Bounty Hunter Archive

Thread: Balance

Ilcoi-Ithma
Sun Jun 13, 2004 11:55 am
#14

Positive and negative, yin and yang, dark and light. In Starwars the force is a balance between the Dark side, and the Lightside. The opposite of the Jedi is not the Bountyhunter, but the Dark Jedi. this is what i think the devs are trying to achieve with the jedi revamp. The jedi population will be contained by it's own fighting with itself. Bountyhunters only serve to throw a wrench into the works, to add unbalance to the strugle between the dark and light. Should Jedi be stronger than Bountyhunters? yes, but not by much. Should Bountyhunters be better at PvP absolutely. Starwars isn't about Bountyhunters vs Jedi, it's about Jedi vs Jedi and Bountyhunters vstheir marks(posibly but not limited to Jedi).Also with the new jedi system there will be forced pvp in the jedi ranks (the balancing factor of the jedi) so If your mark is a light jedi who is fighting a dark jedi when you find him, you as the oportunistic Bountyhunter could just pick off the light jedi when the time was right.


What I would realy like to see in the Bountyhunter profession is non-jedi player bounties! that is where the Bountyhunters should realy shine. Jango Fett fought Obi-Wan to a draw, but Boba Fett took Han Solo home In carbonite. I would love to take out a few Smugglers with my Bountyhunter. that's the way i think SWG should be too Jedi balancing Jedi, with the odd chance of a Bountyhunter actualy killing them, and Bountyhunters vs player marks.
Schiller
Sun Oct 03, 2004 5:27 pm
#15


i still hope for the combat balance.


see jedi cant be so bad. we wield a weapon that cant be resisted by any armor being ap2 weapon itself. we have abilities and styles that any regular template wished to have (healing mind, curing poisons, intimidate and kd passing the defences ... ).


its not the fact that jedi suck. Its the fact that others are way to overpowered.


look!


  • people solo missions that are supposed to be done by 20 people without any risk! dont you think there is something wrong?

  • you can master any combat profession in less then a day. there is no downtime at all

  • with right template and equipment you can solo krayt dragons and ns elders. its a joke!

and why?



  1. buffs that hit up to 2.5k including secondaries, which makes you spam anything including intimidation2 without any loss

  2. up to 90% armor and above

  3. 75% pvp reduction

  4. damage reducing states. 66% intimidation and another 33% stun.

  5. food adds more damage reduction, ham and defence

  6. defence stacking

and you can have all of it in one template, the result is often a looted knife that doesnt even need certification but provides dot is more powerfull than a lightsaber!


its a joke.


Tugden
Sun Oct 03, 2004 5:31 pm
#16






Schiller wrote:


i still hope for the combat balance.


see jedi cant be so bad. we wield a weapon that cant be resisted by any armor being ap2 weapon itself. we have abilities and styles that any regular template wished to have (healing mind, curing poisons, intimidate and kd passing the defences ... ).


its not the fact that jedi suck. Its the fact that others are way to overpowered.


look!


  • people solo missions that are supposed to be done by 20 people without any risk! dont you think there is something wrong?

  • you can master any combat profession in less then a day. there is no downtime at all

  • with right template and equipment you can solo krayt dragons and ns elders. its a joke!

and why?



  1. buffs that hit up to 2.5k including secondaries, which makes you spam anything including intimidation2 without any loss

  2. up to 90% armor and above

  3. 75% pvp reduction

  4. damage reducing states. 66% intimidation and another 33% stun.

  5. food adds more damage reduction, ham and defence

  6. defence stacking

and you can have all of it in one template, the result is often a looted knife that doesnt even need certification but provides dot is more powerfull than a lightsaber!


its a joke.





all perfectly true but u cant have armor above 90 its "Unpossible" - Ralph Wiggum




Tron Everglade
|BAMoFo| Loots and Rarities
Fif
- /waypoint 5045 6380 Restuss, Rori-






Schiller
Mon Oct 04, 2004 12:43 pm
#17


/forcebump!

Message Edited by Schiller on 10-04-2004 05:09 AM

ormstunga
Tue Mar 01, 2005 8:36 am
#18

This is basically about the Jedi grind and ingame balance...

I know this doesnt apply to everyone but some ppl want Jedi to be really powerful, like in the movies. I can understand that, and before you 1-star me just read plz.

This is an mmorpg, and for ppl to enjoy it there has to be some kind of ingame balance. Without balance, having one prof/class clearly more powerful than all the rest, would leave our galaxies full of Jedi and crafters. Would this really be fun? I have a hard time thinking it would be all fun tbh.

