during a test run last week. Very effect combo, but you must be on the ball to make it work. +25 HE tapes is a must though. As MBH MPikes, your DEF is naturally high. Make a nice macro to stack Duelist/CoB to maximize your DEF. You have a ranged -40 combat speed debuff and Improved Intimidate...extremely nice combo. It is possible to be MBH + Melee and be very effective in PVP but its not suitable for the majority of players. You have to know your character's advantages and weaknesses and be on the ball when switching weapons. Surely not great if you want thoughtless, lazy kills. Only suitable for those that want to work for that kill.


Armorbreak has its uses to. Jedi can't wear AB Sliced armor...you can.


Having an extremely nice damage pupped Trando Mark1b is nice too.


With the upcoming changes to heals, Stunning Blow will be even more effective than before. Extremely powerful attack when used at the appropriate time. You don't have to heal at all if they can't hit you in the first place.

Message Edited by xakia on 10-17-2005 07:35 AM



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