So the Jedi grind you say. The grind is by far more timeconsuming then any prof out there. There is nothing even close. You have to get ridiculous amounts of XP to hit Master Healer/Lightsaber/whatever. So why is the Jedi grind so damn long?
*It´s NOT to keep the Jedi population down. If it was, it would be a hard grind. Infact it´s not hard, just timeconsuming, those are not the same.
*Jedi grind is NOT long as a reason for Jedi to get bitter about their powers not matching the ridiculously long grind. I´m sorry but that´s not why.

The answer is of course, that no matter how long the grind, not matter how much XP you lose dying, not matter how many months and months spent on grinding Jedi, ppl will still do it and DEVs know this. The longer the grind the longer people keep playing which means more money for SOE. This is THE reason for Jedi grind be uber ridiculous, and some of us realize this of course, some of you out there maybe didnt think about this...

So, as Jedi are all over the place, already hundreds and hundreds on every server, hardly rare like stated they should be... and since they are infact not overpowerful, sure powerful but not THAT powerful... the Jedi grind cant really be justified can it? Why not make Jedi like any elite prof, which would mean basically anyone can get Jedi (that´s already the way it is now, it´s just a ridiculous grind to get there).

What I´m trying to say is the Jedi grind is a joke. It´s not hard at all, just way too timeconsuming and DEVs know all this is true. They know they can NEVER say "yes, Jedi grind is uberlong to let´s make Jedi 5 times as powerful as any other prof". This will never happen. They will just stick to the silly village thingy and the reason is to make $$$$$



Cyrille - Jedi Stalker

~ Prey ~

Tlk
Tue Mar 01, 2005 8:46 am
#19

Doesn't mean that as a community we can't continue to ask for changes.


I think it is very likely the length has to do with keeping subscriptions active, but I also remember a much stronger jedi (yes in smaller numbers).


In time we could see more advanced profession that can actually rival jedi, we could see a reduction in the experience requirements and a deactivation of player bounties (come on people BH and Jedi alike, can we honestly say they ever really functioned? There has always been somethign broken or exploitable about them). Or we could see the removal of Jedi from the GCW and only involved in their own civil war. I doubt we ever will get great strength back. I also doubt no matter how good jedi get, that they will be teh major character. Some people simply do not like melee combat (hence all the pistoleer and carbineers and rifleman running around still).


Jedi should always of been a "single" player mode of this game. Then the difficulty and the reward could easily of been controlled. But with a new FRS where we can actually have reasons to fight amongst each other (since that is all we are allowed to do in teh new system that some imagine), that may be the best way to go at this time, and just ignore the normal vs jedi balance issues.
ormstunga
Tue Mar 01, 2005 8:50 am
#20

nice, I have to say I agree with T'lk, and about the BH vs Jedi... like you say it´s not working fair and it never has. Maybe some sort of consentual (spelling?) playerbounty...

Message Edited by ormstunga on 03-01-2005 03:51 PM



Cyrille - Jedi Stalker

~ Prey ~

impblake
Fri Mar 18, 2005 9:59 am
#21

Just balance it out thats all i want i do ok againt jedi but only till i get KD even full of AA, CA, food and drugs i can get most jedi under 200k on terms but above that its a suicide run and no one like's a gank squadi always hunt alone but u need squads for those high end jedi yes they r jedi and we r MBH and from the movies Boba Fett does rather well im even close to getting my jetpack plz balance us out 1vs1 this is STAR WARS right?Not jedi land? hehe


Wanderhome

Roughneck Warrior

MBH

Imperial Colonel

Blake
Shensen
Fri Mar 18, 2005 10:06 am
#22

Not another one....<smacks self in head>



[[[[[[[[[[[[[[[[[[
Shensen
~-KOG-~
[[[[[[[[[[[[[[[[[[
"Warned you we tried, listen you did not. Now screwed we all will be. Way to go Kenobi." -Yoda
plonger
Fri Mar 18, 2005 10:32 am
#23

Didn't Boba lose in his one encounter with a jedi?
impblake
Fri Mar 18, 2005 10:38 am
#24

yep he lost good but his pop did ok against obiwan like i said i do ok but make the battles last longer than me getting KD and shredded up oo thats loads of fun Not hehe BALANCE


Wanderhome

MBH

Blake
plonger
Fri Mar 18, 2005 10:55 am
#25

I would expect that the upcoming combat revamp will do much to help balance ranged BH vs. jedi while also making melee BH vs. jedi harder. The real problem with balance is what about someone who is just bad vs. someone who is good? If a bad jedi knight gets beat by a good ranged BH over and over, does that mean that ranged should be nerfed to accomodate?


In the end, you can't really balance the system unless you take out all player interaction and make it entirely a push attack button and sit back and hope your lucky type of combat system.
Orykko
Fri Mar 18, 2005 11:34 am
#26

I keep hearing the word "balance" over and over again. The problem is different people have different views of what balance is. For instance the game of "rock, paper, scissors", is this a balanced game?
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